Player Matchup

Arachne
Arachne
Adolfiano
Arachne
Level 144
God Stats
0W - 1L
1,630 SR
Queue Stats
19W - 12L
1,661 Elo+
Party 2
Osiris
Osiris
Gorillone91
Osiris
Level 107
God Stats
10W - 6L
1,684 SR
Queue Stats
265W - 289L
1,390 Elo+
Party 1
Da Ji
Da Ji
NikoAkaSbabs
Da Ji
Level 123
God Stats
0W - 2L
1,283 SR
Queue Stats
158W - 172L
1,487 Elo+
Party 1
Rama
Rama
P4RR4C0T
Rama
Level 147
God Stats
2W - 1L
1,671 SR
Queue Stats
163W - 179L
1,442 Elo+
Party 1
Anhur
Anhur
Pr0gr4mm4_
Anhur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 33L
1,570 Elo+
Party 2
Team Averages
Level 133
1,554 SR
1,510 Elo+

VS

Team Averages
Level 121
1,420 SR
1,452 Elo+
Kuzenbo
Kuzenbo
AdiJah
Kuzenbo
Level 86
God Stats
4W - 3L
1,166 SR
Queue Stats
190W - 188L
1,527 Elo+
Solo
Skadi
Skadi
Gothek
Skadi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,400 Elo+
Solo
Awilix
Awilix
HellGirlRei
Awilix
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 72L
1,503 Elo+
Solo
Nemesis
Nemesis
Kajyn
Nemesis
Level 127
God Stats
5W - 4L
1,408 SR
Queue Stats
255W - 261L
1,396 Elo+
Solo
Artemis
Artemis
LilavataCica
Artemis
Level 129
God Stats
2W - 0L
1,524 SR
Queue Stats
24W - 33L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adolfiano
Arachne
13
0 / 1 / 2
6,936
631
2,928
8,247
5,443
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
15
2 / 2 / 1
7,835
712
5,712
13,721
15,856
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 6 / 0
7,351
668
5,528
9,657
5,437
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
14
1 / 3 / 1
7,381
671
10,993
8,785
4,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
15
0 / 4 / 4
7,720
702
6,857
11,660
6,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AdiJah
Kuzenbo
15
3 / 1 / 11
9,559
869
9,619
12,060
20,920
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
Gothek
Skadi
16
4 / 1 / 10
9,335
849
10,946
5,723
2,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
14
1 / 0 / 11
8,304
755
6,175
7,946
8,787
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Kajyn
Nemesis
14
1 / 1 / 12
9,089
826
6,127
9,080
9,489
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
LilavataCica
Artemis
16
7 / 2 / 8
9,347
850
13,628
9,248
5,723
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
4
Kills
16
16
Deaths
5
8
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AdiJah
Kuzenbo
3
1
11
8.5
L
Arachne
Adolfiano
Arachne
0
1
2
1
L
Osiris
2
2
1
1.25
W
Skadi
Gothek
Skadi
4
1
10
9
W
Awilix
1
0
11
6.5
W
Nemesis
Kajyn
Nemesis
1
1
12
7
W
Artemis
LilavataCica
Artemis
7
2
8
5.5
L
1
6
0
0.17
L
Rama
1
3
1
0.5
L
Anhur
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,018
Damage
46,495
52,070
Taken
44,057
37,746
Mitigated
47,825
12,180
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AdiJah
Kuzenbo
9,619
3,354
1,442
2,691
12,060
20,920
292
0
12,060
16,378
0
L
Arachne
Adolfiano
Arachne
2,928
2,141
1,491
2,388
8,247
5,443
0
1,598
6,649
0
6,169
L
Osiris
5,712
564
279
3,323
13,721
15,856
0
3,083
10,638
0
11,763
W
Skadi
Gothek
Skadi
10,946
4,641
370
907
5,723
2,906
2,711
0
5,723
0
28,881
W
Awilix
6,175
1,154
1,297
1,338
7,946
8,787
554
0
7,946
0
20,197
W
Nemesis
Kajyn
Nemesis
6,127
1,369
3,212
2,830
9,080
9,489
1,370
0
9,080
0
10,292
W
Artemis
LilavataCica
Artemis
13,628
6,111
1,670
752
9,248
5,723
3,092
0
9,248
0
27,639
L
5,528
60
523
187
9,657
5,437
0
664
8,993
0
12,190
L
Rama
10,993
5,234
223
1,430
8,785
4,706
473
2,302
6,483
0
31,425
L
Anhur
6,857
3,041
623
1,713
11,660
6,304
165
1,972
9,688
0
19,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,223
Gold Earned
45,634
106
Minions Killed
153
0
Camps Cleared
0
862,036
Distance Traveled
1,021,019
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,559
869
14
1
0
225,442
0
L
Arachne
6,936
631
9
1
0
225,612
0
L
Osiris
7,835
712
7
1
0
191,488
0
W
Skadi
9,335
849
49
4
0
221,260
1
W
Awilix
8,304
755
24
2
0
213,548
3
W
Nemesis
9,089
826
19
2
0
185,308
2
W
Artemis
9,347
850
47
4
0
175,461
2
L
Da Ji
7,351
668
17
2
0
161,385
4
L
Rama
7,381
671
37
3
0
137,467
0
L
Anhur
7,720
702
36
3
0
146,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role