Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
ChokeGod1999
Eset
Level 89
God Stats
24W - 28L
1,529 SR
Queue Stats
262W - 244L
1,457 Elo+
Party 3
Cthulhu
Cthulhu
ErdnussButter69
Cthulhu
Level 3
God Stats
0W - 2L
1,221 SR
Queue Stats
0W - 6L
1,193 Elo+
Party 2
Gilgamesh
Gilgamesh
FleshCannon70
Gilgamesh
Level 96
God Stats
1W - 1L
1,810 SR
Queue Stats
92W - 85L
1,447 Elo+
Party 3
Charybdis
Charybdis
ZamZanny
Charybdis
Level 45
God Stats
7W - 2L
1,718 SR
Queue Stats
40W - 44L
1,473 Elo+
Party 2
Team Averages
Level 55
1,556 SR
1,414 Elo+

VS

Team Averages
Level 74
1,505 SR
1,579 Elo+
Yu Huang
Yu Huang
HowDoIClick
Yu Huang
Level 98
God Stats
15W - 8L
1,634 SR
Queue Stats
57W - 40L
1,628 Elo+
Party 1
Yemoja
Yemoja
MrSamGuy
Yemoja
Level 27
God Stats
12W - 10L
1,587 SR
Queue Stats
24W - 18L
1,607 Elo+
Party 1
Ishtar
Ishtar
SincereCactus
Ishtar
Level 77
God Stats
2W - 1L
1,126 SR
Queue Stats
29W - 17L
1,708 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheToxicAngel
Tsukuyomi
Level 107
God Stats
12W - 9L
1,631 SR
Queue Stats
253W - 258L
1,375 Elo+
Solo
Thanatos
Thanatos
lIGODIl
Thanatos
Level 63
God Stats
27W - 18L
1,548 SR
Queue Stats
38W - 25L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 2 / 2
8,369
492
4,073
13,685
5,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 5 / 2
8,417
495
9,086
13,459
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 5 / 1
7,427
437
5,410
15,826
13,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
FleshCannon70
Gilgamesh
14
1 / 3 / 1
8,538
502
7,298
16,379
12,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
ZamZanny
Charybdis
14
1 / 2 / 2
8,615
507
7,282
15,218
5,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HowDoIClick
Yu Huang
18
6 / 0 / 3
11,031
649
16,571
10,625
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
MrSamGuy
Yemoja
14
1 / 1 / 7
9,209
542
4,709
13,048
11,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
5 / 0 / 3
9,703
571
16,106
13,485
5,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
TheToxicAngel
Tsukuyomi
17
3 / 1 / 3
10,133
596
10,301
13,508
6,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thanatos
lIGODIl
Thanatos
14
2 / 3 / 3
8,566
504
4,501
13,289
5,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
17
17
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
2
2
1.5
L
0
5
2
0.2
L
1
5
1
0.3
L
Gilgamesh
FleshCannon70
Gilgamesh
1
3
1
0.5
W
Yu Huang
HowDoIClick
Yu Huang
6
0
3
7.5
W
Yemoja
MrSamGuy
Yemoja
1
1
7
4.5
W
5
0
3
6.5
W
Tsukuyomi
TheToxicAngel
Tsukuyomi
3
1
3
4.5
L
Charybdis
ZamZanny
Charybdis
1
2
2
1
W
Thanatos
lIGODIl
Thanatos
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,149
Damage
52,188
74,567
Taken
63,955
42,571
Mitigated
34,621
21,666
Healing
36,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,073
1,194
0
1,687
13,685
5,509
0
3,685
10,000
0
64,116
L
9,086
961
100
2,559
13,459
5,561
0
8,595
4,864
74,276
0
L
5,410
1,081
210
1,577
15,826
13,202
0
4,697
11,129
20,553
0
L
Gilgamesh
FleshCannon70
Gilgamesh
7,298
1,774
0
6,932
16,379
12,850
0
2,173
14,206
0
62,652
W
Yu Huang
HowDoIClick
Yu Huang
16,571
1,451
14
4,168
10,625
5,209
0
5,129
5,496
114,729
0
W
Yemoja
MrSamGuy
Yemoja
4,709
996
7,619
4,479
13,048
11,811
60
2,734
10,314
26,345
0
W
16,106
10,979
0
4,852
13,485
5,702
317
4,275
9,210
0
90,820
W
Tsukuyomi
TheToxicAngel
Tsukuyomi
10,301
3,513
0
5,419
13,508
6,190
817
245
13,263
0
81,110
L
Charybdis
ZamZanny
Charybdis
7,282
4,994
0
8,601
15,218
5,449
0
2,130
13,088
0
67,672
W
Thanatos
lIGODIl
Thanatos
4,501
743
0
9,788
13,289
5,709
0
2,113
11,176
0
64,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,366
Gold Earned
48,642
512
Minions Killed
594
0
Camps Cleared
0
1,556,415
Distance Traveled
1,705,210
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,369
492
110
6
0
438,793
0
L
Eset
8,417
495
142
8
0
261,792
4
L
Cthulhu
7,427
437
31
2
0
306,900
0
L
Gilgamesh
8,538
502
118
7
0
268,421
4
W
Yu Huang
11,031
649
194
11
0
331,337
0
W
Yemoja
9,209
542
39
2
0
344,823
3
W
Ishtar
9,703
571
143
8
0
327,921
1
W
Tsukuyomi
10,133
596
141
8
0
317,603
3
L
Charybdis
8,615
507
111
7
0
280,509
4
W
Thanatos
8,566
504
77
5
0
383,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role