Player Matchup

Bellona
Bellona
BloodyLooter
Bellona
Level 25
God Stats
7W - 10L
1,362 SR
Queue Stats
13W - 35L
1,292 Elo+
Party 1
Baba Yaga
Baba Yaga
WolfClaw1234
Baba Yaga
Level 62
God Stats
0W - 2L
1,312 SR
Queue Stats
4W - 6L
1,450 Elo+
Solo
Athena
Athena
Yaibis
Athena
Level 28
God Stats
21W - 18L
1,290 SR
Queue Stats
178W - 208L
1,382 Elo+
Party 1
Mercury
Mercury
emersonxdd
Mercury
Level 33
God Stats
2W - 2L
1,572 SR
Queue Stats
32W - 54L
1,393 Elo+
Solo
Hachiman
Hachiman
kurokumajoe
Hachiman
Level 108
God Stats
2W - 1L
1,770 SR
Queue Stats
105W - 124L
1,377 Elo+
Party 1
Team Averages
Level 51
1,461 SR
1,379 Elo+

VS

Team Averages
Level 95
1,409 SR
1,419 Elo+
Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DarkePox
Mercury
Level 120
God Stats
6W - 0L
1,640 SR
Queue Stats
18W - 16L
1,499 Elo+
Party 2
Scylla
Scylla
IIGirthVaderII
Scylla
Level 112
God Stats
15W - 14L
1,382 SR
Queue Stats
476W - 523L
1,472 Elo+
Party 2
Baron Samedi
Baron Samedi
RedBully69
Baron Samedi
Level 27
God Stats
4W - 2L
1,297 SR
Queue Stats
21W - 48L
1,205 Elo+
Party 2
Sol
Sol
WRYDStepBro
Sol
Level 112
God Stats
1W - 5L
1,223 SR
Queue Stats
58W - 58L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BloodyLooter
Bellona
15
2 / 3 / 2
9,414
471
9,850
17,108
17,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
WolfClaw1234
Baba Yaga
16
2 / 1 / 2
9,443
472
5,888
10,236
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Yaibis
Athena
14
4 / 1 / 1
9,650
483
5,722
16,053
18,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
emersonxdd
Mercury
13
1 / 5 / 1
8,218
411
4,401
15,888
6,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
kurokumajoe
Hachiman
14
0 / 5 / 2
7,928
396
8,334
17,160
7,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 3 / 2
10,044
502
9,040
8,903
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
DarkePox
Mercury
17
3 / 3 / 3
10,569
528
8,979
18,219
7,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
2 / 0 / 0
11,264
563
3,402
6,467
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
RedBully69
Baron Samedi
15
0 / 3 / 3
9,648
482
8,208
14,309
12,428
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
5 / 2 / 4
10,919
546
21,528
20,524
8,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
9
Kills
15
15
Deaths
11
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
3
2
2
L
Bellona
BloodyLooter
Bellona
2
3
2
1
W
Mercury
DarkePox
Mercury
3
3
3
1.5
W
2
0
0
2
W
Baron Samedi
RedBully69
Baron Samedi
0
3
3
0.5
W
5
2
4
3.5
L
Baba Yaga
WolfClaw1234
Baba Yaga
2
1
2
3
L
Athena
Yaibis
Athena
4
1
1
4.5
L
Mercury
emersonxdd
Mercury
1
5
1
0.3
L
Hachiman
kurokumajoe
Hachiman
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,195
Damage
51,157
76,445
Taken
68,422
54,818
Mitigated
34,182
17,262
Healing
28,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,040
3,650
0
2,804
8,903
3,639
700
3,192
5,711
0
54,464
L
Bellona
BloodyLooter
Bellona
9,850
2,914
0
4,854
17,108
17,045
0
6,675
10,433
0
59,723
W
Mercury
DarkePox
Mercury
8,979
4,692
0
713
18,219
7,315
1,213
2,087
16,132
0
103,689
W
3,402
453
0
1,408
6,467
2,722
0
2,808
3,659
108,700
0
W
Baron Samedi
RedBully69
Baron Samedi
8,208
1,330
335
8,435
14,309
12,428
113
1,276
13,033
61,173
0
W
21,528
11,683
0
14,528
20,524
8,078
5,586
5,025
15,143
87,525
5,514
L
Baba Yaga
WolfClaw1234
Baba Yaga
5,888
564
0
2,484
10,236
4,929
0
3,372
6,864
73,712
0
L
Athena
Yaibis
Athena
5,722
1,178
0
2,280
16,053
18,816
19
7,839
8,214
24,259
0
L
Mercury
emersonxdd
Mercury
4,401
1,374
0
849
15,888
6,606
0
4,610
11,278
0
60,210
L
Hachiman
kurokumajoe
Hachiman
8,334
3,153
0
6,795
17,160
7,422
0
9,741
7,419
0
66,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,653
Gold Earned
52,444
469
Minions Killed
606
0
Camps Cleared
0
1,850,573
Distance Traveled
1,836,349
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,044
502
73
4
0
349,023
2
L
Bellona
9,414
471
109
5
0
395,861
3
W
Mercury
10,569
528
128
6
0
468,238
2
W
Scylla
11,264
563
173
9
0
396,270
9
W
Baron Samedi
9,648
482
100
5
0
306,174
0
W
Sol
10,919
546
132
7
0
316,644
1
L
Baba Yaga
9,443
472
129
6
0
371,972
5
L
Athena
9,650
483
36
2
0
404,364
4
L
Mercury
8,218
411
98
5
0
343,698
2
L
Hachiman
7,928
396
97
5
0
334,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role