Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
G1ganotosaurus
Cabrakan
Level 98
God Stats
30W - 14L
1,673 SR
Queue Stats
688W - 465L
1,653 Elo+
Party 2
Horus
Horus
SightOfLaser
Horus
Level 107
God Stats
9W - 4L
1,635 SR
Queue Stats
60W - 64L
1,570 Elo+
Party 2
Awilix
Awilix
TheTerr1bleT
Awilix
Level 155
God Stats
4W - 2L
1,505 SR
Queue Stats
459W - 308L
1,630 Elo+
Party 2
Scylla
Scylla
bîsbane
Scylla
Level 146
God Stats
6W - 6L
1,588 SR
Queue Stats
143W - 121L
1,582 Elo+
Solo
Team Averages
Level 133
1,580 SR
1,587 Elo+

VS

Team Averages
Level 121
1,474 SR
1,712 Elo+
Kuzenbo
Kuzenbo
Heatseeker137
Kuzenbo
Level 113
God Stats
13W - 9L
1,621 SR
Queue Stats
102W - 81L
1,620 Elo+
Party 1
Susano
Susano
JaeSpade
Susano
Level 160
God Stats
1W - 1L
1,697 SR
Queue Stats
56W - 13L
1,876 Elo+
Solo
Ishtar
Ishtar
MeiBunny
Ishtar
Level 121
God Stats
1W - 3L
1,297 SR
Queue Stats
224W - 201L
1,604 Elo+
Party 1
King Arthur
King Arthur
WhitePeee
King Arthur
Level 63
God Stats
0W - 1L
1,252 SR
Queue Stats
5W - 2L
1,916 Elo+
Solo
Ra
Ra
pudeentrar
Ra
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 125L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
7 / 1 / 10
9,764
888
13,110
11,136
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
17
7 / 0 / 5
9,837
894
7,028
9,571
8,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 1 / 12
8,454
769
4,750
13,840
13,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
15
3 / 2 / 12
8,475
770
10,274
9,717
5,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
bîsbane
Scylla
17
5 / 1 / 12
9,513
865
14,341
3,573
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
0 / 4 / 3
7,332
667
5,993
13,005
15,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
JaeSpade
Susano
14
2 / 6 / 1
7,848
713
8,116
11,927
5,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
MeiBunny
Ishtar
15
1 / 2 / 3
8,386
762
4,814
7,742
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
WhitePeee
King Arthur
14
2 / 6 / 1
7,535
685
9,356
18,054
15,471
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 4 / 1
7,436
676
6,527
8,511
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
14
22
Kills
5
5
Deaths
22
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
1
10
12
W
Cabrakan
7
0
5
9.5
L
Kuzenbo
0
4
3
0.38
L
Susano
JaeSpade
Susano
2
6
1
0.42
L
Ishtar
MeiBunny
Ishtar
1
2
3
1.25
W
0
1
12
6
W
Awilix
3
2
12
4.5
L
King Arthur
WhitePeee
King Arthur
2
6
1
0.42
W
Scylla
bîsbane
Scylla
5
1
12
11
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,503
Damage
34,806
47,837
Taken
59,239
34,650
Mitigated
43,460
13,550
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,110
8,659
0
5,464
11,136
5,279
2,320
2,594
8,542
0
51,588
W
Cabrakan
7,028
1,365
0
657
9,571
8,338
0
2,020
7,551
36,998
1,522
L
Kuzenbo
5,993
2,329
231
1,729
13,005
15,690
17
3,704
9,080
10,642
0
L
Susano
JaeSpade
Susano
8,116
2,001
0
260
11,927
5,113
23
4,954
6,925
0
23,652
L
Ishtar
MeiBunny
Ishtar
4,814
2,154
0
1,405
7,742
3,593
0
2,335
5,320
0
30,910
W
4,750
1,754
1,931
4,318
13,840
13,961
202
5,361
8,479
213
8,315
W
Awilix
10,274
3,988
0
680
9,717
5,902
362
1,989
7,728
22
22,066
L
King Arthur
WhitePeee
King Arthur
9,356
1,451
0
760
18,054
15,471
0
6,845
10,921
0
21,642
W
Scylla
bîsbane
Scylla
14,341
1,836
0
500
3,573
1,170
410
556
3,017
46,683
0
L
6,527
963
782
1,289
8,511
3,593
0
3,487
4,977
31,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,043
Gold Earned
38,537
281
Minions Killed
208
0
Camps Cleared
0
1,180,222
Distance Traveled
1,115,435
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,764
888
85
8
0
205,984
1
W
Cabrakan
9,837
894
76
7
0
265,833
1
L
Kuzenbo
7,332
667
8
1
0
234,198
1
L
Susano
7,848
713
35
3
0
212,188
2
L
Ishtar
8,386
762
70
6
0
220,509
0
W
Horus
8,454
769
6
1
0
249,083
1
W
Awilix
8,475
770
28
3
0
215,998
1
L
King Arthur
7,535
685
28
3
0
227,993
0
W
Scylla
9,513
865
86
8
0
243,324
3
L
Ra
7,436
676
67
6
0
220,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role