Player Matchup

Guan Yu
Guan Yu
CracklingJackel
Guan Yu
Level 104
God Stats
4W - 2L
1,511 SR
Queue Stats
9W - 6L
1,571 Elo+
Solo
Hachiman
Hachiman
Deagi
Hachiman
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,583 Elo+
Party 2
Sylvanus
Sylvanus
LilChonk
Sylvanus
Level 118
God Stats
1W - 2L
1,218 SR
Queue Stats
68W - 75L
1,568 Elo+
Party 2
Ne Zha
Ne Zha
MoonlightBae671
Ne Zha
Level 141
God Stats
3W - 2L
1,843 SR
Queue Stats
284W - 232L
1,564 Elo+
Solo
Olorun
Olorun
PiggyDipping
Olorun
Level 127
God Stats
3W - 0L
1,414 SR
Queue Stats
63W - 74L
1,553 Elo+
Party 2
Team Averages
Level 119
1,497 SR
1,568 Elo+

VS

Team Averages
Level 104
1,553 SR
1,553 Elo+
Sol
Sol
AZFALTAKUMY
Sol
Level 122
God Stats
5W - 7L
1,494 SR
Queue Stats
233W - 249L
1,461 Elo+
Solo
Horus
Horus
Blazelwood209
Horus
Level 128
God Stats
4W - 6L
1,511 SR
Queue Stats
553W - 545L
1,579 Elo+
Party 1
Lancelot
Lancelot
Miels0
Lancelot
Level 109
God Stats
2W - 5L
1,490 SR
Queue Stats
22W - 27L
1,541 Elo+
Solo
Ishtar
Ishtar
NeonMysery
Ishtar
Level 94
God Stats
6W - 5L
1,633 SR
Queue Stats
368W - 353L
1,600 Elo+
Solo
Loki
Loki
PacificLegacy
Loki
Level 66
God Stats
20W - 16L
1,638 SR
Queue Stats
141W - 125L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 3
10,987
578
15,596
13,591
15,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Deagi
Hachiman
16
2 / 1 / 2
9,905
521
10,122
15,257
5,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
LilChonk
Sylvanus
14
2 / 1 / 4
9,638
507
9,649
17,061
19,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
5 / 2 / 7
10,502
553
14,466
19,081
9,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
17
5 / 1 / 3
10,793
568
13,449
15,647
9,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,347
439
10,529
18,924
7,495
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 2 / 3
7,987
420
6,378
21,470
23,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
Miels0
Lancelot
15
1 / 3 / 2
9,357
492
9,190
22,081
22,174
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
NeonMysery
Ishtar
16
2 / 3 / 1
9,657
508
14,379
17,668
7,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 3 / 2
8,641
455
6,552
14,405
5,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
17
Kills
7
7
Deaths
17
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
0
2
3
0.75
W
3
2
3
2.25
W
Hachiman
Deagi
Hachiman
2
1
2
3
W
Sylvanus
LilChonk
Sylvanus
2
1
4
4
L
Lancelot
Miels0
Lancelot
1
3
2
0.67
W
5
2
7
4.25
L
Ishtar
NeonMysery
Ishtar
2
3
1
0.83
L
3
3
2
1.33
W
Olorun
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,282
Damage
47,028
80,637
Taken
94,548
59,276
Mitigated
66,478
43,069
Healing
35,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,529
2,436
0
10,044
18,924
7,495
329
7,532
11,392
68,304
0
L
6,378
3,171
3,542
8,940
21,470
23,535
0
7,492
13,978
0
33,867
W
15,596
4,553
1,076
6,782
13,591
15,449
1,044
0
13,591
0
86,809
W
Hachiman
Deagi
Hachiman
10,122
4,674
0
8,529
15,257
5,674
0
752
14,505
0
82,568
W
Sylvanus
LilChonk
Sylvanus
9,649
3,160
4,124
7,534
17,061
19,091
0
3,098
13,963
35,962
0
L
Lancelot
Miels0
Lancelot
9,190
2,908
0
2,910
22,081
22,174
320
1,662
18,859
0
75,944
W
14,466
6,373
0
4,634
19,081
9,322
354
1,094
17,987
0
90,177
L
Ishtar
NeonMysery
Ishtar
14,379
7,387
0
9,122
17,668
7,559
308
2,849
14,819
0
97,855
L
6,552
1,332
0
559
14,405
5,715
0
1,674
12,615
0
75,498
W
Olorun
13,449
7,828
722
9,668
15,647
9,740
2,646
6,571
9,076
85,996
9,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,825
Gold Earned
43,989
581
Minions Killed
540
0
Camps Cleared
0
1,912,134
Distance Traveled
1,738,842
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,347
439
101
5
0
315,673
2
L
Horus
7,987
420
35
2
0
346,519
8
W
Guan Yu
10,987
578
155
8
0
403,958
6
W
Hachiman
9,905
521
122
6
0
348,106
7
W
Sylvanus
9,638
507
38
2
0
351,836
9
L
Lancelot
9,357
492
133
7
0
373,797
5
W
Ne Zha
10,502
553
117
6
0
446,415
6
L
Ishtar
9,657
508
156
8
0
331,667
3
L
Loki
8,641
455
115
6
0
371,186
4
W
Olorun
10,793
568
149
8
0
361,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role