Player Matchup

Ra
Ra
ENiGMA9
Ra
Level 106
God Stats
2W - 1L
1,746 SR
Queue Stats
285W - 261L
1,522 Elo+
Party 3
Nu Wa
Nu Wa
Musca
Nu Wa
Level 122
God Stats
6W - 6L
1,601 SR
Queue Stats
170W - 176L
1,516 Elo+
Solo
Hun Batz
Hun Batz
TechnichaL
Hun Batz
Level 126
God Stats
0W - 1L
1,696 SR
Queue Stats
44W - 60L
1,408 Elo+
Solo
Kuzenbo
Kuzenbo
ZCrissS
Kuzenbo
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 74L
1,401 Elo+
Party 3
Medusa
Medusa
ferrando28
Medusa
Level 129
God Stats
3W - 2L
1,511 SR
Queue Stats
305W - 309L
1,471 Elo+
Solo
Team Averages
Level 112
1,611 SR
1,463 Elo+

VS

Team Averages
Level 107
1,567 SR
1,347 Elo+
Erlang Shen
Erlang Shen
Adpaoj
Erlang Shen
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 65L
1,414 Elo+
Party 2
Atlas
Atlas
Doggydogboy
Atlas
Level 97
God Stats
7W - 4L
1,588 SR
Queue Stats
341W - 354L
1,481 Elo+
Solo
Hachiman
Hachiman
E4rendur
Hachiman
Level 144
God Stats
7W - 2L
1,750 SR
Queue Stats
262W - 257L
1,504 Elo+
Party 2
Vamana
Vamana
PanicSnipe
Vamana
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,074 Elo+
Party 1
Chang'e
Chang'e
WolfTerra
Chang'e
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 9
8,895
741
14,083
12,522
6,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Musca
Nu Wa
13
1 / 5 / 8
7,964
664
12,867
10,954
5,039
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
TechnichaL
Hun Batz
14
3 / 4 / 7
8,723
727
12,367
13,528
6,706
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
ZCrissS
Kuzenbo
15
4 / 3 / 6
9,366
781
9,608
18,013
24,100
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
ferrando28
Medusa
15
3 / 4 / 6
8,600
717
15,231
13,963
7,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Adpaoj
Erlang Shen
16
2 / 2 / 15
9,619
802
8,888
16,197
19,914
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 2 / 15
10,911
909
19,748
19,700
31,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
E4rendur
Hachiman
17
9 / 4 / 8
10,548
879
15,955
13,536
8,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
PanicSnipe
Vamana
16
2 / 3 / 12
9,300
775
8,825
19,162
22,989
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
WolfTerra
Chang'e
16
3 / 1 / 13
9,369
781
11,221
12,647
7,521
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
84
12
Kills
21
21
Deaths
12
36
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Adpaoj
Erlang Shen
2
2
15
4.75
W
5
2
15
6.25
W
Hachiman
E4rendur
Hachiman
9
4
8
3.25
L
1
5
9
1.1
L
Nu Wa
Musca
Nu Wa
1
5
8
1
W
Vamana
PanicSnipe
Vamana
2
3
12
2.67
L
Hun Batz
TechnichaL
Hun Batz
3
4
7
1.63
W
Chang'e
WolfTerra
Chang'e
3
1
13
9.5
L
Kuzenbo
ZCrissS
Kuzenbo
4
3
6
2.33
L
Medusa
ferrando28
Medusa
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,156
Damage
64,637
68,980
Taken
81,242
49,100
Mitigated
90,229
20,775
Healing
40,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Adpaoj
Erlang Shen
8,888
4,167
2,776
5,550
16,197
19,914
797
6,888
9,309
0
17,455
W
19,748
8,447
2,074
4,348
19,700
31,601
43
9,966
9,734
41,932
0
W
Hachiman
E4rendur
Hachiman
15,955
10,813
2,637
4,756
13,536
8,204
3,349
4,880
8,656
0
43,900
L
14,083
1,584
5,262
2,150
12,522
6,025
312
5,432
7,090
28,551
0
L
Nu Wa
Musca
Nu Wa
12,867
4,044
720
280
10,954
5,039
507
4,723
6,231
20,790
0
W
Vamana
PanicSnipe
Vamana
8,825
3,687
1,468
5,465
19,162
22,989
570
8,030
11,132
0
23,234
L
Hun Batz
TechnichaL
Hun Batz
12,367
2,482
1,605
2,127
13,528
6,706
688
5,738
7,790
0
23,552
W
Chang'e
WolfTerra
Chang'e
11,221
1,853
5,898
5,221
12,647
7,521
2,186
6,794
5,853
33,167
0
L
Kuzenbo
ZCrissS
Kuzenbo
9,608
3,838
550
1,489
18,013
24,100
33
10,133
7,880
12,586
0
L
Medusa
ferrando28
Medusa
15,231
5,812
2,784
3,808
13,963
7,230
377
4,943
9,020
0
25,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,548
Gold Earned
49,747
104
Minions Killed
175
0
Camps Cleared
0
1,068,234
Distance Traveled
1,110,449
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,619
802
17
1
0
251,612
0
W
Atlas
10,911
909
33
3
0
219,760
2
W
Hachiman
10,548
879
53
4
0
204,936
1
L
Ra
8,895
741
33
3
0
212,546
0
L
Nu Wa
7,964
664
15
1
0
197,457
4
W
Vamana
9,300
775
43
4
0
219,772
1
L
Hun Batz
8,723
727
30
3
0
221,724
1
W
Chang'e
9,369
781
29
2
0
214,369
0
L
Kuzenbo
9,366
781
6
1
0
228,144
0
L
Medusa
8,600
717
20
2
0
208,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role