Player Matchup

Anubis
Anubis
Schulteeee
Anubis
Level 41
God Stats
4W - 0L
1,699 SR
Queue Stats
91W - 69L
1,540 Elo+
Party 3
Ah Puch
Ah Puch
Tscripty
Ah Puch
Level 44
God Stats
4W - 0L
1,877 SR
Queue Stats
165W - 158L
1,480 Elo+
Party 3
Athena
Athena
maddieepee
Athena
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 134L
1,475 Elo+
Party 3
Osiris
Osiris
xArrocha
Osiris
Level 146
God Stats
1W - 0L
1,304 SR
Queue Stats
82W - 89L
1,515 Elo+
Party 2
Amaterasu
Amaterasu
xMuItiple
Amaterasu
Level 136
God Stats
1W - 2L
1,631 SR
Queue Stats
77W - 86L
1,512 Elo+
Party 2
Team Averages
Level 81
1,602 SR
1,504 Elo+

VS

Team Averages
Level 146
1,493 SR
1,520 Elo+
Odin
Odin
BelJask
Odin
Level 158
God Stats
2W - 2L
1,610 SR
Queue Stats
118W - 118L
1,463 Elo+
Party 1
Chiron
Chiron
GloiganJenkins4
Chiron
Level 152
God Stats
3W - 5L
1,439 SR
Queue Stats
662W - 717L
1,438 Elo+
Party 1
Hercules
Hercules
Will I Wasnt
Hercules
Level 159
God Stats
2W - 5L
1,348 SR
Queue Stats
433W - 368L
1,607 Elo+
Party 1
Baba Yaga
Baba Yaga
ZkHippy
Baba Yaga
Level 155
God Stats
2W - 3L
1,565 SR
Queue Stats
89W - 78L
1,599 Elo+
Party 1
Artio
Artio
muffinslayer49
Artio
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 312L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Schulteeee
Anubis
19
6 / 4 / 14
12,454
692
22,848
18,814
12,378
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Tscripty
Ah Puch
20
6 / 2 / 17
12,953
720
30,052
14,218
9,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
maddieepee
Athena
19
1 / 4 / 20
12,461
692
7,424
23,182
31,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Osiris
xArrocha
Osiris
20
7 / 3 / 21
13,639
758
30,907
36,870
33,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
xMuItiple
Amaterasu
20
8 / 3 / 19
13,852
770
25,620
33,107
38,408
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BelJask
Odin
17
2 / 7 / 9
10,694
594
10,501
27,216
34,698
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 6 / 4
11,766
654
23,049
20,270
11,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Hercules
Will I Wasnt
Hercules
18
3 / 8 / 10
11,775
654
18,361
35,760
41,055
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
ZkHippy
Baba Yaga
19
2 / 3 / 9
11,111
617
31,695
14,547
7,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 4 / 11
11,613
645
12,905
30,716
44,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
57
28
Kills
14
16
Deaths
28
91
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Odin
BelJask
Odin
2
7
9
0.93
L
6
6
4
1.33
W
Anubis
Schulteeee
Anubis
6
4
14
3.25
W
Ah Puch
Tscripty
Ah Puch
6
2
17
7.25
L
Hercules
Will I Wasnt
Hercules
3
8
10
1
L
Baba Yaga
ZkHippy
Baba Yaga
2
3
9
2.17
W
Athena
maddieepee
Athena
1
4
20
2.75
L
1
4
11
1.63
W
Osiris
xArrocha
Osiris
7
3
21
5.83
W
Amaterasu
xMuItiple
Amaterasu
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,851
Damage
96,511
126,191
Taken
128,509
124,952
Mitigated
139,816
67,758
Healing
44,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
BelJask
Odin
10,501
3,214
3,765
2,540
27,216
34,698
452
15,263
11,953
899
16,038
L
23,049
7,653
3,497
2,138
20,270
11,532
648
9,913
10,354
0
45,333
W
Anubis
Schulteeee
Anubis
22,848
1,003
4,449
9,069
18,814
12,378
707
7,318
11,496
39,046
0
W
Ah Puch
Tscripty
Ah Puch
30,052
2,389
1,713
5,024
14,218
9,288
2,596
4,208
10,010
64,331
0
L
Hercules
Will I Wasnt
Hercules
18,361
4,685
2,417
7,650
35,760
41,055
157
18,794
16,966
568
30,616
L
Baba Yaga
ZkHippy
Baba Yaga
31,695
2,000
2,297
3,029
14,547
7,755
0
8,620
5,927
59,516
0
W
Athena
maddieepee
Athena
7,424
1,927
1,988
4,700
23,182
31,511
651
6,261
16,921
13,519
0
L
12,905
1,742
7,457
10,207
30,716
44,776
447
14,106
16,610
20,185
0
W
Osiris
xArrocha
Osiris
30,907
9,464
7,455
15,610
36,870
33,367
2,920
15,526
21,344
5,289
42,253
W
Amaterasu
xMuItiple
Amaterasu
25,620
8,529
4,695
13,055
33,107
38,408
2,700
12,754
20,353
4,130
41,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,359
Gold Earned
56,959
202
Minions Killed
199
0
Camps Cleared
0
1,770,031
Distance Traveled
1,567,269
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,694
594
22
1
0
322,592
3
L
Chiron
11,766
654
60
3
0
278,475
5
W
Anubis
12,454
692
27
2
0
319,746
2
W
Ah Puch
12,953
720
85
5
0
328,018
2
L
Hercules
11,775
654
19
1
0
296,633
0
L
Baba Yaga
11,111
617
69
4
0
323,683
0
W
Athena
12,461
692
12
1
0
367,166
0
L
Artio
11,613
645
29
2
0
345,886
1
W
Osiris
13,639
758
36
2
0
368,315
1
W
Amaterasu
13,852
770
42
2
0
386,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role