Player Matchup

Neith
Neith
Flaxo
Neith
Level 32
God Stats
1W - 3L
1,438 SR
Queue Stats
6W - 11L
1,377 Elo+
Solo
Cthulhu
Cthulhu
FreeSexForAll
Cthulhu
Level 129
God Stats
2W - 2L
1,845 SR
Queue Stats
97W - 56L
1,623 Elo+
Party 2
Nox
Nox
ItzDope385
Nox
Level 43
God Stats
2W - 1L
1,772 SR
Queue Stats
105W - 38L
1,700 Elo+
Party 2
Team Averages
Level 68
1,685 SR
1,567 Elo+

VS

Team Averages
Level 113
1,589 SR
1,482 Elo+
Cthulhu
Cthulhu
A2A23L
Cthulhu
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 61L
1,366 Elo+
Party 1
Sun Wukong
Sun Wukong
TAGDDDD
Sun Wukong
Level 124
God Stats
34W - 15L
1,760 SR
Queue Stats
929W - 639L
1,634 Elo+
Solo
Sol
Sol
ºSaintº
Sol
Level 125
God Stats
5W - 5L
1,507 SR
Queue Stats
134W - 180L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Flaxo
Neith
12
1 / 3 / 2
7,963
724
4,586
7,346
2,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
11
3 / 1 / 1
8,319
756
8,212
16,022
17,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 2 / 3
7,768
706
7,790
7,595
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A2A23L
Cthulhu
13
0 / 2 / 4
7,460
678
5,851
10,085
7,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TAGDDDD
Sun Wukong
12
1 / 1 / 5
7,668
697
10,894
13,532
7,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 1 / 1
8,953
814
10,863
9,600
4,279
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
4
Kills
6
6
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A2A23L
Cthulhu
0
2
4
1
L
Neith
Flaxo
Neith
1
3
2
0.67
L
Cthulhu
3
1
1
3.5
L
0
2
3
0.75
W
Sun Wukong
TAGDDDD
Sun Wukong
1
1
5
3.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,588
Damage
27,608
30,963
Taken
33,217
23,825
Mitigated
19,754
4,101
Healing
10,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A2A23L
Cthulhu
5,851
224
468
1,022
10,085
7,889
0
4,211
5,874
20,280
0
L
Neith
Flaxo
Neith
4,586
2,229
0
567
7,346
2,880
0
3,384
3,703
0
20,476
L
Cthulhu
8,212
440
860
2,201
16,022
17,550
0
9,518
6,051
21,973
0
L
7,790
901
0
473
7,595
3,395
0
3,063
4,413
31,714
0
W
Sun Wukong
TAGDDDD
Sun Wukong
10,894
1,774
0
2,889
13,532
7,586
71
6,333
7,199
0
35,671
W
10,863
5,071
0
5,789
9,600
4,279
30
5,504
4,096
43,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,050
Gold Earned
24,081
121
Minions Killed
144
0
Camps Cleared
0
640,092
Distance Traveled
670,593
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,460
678
30
3
0
216,995
3
L
Neith
7,963
724
35
3
0
202,598
4
L
Cthulhu
8,319
756
25
2
0
216,947
4
L
Nox
7,768
706
61
6
0
220,547
4
W
Sun Wukong
7,668
697
48
4
0
229,619
1
W
Sol
8,953
814
66
6
0
223,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role