Player Matchup

Atlas
Atlas
Duck_09709
Atlas
Level 87
God Stats
5W - 1L
1,659 SR
Queue Stats
254W - 257L
1,476 Elo+
Party 2
Izanami
Izanami
Ms_AntoinetteOwO
Izanami
Level 56
God Stats
3W - 5L
1,402 SR
Queue Stats
99W - 115L
1,337 Elo+
Party 2
Aphrodite
Aphrodite
NekomagesUwU
Aphrodite
Level 126
God Stats
39W - 41L
1,449 SR
Queue Stats
216W - 246L
1,438 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SirFyydo
Cu Chulainn
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 221L
1,407 Elo+
Party 3
Pele
Pele
esshatesyou
Pele
Level 52
God Stats
12W - 10L
1,489 SR
Queue Stats
28W - 34L
1,363 Elo+
Party 3
Team Averages
Level 89
1,500 SR
1,404 Elo+

VS

Team Averages
Level 106
1,498 SR
1,425 Elo+
Chernobog
Chernobog
 
Chernobog
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
IffyPiffy
Geb
Level 87
God Stats
1W - 4L
1,514 SR
Queue Stats
33W - 39L
1,401 Elo+
Solo
Zeus
Zeus
MIDNIGHTzs
Zeus
Level 144
God Stats
3W - 6L
1,437 SR
Queue Stats
1,289W - 1,458L
1,390 Elo+
Party 1
Mercury
Mercury
TheJackSparks
Mercury
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,424 Elo+
Solo
Neith
Neith
XxCPTSaveABroxX
Neith
Level 159
God Stats
28W - 16L
1,540 SR
Queue Stats
196W - 224L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
7 / 1 / 14
10,978
523
11,046
20,416
23,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 1 / 11
12,226
582
18,477
15,366
7,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
NekomagesUwU
Aphrodite
17
3 / 1 / 13
11,028
525
12,590
17,880
9,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
SirFyydo
Cu Chulainn
16
4 / 3 / 8
10,738
511
14,521
20,873
20,691
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
7 / 1 / 5
11,758
560
13,399
17,601
13,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
2 / 8 / 2
9,226
439
11,623
19,188
13,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 7 / 0
8,339
397
3,659
18,156
9,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 3
9,398
448
19,103
16,905
6,741
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
17
4 / 5 / 2
10,533
502
9,914
23,453
10,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 4 / 1
8,607
410
12,287
13,494
4,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
15
27
Kills
7
7
Deaths
28
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
8
2
0.38
W
Atlas
7
1
14
14
L
0
7
0
0
L
1
4
3
0.63
W
6
1
11
11.5
W
Aphrodite
NekomagesUwU
Aphrodite
3
1
13
9.5
W
Cu Chulainn
SirFyydo
Cu Chulainn
4
3
8
2.67
L
Mercury
4
5
2
1
L
0
4
1
0.13
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,033
Damage
56,586
92,136
Taken
91,196
74,165
Mitigated
45,690
38,110
Healing
12,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
11,623
5,473
0
3,050
19,188
13,256
1,050
3,850
15,134
0
47,303
W
Atlas
11,046
3,004
0
2,712
20,416
23,006
301
7,202
12,946
41,614
5,383
L
3,659
189
0
3,068
18,156
9,971
0
4,483
13,249
33,095
0
L
19,103
2,771
0
2,694
16,905
6,741
0
6,361
10,410
81,004
0
W
18,477
12,302
0
6,571
15,366
7,116
3,075
3,484
11,804
0
135,837
W
Aphrodite
NekomagesUwU
Aphrodite
12,590
996
7,611
12,971
17,880
9,393
1,637
6,700
10,856
75,350
0
W
Cu Chulainn
SirFyydo
Cu Chulainn
14,521
2,889
0
1,827
20,873
20,691
901
6,048
14,559
101
68,572
L
Mercury
9,914
4,419
0
1,873
23,453
10,885
0
4,546
18,867
0
98,687
L
12,287
1,618
0
1,936
13,494
4,837
1,338
4,096
8,988
0
78,305
W
13,399
2,458
0
6,418
17,601
13,959
0
4,986
12,433
0
94,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,728
Gold Earned
46,103
608
Minions Killed
506
0
Camps Cleared
0
2,020,552
Distance Traveled
1,913,110
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,226
439
61
3
0
323,767
4
W
Atlas
10,978
523
68
3
0
402,433
0
L
Geb
8,339
397
70
3
0
405,772
1
L
Zeus
9,398
448
118
6
0
355,182
3
W
Izanami
12,226
582
200
10
0
340,859
0
W
Aphrodite
11,028
525
114
5
0
379,656
1
W
Cu Chulainn
10,738
511
84
4
0
398,394
0
L
Mercury
10,533
502
135
6
0
491,263
0
L
Neith
8,607
410
122
6
0
337,126
0
W
Pele
11,758
560
142
7
0
499,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role