Player Matchup

Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
WYVERRN
Sobek
Level 85
God Stats
0W - 2L
1,273 SR
Queue Stats
44W - 63L
1,320 Elo+
Party 2
Hades
Hades
p34chsl4y3r
Hades
Level 109
God Stats
19W - 3L
1,965 SR
Queue Stats
97W - 94L
1,524 Elo+
Party 2
Merlin
Merlin
reni24100
Merlin
Level 87
God Stats
3W - 2L
1,587 SR
Queue Stats
94W - 108L
1,423 Elo+
Solo
Neith
Neith
werpelking
Neith
Level 160
God Stats
9W - 10L
1,450 SR
Queue Stats
460W - 490L
1,376 Elo+
Solo
Team Averages
Level 114
1,555 SR
1,429 Elo+

VS

Team Averages
Level 79
1,433 SR
1,361 Elo+
Guan Yu
Guan Yu
AyanneScarlet
Guan Yu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,228 Elo+
Solo
Poseidon
Poseidon
Cpowers325
Poseidon
Level 88
God Stats
1W - 2L
1,398 SR
Queue Stats
81W - 108L
1,393 Elo+
Party 1
Atlas
Atlas
EdwardTheIdiot
Atlas
Level 55
God Stats
10W - 9L
1,547 SR
Queue Stats
106W - 95L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheLouCoin
Ah Muzen Cab
Level 46
God Stats
7W - 6L
1,205 SR
Queue Stats
41W - 65L
1,307 Elo+
Solo
Pele
Pele
ThunderClappin
Pele
Level 89
God Stats
45W - 39L
1,515 SR
Queue Stats
210W - 244L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
3 / 5 / 5
11,140
530
11,778
23,543
9,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
WYVERRN
Sobek
13
0 / 5 / 6
9,231
440
5,291
27,615
26,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
7 / 2 / 3
12,699
605
19,549
12,118
9,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
reni24100
Merlin
18
3 / 3 / 2
11,352
541
6,520
10,564
3,656
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
16
1 / 4 / 1
10,232
487
8,958
12,936
5,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
1 / 4 / 4
9,289
442
5,314
16,343
17,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
Cpowers325
Poseidon
17
3 / 2 / 6
10,601
505
11,943
8,229
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 7
9,308
443
9,590
23,060
25,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
TheLouCoin
Ah Muzen Cab
16
4 / 2 / 3
10,090
480
9,148
13,451
6,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
10 / 4 / 4
11,958
569
21,979
21,295
10,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
14
Kills
19
19
Deaths
15
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
5
5
1.1
W
Guan Yu
1
4
4
0.75
W
Poseidon
Cpowers325
Poseidon
3
2
6
3
W
1
3
7
1.5
W
Ah Muzen Cab
TheLouCoin
Ah Muzen Cab
4
2
3
2.75
W
10
4
4
3
L
Sobek
WYVERRN
Sobek
0
5
6
0.6
L
7
2
3
4.25
L
Merlin
reni24100
Merlin
3
3
2
1.33
L
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,096
Damage
57,974
86,776
Taken
82,378
54,759
Mitigated
62,425
28,741
Healing
18,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
11,778
7,475
0
7,597
23,543
9,514
544
4,045
19,398
0
116,669
W
Guan Yu
5,314
777
1,187
5,623
16,343
17,379
0
10,189
6,154
0
60,630
W
Poseidon
Cpowers325
Poseidon
11,943
2,059
0
575
8,229
3,676
2,232
3,061
5,168
87,350
0
W
9,590
3,378
367
2,986
23,060
25,237
0
6,592
16,468
40,993
3,878
W
Ah Muzen Cab
TheLouCoin
Ah Muzen Cab
9,148
3,281
0
3,653
13,451
6,118
1,368
5,591
7,860
0
64,858
W
21,979
8,103
0
4,420
21,295
10,015
1,409
10,318
10,977
0
117,100
L
Sobek
WYVERRN
Sobek
5,291
163
2,298
6,558
27,615
26,867
25
8,463
18,907
25,352
0
L
19,549
2,014
838
5,241
12,118
9,180
480
2,181
9,385
79,913
0
L
Merlin
reni24100
Merlin
6,520
263
0
1,990
10,564
3,656
318
2,974
7,590
85,115
0
L
Neith
8,958
2,782
0
4,219
12,936
5,542
1,211
4,226
8,710
0
73,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,654
Gold Earned
51,246
660
Minions Killed
563
0
Camps Cleared
0
1,870,246
Distance Traveled
2,000,498
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,140
530
154
7
0
412,219
3
W
Guan Yu
9,289
442
96
5
0
383,611
7
W
Poseidon
10,601
505
158
8
0
387,156
3
W
Atlas
9,308
443
57
3
0
415,633
2
W
Ah Muzen Cab
10,090
480
102
5
0
400,188
2
W
Pele
11,958
569
150
7
0
413,910
2
L
Sobek
9,231
440
39
2
0
371,410
1
L
Hades
12,699
605
161
8
0
380,969
0
L
Merlin
11,352
541
152
7
0
381,443
0
L
Neith
10,232
487
154
7
0
324,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role