Player Matchup

Izanami
Izanami
啊我发是法务
Izanami
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 0L
1,755 Elo+
Party 1
Cupid
Cupid
啊打发我国
Cupid
Level 17
God Stats
3W - 0L
1,727 SR
Queue Stats
7W - 0L
1,755 Elo+
Party 1
Cerberus
Cerberus
就按法律你
Cerberus
Level 47
God Stats
8W - 0L
1,883 SR
Queue Stats
15W - 2L
1,720 Elo+
Party 1
Cthulhu
Cthulhu
打我发个
Cthulhu
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 0L
1,755 Elo+
Party 1
King Arthur
King Arthur
阿大挖法沃达丰
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,755 Elo+
Party 1
Team Averages
Level 23
1,622 SR
1,748 Elo+

VS

Team Averages
Level 20
1,498 SR
1,365 Elo+
Neith
Neith
分三个然后
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,339 Elo+
Party 2
Izanami
Izanami
大师傅日日日
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,339 Elo+
Party 2
Cupid
Cupid
大无缝韩国
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,339 Elo+
Party 2
King Arthur
King Arthur
阿迪王哈哈哈
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,339 Elo+
Party 2
Cthulhu
Cthulhu
非法方式的
Cthulhu
Level 38
God Stats
2W - 3L
1,489 SR
Queue Stats
6W - 9L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 0 / 0
46,667
440
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
0 / 0 / 0
46,667
440
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
20
0 / 0 / 0
46,667
440
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
打我发个
Cthulhu
20
0 / 0 / 0
46,667
440
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
0 / 0 / 0
46,667
440
0
0
0
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 0 / 0
46,667
440
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
0 / 0 / 0
46,667
440
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
0 / 0 / 0
46,667
440
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
阿迪王哈哈哈
King Arthur
20
0 / 0 / 0
46,667
440
0
0
0
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
0 / 0 / 0
46,667
440
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
0
0
W
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
Cerberus
0
0
0
0
W
Cthulhu
打我发个
Cthulhu
0
0
0
0
W
0
0
0
0
L
King Arthur
阿迪王哈哈哈
King Arthur
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

0
Damage
0
0
Taken
0
0
Mitigated
0
0
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
打我发个
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
阿迪王哈哈哈
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

233,335
Gold Earned
233,335
0
Minions Killed
0
0
Camps Cleared
0
111,092
Distance Traveled
116,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
46,667
440
0
0
0
4,451
0
W
Izanami
46,667
440
0
0
0
4,627
0
W
Cupid
46,667
440
0
0
0
4,127
0
L
Izanami
46,667
440
0
0
0
4,854
0
L
Cupid
46,667
440
0
0
0
4,872
0
W
Cerberus
46,667
440
0
0
0
0
0
W
Cthulhu
46,667
440
0
0
0
4,322
0
W
King Arthur
46,667
440
0
0
0
98,016
0
L
King Arthur
46,667
440
0
0
0
97,991
0
L
Cthulhu
46,667
440
0
0
0
4,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role