Player Matchup

Sun Wukong
Sun Wukong
Silver III
Alexlecrack
Sun Wukong
Silver III
Level 140
God Stats
4W - 5L
1,677 SR
Queue Stats
45W - 48L
1,376 MMR
Party 1
Yemoja
Yemoja
Gold V
Eterii
Yemoja
Gold V
Level 156
God Stats
2W - 2L
1,100 SR
Queue Stats
136W - 138L
1,375 MMR
Party 2
Scylla
Scylla
Gold II
RoldDarl
Scylla
Gold II
Level 126
God Stats
29W - 25L
1,581 SR
Queue Stats
468W - 464L
1,337 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
alvarobmx
Baron Samedi
Bronze I
Level 142
God Stats
2W - 0L
1,508 SR
Queue Stats
42W - 52L
1,061 MMR
Party 1
Rama
Rama
Gold IV
xxTrinaPLxx
Rama
Gold IV
Level 160
God Stats
1W - 2L
1,753 SR
Queue Stats
103W - 113L
1,375 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,524 SR
1,305 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,535 SR
1,343 MMR
Ra
Ra
Gold V
 
Ra
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver V
Danakill
Mercury
Silver V
Level 123
God Stats
1W - 2L
1,421 SR
Queue Stats
9W - 17L
1,181 MMR
Solo
Xbalanque
Xbalanque
Silver III
GOTTDERBANANEN
Xbalanque
Silver III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,315 MMR
Solo
Maui
Maui
Silver II
Wakid
Maui
Silver II
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 57L
1,312 MMR
Solo
Izanami
Izanami
Silver III
dotarskay
Izanami
Silver III
Level 129
God Stats
1W - 2L
1,755 SR
Queue Stats
14W - 16L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alexlecrack
Sun Wukong
20
7 / 0 / 13
14,091
564
28,801
32,958
32,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Eterii
Yemoja
16
2 / 0 / 11
12,667
507
6,773
21,610
24,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
RoldDarl
Scylla
20
7 / 0 / 6
15,383
615
14,038
11,700
5,121
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
alvarobmx
Baron Samedi
20
8 / 4 / 8
14,380
575
26,985
24,745
15,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
4 / 3 / 5
13,252
530
13,602
22,786
9,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
RavanaKaliAgniAres

VS

Bans
SusanoGilgameshNe ZhaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 5 / 3
10,721
429
14,530
15,796
7,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Danakill
Mercury
16
1 / 7 / 2
10,573
423
9,719
23,105
9,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
GOTTDERBANANEN
Xbalanque
17
3 / 3 / 0
10,752
430
20,038
23,152
8,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
Wakid
Maui
12
0 / 7 / 5
9,134
365
6,398
26,200
32,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
dotarskay
Izanami
17
1 / 7 / 0
11,335
453
13,000
25,032
10,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
28
Kills
7
7
Deaths
29
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
3
0.7
W
Sun Wukong
Alexlecrack
Sun Wukong
7
0
13
13.5
L
Mercury
Danakill
Mercury
1
7
2
0.29
W
Yemoja
Eterii
Yemoja
2
0
11
7.5
L
Xbalanque
GOTTDERBANANEN
Xbalanque
3
3
0
1
W
Scylla
RoldDarl
Scylla
7
0
6
10
L
Maui
Wakid
Maui
0
7
5
0.36
W
Baron Samedi
alvarobmx
Baron Samedi
8
4
8
3
L
Izanami
dotarskay
Izanami
1
7
0
0.14
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,199
Damage
63,685
113,799
Taken
113,285
87,662
Mitigated
68,101
59,082
Healing
20,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
14,530
1,059
1,496
4,295
15,796
7,706
0
8,030
7,766
103,882
0
W
Sun Wukong
Alexlecrack
Sun Wukong
28,801
6,245
0
15,013
32,958
32,662
2,325
4,787
28,171
0
113,593
L
Mercury
Danakill
Mercury
9,719
3,691
0
707
23,105
9,325
0
7,904
15,201
0
96,457
W
Yemoja
Eterii
Yemoja
6,773
1,611
8,240
8,001
21,610
24,257
1,503
3,477
18,133
29,254
4,655
L
Xbalanque
GOTTDERBANANEN
Xbalanque
20,038
12,793
0
4,673
23,152
8,393
0
10,336
12,816
0
107,656
W
Scylla
RoldDarl
Scylla
14,038
1,031
0
1,959
11,700
5,121
1,284
1,806
9,894
148,257
0
L
Maui
Wakid
Maui
6,398
1,522
0
2,684
26,200
32,198
0
11,508
14,692
27,926
0
W
Baron Samedi
alvarobmx
Baron Samedi
26,985
1,767
2,689
11,275
24,745
15,999
2,302
7,517
17,228
106,009
0
L
Izanami
dotarskay
Izanami
13,000
7,009
0
6,357
25,032
10,479
0
9,563
15,469
0
92,252
W
13,602
11,330
0
11,905
22,786
9,623
9,925
4,306
18,480
0
126,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,773
Gold Earned
52,515
721
Minions Killed
655
0
Camps Cleared
0
2,419,975
Distance Traveled
2,294,576
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,721
429
157
6
0
480,883
6
W
Sun Wukong
14,091
564
141
6
0
537,318
5
L
Mercury
10,573
423
157
6
0
525,695
2
W
Yemoja
12,667
507
45
2
0
479,380
9
L
Xbalanque
10,752
430
152
6
0
453,064
1
W
Scylla
15,383
615
202
8
0
479,956
2
L
Maui
9,134
365
36
1
0
426,636
10
W
Baron Samedi
14,380
575
159
6
0
477,667
1
L
Izanami
11,335
453
153
6
0
408,298
5
W
Rama
13,252
530
174
7
0
445,654
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role