Player Matchup

Skadi
Skadi
MidnightFox16
Skadi
Level 105
God Stats
1W - 2L
1,067 SR
Queue Stats
68W - 90L
1,310 Elo+
Party 1
Tiamat
Tiamat
Silentshadow242
Tiamat
Level 159
God Stats
3W - 0L
1,659 SR
Queue Stats
33W - 26L
1,585 Elo+
Party 1
Cerberus
Cerberus
medhero
Cerberus
Level 65
God Stats
1W - 1L
1,677 SR
Queue Stats
47W - 75L
1,269 Elo+
Party 1
Team Averages
Level 110
1,468 SR
1,388 Elo+

VS

Team Averages
Level 123
1,453 SR
1,465 Elo+
Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CrushTheSlot
Ao Kuang
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 52L
1,603 Elo+
Solo
Gilgamesh
Gilgamesh
Luminous_God77
Gilgamesh
Level 106
God Stats
35W - 62L
1,359 SR
Queue Stats
1,259W - 1,747L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 6
11,139
796
19,148
10,315
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 2 / 8
10,765
769
9,257
10,424
7,472
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
medhero
Cerberus
15
2 / 1 / 9
10,185
728
5,385
13,056
16,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
2 / 5 / 3
9,398
671
7,971
13,755
8,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
CrushTheSlot
Ao Kuang
13
2 / 7 / 2
8,671
619
6,782
17,129
15,199
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Luminous_God77
Gilgamesh
14
2 / 4 / 3
8,780
627
10,206
18,095
13,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
6
6
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
5
3
0.7
L
Ao Kuang
CrushTheSlot
Ao Kuang
2
7
2
0.43
L
Gilgamesh
Luminous_God77
Gilgamesh
2
4
3
0.88
W
7
3
6
3.33
W
5
2
8
4.5
W
Cerberus
medhero
Cerberus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,790
Damage
24,959
33,795
Taken
48,979
28,232
Mitigated
37,389
10,658
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,971
2,345
0
7,366
13,755
8,249
0
5,265
8,490
0
34,899
L
Ao Kuang
CrushTheSlot
Ao Kuang
6,782
1,328
0
2,238
17,129
15,199
0
4,279
11,382
21,232
0
L
Gilgamesh
Luminous_God77
Gilgamesh
10,206
3,839
64
628
18,095
13,941
0
5,269
12,826
0
25,338
W
19,148
12,068
0
3,044
10,315
4,072
2,168
2,470
7,615
0
55,853
W
9,257
1,052
309
4,107
10,424
7,472
0
2,321
7,967
36,968
0
W
Cerberus
medhero
Cerberus
5,385
1,241
300
2,898
13,056
16,688
278
2,095
10,633
20,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,089
Gold Earned
26,849
194
Minions Killed
103
0
Camps Cleared
0
699,018
Distance Traveled
697,807
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,398
671
70
5
0
249,333
4
L
Ao Kuang
8,671
619
18
1
0
207,822
1
L
Gilgamesh
8,780
627
15
1
0
240,652
3
W
Skadi
11,139
796
85
6
0
240,162
5
W
Tiamat
10,765
769
54
4
0
219,752
1
W
Cerberus
10,185
728
55
4
0
239,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role