Player Matchup

Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Dario19996619
Cupid
Level 43
God Stats
3W - 0L
1,857 SR
Queue Stats
62W - 28L
1,634 Elo+
Party 2
Rama
Rama
ParzivalLune
Rama
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 125L
1,437 Elo+
Solo
Ra
Ra
angeliito_castle
Ra
Level 158
God Stats
3W - 1L
1,578 SR
Queue Stats
70W - 58L
1,566 Elo+
Party 2
Athena
Athena
dantser
Athena
Level 83
God Stats
5W - 9L
1,492 SR
Queue Stats
166W - 140L
1,562 Elo+
Party 2
Team Averages
Level 97
1,585 SR
1,540 Elo+

VS

Team Averages
Level 77
1,594 SR
1,577 Elo+
Poseidon
Poseidon
BatmanShalifi
Poseidon
Level 127
God Stats
3W - 3L
1,650 SR
Queue Stats
145W - 124L
1,567 Elo+
Party 3
Atlas
Atlas
BlackStarFalls
Atlas
Level 13
God Stats
5W - 2L
1,728 SR
Queue Stats
19W - 8L
1,693 Elo+
Party 1
Vamana
Vamana
Helix Exploit
Vamana
Level 120
God Stats
5W - 9L
1,521 SR
Queue Stats
324W - 276L
1,537 Elo+
Party 3
Nemesis
Nemesis
Helix Mercy
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,536 Elo+
Party 3
Cupid
Cupid
OGxDeadbeatDad
Cupid
Level 98
God Stats
9W - 11L
1,572 SR
Queue Stats
103W - 93L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
7 / 0 / 4
8,063
576
7,642
12,287
5,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 1
8,061
576
4,613
8,116
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 1 / 4
8,088
578
10,448
6,320
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 0 / 3
8,543
610
7,328
7,174
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
dantser
Athena
11
1 / 0 / 9
7,343
525
5,112
11,511
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BatmanShalifi
Poseidon
12
1 / 2 / 0
7,109
508
6,490
7,427
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 3 / 0
5,502
393
4,531
11,150
8,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 0
6,629
474
3,313
12,704
8,890
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Helix Mercy
Nemesis
7
0 / 7 / 0
5,261
376
3,515
13,044
4,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
5,992
428
3,575
7,402
2,541
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
17
Kills
1
1
Deaths
17
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
7
0
4
9
L
Poseidon
BatmanShalifi
Poseidon
1
2
0
0.5
L
0
3
0
0
W
3
0
1
3.5
L
0
2
0
0
L
Nemesis
Helix Mercy
Nemesis
0
7
0
0
L
0
3
0
0
W
3
1
4
5
W
3
0
3
4.5
W
Athena
dantser
Athena
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,143
Damage
21,424
45,408
Taken
51,727
22,364
Mitigated
26,501
19,170
Healing
9,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
7,642
4,380
0
3,942
12,287
5,389
200
1,797
10,490
0
53,340
L
Poseidon
BatmanShalifi
Poseidon
6,490
1,208
0
500
7,427
2,618
0
3,055
4,372
61,106
0
L
4,531
2,355
0
1,299
11,150
8,149
0
3,566
7,584
17,726
0
W
4,613
2,744
246
4,879
8,116
3,151
226
1,753
6,363
0
63,460
L
3,313
1,001
0
4,887
12,704
8,890
0
1,638
11,066
0
45,563
L
Nemesis
Helix Mercy
Nemesis
3,515
1,802
0
1,165
13,044
4,303
0
2,840
10,204
0
26,056
L
3,575
1,962
232
1,522
7,402
2,541
0
1,098
6,304
0
41,330
W
10,448
7,433
0
1,925
6,320
3,060
2,158
990
5,330
0
59,770
W
7,328
477
1,064
4,744
7,174
3,369
270
3,628
3,546
83,010
0
W
Athena
dantser
Athena
5,112
1,532
0
2,370
11,511
7,395
0
2,853
7,994
20,248
1,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,098
Gold Earned
30,493
469
Minions Killed
332
0
Camps Cleared
0
1,327,893
Distance Traveled
1,275,907
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,063
576
85
6
0
318,576
4
L
Poseidon
7,109
508
107
8
0
283,136
3
L
Atlas
5,502
393
15
1
0
267,402
0
W
Cupid
8,061
576
116
8
0
212,905
0
L
Vamana
6,629
474
85
6
0
253,972
4
L
Nemesis
5,261
376
49
4
0
264,162
0
L
Cupid
5,992
428
76
5
0
207,235
3
W
Rama
8,088
578
98
7
0
220,791
5
W
Ra
8,543
610
149
11
0
296,345
2
W
Athena
7,343
525
21
2
0
279,276
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role