Player Matchup

Izanami
Izanami
 
Izanami
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Skaky
Kukulkan
Level 107
God Stats
1W - 2L
1,596 SR
Queue Stats
1W - 5L
1,276 Elo+
Solo
Anubis
Anubis
xelgabix1
Anubis
Level 8
God Stats
1W - 11L
1,011 SR
Queue Stats
3W - 26L
1,040 Elo+
Party 1
Team Averages
Level 54
1,369 SR
1,272 Elo+

VS

Team Averages
Level 120
1,496 SR
1,495 Elo+
Tiamat
Tiamat
MasterRain1729
Tiamat
Level 86
God Stats
4W - 9L
1,399 SR
Queue Stats
36W - 41L
1,490 Elo+
Party 2
Kali
Kali
niallmul97
Kali
Level 146
God Stats
1W - 1L
1,589 SR
Queue Stats
26W - 35L
1,470 Elo+
Party 2
Cerberus
Cerberus
xVoltagz
Cerberus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 5 / 2
6,656
666
3,898
8,133
3,130
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Skaky
Kukulkan
12
2 / 6 / 0
7,339
734
11,469
8,812
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
xelgabix1
Anubis
9
0 / 7 / 1
6,147
615
1,975
8,563
3,961
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 7
8,518
852
6,322
4,965
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 1 / 9
9,609
961
7,685
11,529
5,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
xVoltagz
Cerberus
13
4 / 1 / 12
8,890
889
8,760
9,738
8,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
18
18
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
2
0.2
W
5
0
7
8.5
L
Kukulkan
Skaky
Kukulkan
2
6
0
0.33
W
9
1
9
13.5
W
Cerberus
xVoltagz
Cerberus
4
1
12
10
L
Anubis
xelgabix1
Anubis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,342
Damage
22,767
25,508
Taken
26,232
10,823
Mitigated
18,511
1,446
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,898
2,985
0
241
8,133
3,130
0
4,902
2,937
0
13,933
W
6,322
265
144
2,947
4,965
4,399
321
2,795
2,170
30,435
0
L
Kukulkan
Skaky
Kukulkan
11,469
810
0
247
8,812
3,732
0
4,804
3,872
36,944
0
W
7,685
3,491
0
7,506
11,529
5,786
688
5,635
5,894
0
25,371
W
Cerberus
xVoltagz
Cerberus
8,760
271
0
2,324
9,738
8,326
159
5,056
4,682
26,018
0
L
Anubis
xelgabix1
Anubis
1,975
243
0
958
8,563
3,961
0
4,876
3,525
14,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,142
Gold Earned
27,017
128
Minions Killed
148
0
Camps Cleared
0
430,286
Distance Traveled
612,705
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,656
666
34
3
0
145,576
1
W
Tiamat
8,518
852
64
6
0
200,553
1
L
Kukulkan
7,339
734
65
7
0
161,163
0
W
Kali
9,609
961
42
4
0
221,575
2
W
Cerberus
8,890
889
42
4
0
190,577
3
L
Anubis
6,147
615
29
3
0
123,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role