Player Matchup

Cerberus
Cerberus
D0CTORJEKYLL
Cerberus
Level 121
God Stats
11W - 14L
1,518 SR
Queue Stats
668W - 703L
1,418 Elo+
Solo
Chiron
Chiron
Edoe3808
Chiron
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,464 Elo+
Party 3
Bastet
Bastet
Xulya5816
Bastet
Level 149
God Stats
1W - 2L
1,467 SR
Queue Stats
145W - 149L
1,442 Elo+
Party 2
Nemesis
Nemesis
YoshiroSasaki
Nemesis
Level 116
God Stats
1W - 1L
1,706 SR
Queue Stats
60W - 70L
1,451 Elo+
Party 3
Khepri
Khepri
isuckbadd
Khepri
Level 136
God Stats
1W - 1L
1,674 SR
Queue Stats
114W - 119L
1,362 Elo+
Party 2
Team Averages
Level 126
1,573 SR
1,427 Elo+

VS

Team Averages
Level 146
1,440 SR
1,501 Elo+
Janus
Janus
AnxiousxFC
Janus
Level 156
God Stats
1W - 0L
1,554 SR
Queue Stats
42W - 21L
1,616 Elo+
Party 1
Charybdis
Charybdis
Mpainter1
Charybdis
Level 158
God Stats
6W - 4L
1,445 SR
Queue Stats
640W - 753L
1,429 Elo+
Solo
Da Ji
Da Ji
SUBLIMINALxFC
Da Ji
Level 148
God Stats
1W - 0L
1,407 SR
Queue Stats
19W - 15L
1,522 Elo+
Party 1
Geb
Geb
ZombieSlayer623
Geb
Level 137
God Stats
1W - 0L
1,293 SR
Queue Stats
65W - 47L
1,525 Elo+
Party 1
Neith
Neith
xyg
Neith
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D0CTORJEKYLL
Cerberus
17
3 / 5 / 11
11,445
673
12,402
36,149
50,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Edoe3808
Chiron
17
1 / 9 / 10
10,431
614
11,468
24,052
14,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Bastet
Xulya5816
Bastet
19
7 / 6 / 5
11,444
673
16,030
23,345
14,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
19
4 / 6 / 7
11,017
648
15,311
25,282
18,680
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
isuckbadd
Khepri
18
1 / 4 / 11
10,206
600
8,589
23,795
40,093
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
9 / 1 / 20
13,303
783
34,131
12,016
6,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Mpainter1
Charybdis
17
1 / 5 / 16
10,838
638
16,660
16,893
8,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 4 / 14
12,961
762
22,426
18,031
18,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
6 / 3 / 21
12,991
764
22,705
28,030
34,032
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
xyg
Neith
20
5 / 3 / 18
12,237
720
25,275
15,948
8,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
119
16
Kills
30
30
Deaths
16
44
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Janus
9
1
20
19
L
Cerberus
D0CTORJEKYLL
Cerberus
3
5
11
1.7
L
Chiron
Edoe3808
Chiron
1
9
10
0.67
W
Charybdis
Mpainter1
Charybdis
1
5
16
1.8
W
9
4
14
4
L
Bastet
Xulya5816
Bastet
7
6
5
1.58
L
Nemesis
4
6
7
1.25
W
6
3
21
5.5
L
Khepri
isuckbadd
Khepri
1
4
11
1.63
W
Neith
xyg
Neith
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,800
Damage
121,197
132,623
Taken
90,918
138,397
Mitigated
75,877
45,079
Healing
34,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
34,131
3,022
3,272
4,851
12,016
6,622
1,588
3,187
8,829
67,160
0
L
Cerberus
D0CTORJEKYLL
Cerberus
12,402
1,089
1,817
10,290
36,149
50,770
210
15,044
21,105
27,294
0
L
Chiron
Edoe3808
Chiron
11,468
2,351
5,556
4,465
24,052
14,066
1,026
10,028
14,024
0
30,541
W
Charybdis
Mpainter1
Charybdis
16,660
5,137
825
3,347
16,893
8,078
1,548
4,532
12,361
0
32,458
W
22,426
7,618
3,673
3,478
18,031
18,371
1,037
4,285
13,746
0
24,750
L
Bastet
Xulya5816
Bastet
16,030
2,925
3,557
6,098
23,345
14,788
749
10,877
12,468
0
26,523
L
Nemesis
15,311
4,920
2,458
4,987
25,282
18,680
2,794
9,680
15,602
0
25,898
W
22,705
1,978
1,335
8,128
28,030
34,032
690
6,514
21,086
30,741
0
L
Khepri
isuckbadd
Khepri
8,589
293
3,899
1,952
23,795
40,093
69
11,207
12,588
19,171
0
W
Neith
xyg
Neith
25,275
9,332
739
5,148
15,948
8,774
2,403
2,473
13,475
0
54,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,543
Gold Earned
62,330
156
Minions Killed
178
0
Camps Cleared
0
1,470,405
Distance Traveled
1,552,099
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,303
783
78
5
0
353,856
3
L
Cerberus
11,445
673
45
3
0
322,831
4
L
Chiron
10,431
614
44
3
0
258,561
1
W
Charybdis
10,838
638
36
2
0
271,164
1
W
Da Ji
12,961
762
8
0
0
307,735
1
L
Bastet
11,444
673
22
1
0
282,579
0
L
Nemesis
11,017
648
29
2
0
327,286
0
W
Geb
12,991
764
9
1
0
326,760
0
L
Khepri
10,206
600
16
1
0
279,148
0
W
Neith
12,237
720
47
3
0
292,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role