Player Matchup

Charybdis
Charybdis
Ad-Meliora
Charybdis
Level 28
God Stats
1W - 1L
1,169 SR
Queue Stats
35W - 61L
1,290 Elo+
Party 3
Ravana
Ravana
FlabbyWood
Ravana
Level 80
God Stats
1W - 2L
1,248 SR
Queue Stats
109W - 144L
1,370 Elo+
Solo
Ishtar
Ishtar
PleaseCallMeGod
Ishtar
Level 65
God Stats
1W - 2L
1,090 SR
Queue Stats
382W - 374L
1,374 Elo+
Solo
Jing Wei
Jing Wei
TDawginYoBit
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 29L
1,291 Elo+
Solo
Fafnir
Fafnir
dingsthegrn
Fafnir
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,427 Elo+
Party 3
Team Averages
Level 65
1,301 SR
1,351 Elo+

VS

Team Averages
Level 44
1,500 SR
1,436 Elo+
Anhur
Anhur
 
Anhur
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
EZ125
Chernobog
Level 28
God Stats
1W - 3L
1,267 SR
Queue Stats
198W - 195L
1,450 Elo+
Party 2
Hera
Hera
MikeOxHard23
Hera
Level 29
God Stats
1W - 1L
1,529 SR
Queue Stats
6W - 16L
1,340 Elo+
Party 1
Artio
Artio
Theboolinator_
Artio
Level 103
God Stats
4W - 4L
1,702 SR
Queue Stats
211W - 216L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
warbatinc
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ad-Meliora
Charybdis
18
7 / 4 / 12
10,980
784
14,410
15,770
6,501
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
FlabbyWood
Ravana
17
2 / 2 / 19
10,286
735
9,165
16,453
21,653
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
8 / 3 / 11
11,014
787
21,140
13,256
6,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
TDawginYoBit
Jing Wei
19
7 / 3 / 17
11,538
824
17,757
15,211
7,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
18
2 / 3 / 19
11,837
846
10,502
23,161
27,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
5 / 4 / 6
10,528
752
12,773
12,042
6,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
EZ125
Chernobog
18
4 / 3 / 7
10,180
727
17,379
13,836
8,614
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 3 / 6
9,682
692
20,123
9,997
5,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 7 / 8
9,775
698
9,256
23,181
37,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
warbatinc
Cthulhu
13
1 / 9 / 4
8,896
635
6,867
19,690
28,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
45
26
Kills
14
15
Deaths
26
78
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
4
6
2
W
Charybdis
Ad-Meliora
Charybdis
7
4
12
3.25
L
Chernobog
EZ125
Chernobog
4
3
7
2.5
W
Ravana
FlabbyWood
Ravana
2
2
19
5.75
L
1
3
6
1.33
W
8
3
11
4.5
W
Jing Wei
TDawginYoBit
Jing Wei
7
3
17
5.17
L
3
7
8
1
W
Fafnir
2
3
19
3.83
L
Cthulhu
warbatinc
Cthulhu
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,974
Damage
66,398
83,851
Taken
78,746
69,189
Mitigated
87,440
42,789
Healing
22,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
12,773
6,958
834
2,328
12,042
6,754
885
1,702
10,340
0
21,696
W
Charybdis
Ad-Meliora
Charybdis
14,410
6,060
1,005
4,899
15,770
6,501
772
7,254
8,516
0
36,100
L
Chernobog
EZ125
Chernobog
17,379
10,759
1,547
3,425
13,836
8,614
698
2,402
11,434
0
31,223
W
Ravana
FlabbyWood
Ravana
9,165
2,804
3,264
4,981
16,453
21,653
1,876
5,346
11,107
0
15,436
L
20,123
2,601
152
1,306
9,997
5,961
0
1,292
8,705
39,187
0
W
21,140
14,507
4,798
4,897
13,256
6,200
1,153
7,719
5,537
0
42,922
W
Jing Wei
TDawginYoBit
Jing Wei
17,757
12,554
1,336
3,751
15,211
7,391
1,310
6,486
8,725
0
33,117
L
9,256
159
5,233
7,384
23,181
37,489
0
3,243
19,938
15,822
0
W
Fafnir
10,502
3,953
4,491
9,367
23,161
27,444
2,394
9,441
13,720
25,799
0
L
Cthulhu
warbatinc
Cthulhu
6,867
662
0
777
19,690
28,622
130
1,863
17,827
13,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,655
Gold Earned
49,061
144
Minions Killed
110
0
Camps Cleared
0
1,288,282
Distance Traveled
1,177,128
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,528
752
22
2
0
216,223
0
W
Charybdis
10,980
784
33
2
0
235,646
0
L
Chernobog
10,180
727
31
2
0
231,629
0
W
Ravana
10,286
735
7
1
0
289,460
0
L
Hera
9,682
692
35
3
0
263,248
0
W
Ishtar
11,014
787
45
3
0
260,637
2
W
Jing Wei
11,538
824
42
3
0
258,788
0
L
Artio
9,775
698
15
1
0
251,837
0
W
Fafnir
11,837
846
17
1
0
243,751
0
L
Cthulhu
8,896
635
7
1
0
214,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role