Player Matchup

Kumbhakarna
Kumbhakarna
BIG-DON-EUAN420
Kumbhakarna
Level 89
God Stats
24W - 29L
1,554 SR
Queue Stats
402W - 430L
1,537 Elo+
Solo
Chaac
Chaac
Boran_57
Chaac
Level 27
God Stats
5W - 16L
1,167 SR
Queue Stats
14W - 42L
1,010 Elo+
Party 1
Tiamat
Tiamat
Dead Kevin
Tiamat
Level 86
God Stats
157W - 158L
1,526 SR
Queue Stats
195W - 210L
1,463 Elo+
Solo
Fenrir
Fenrir
Konyalilar309
Fenrir
Level 58
God Stats
6W - 12L
1,229 SR
Queue Stats
20W - 46L
1,178 Elo+
Party 1
Izanami
Izanami
xXTurrK_POWERXx
Izanami
Level 27
God Stats
8W - 21L
1,175 SR
Queue Stats
25W - 59L
1,031 Elo+
Party 1
Team Averages
Level 57
1,330 SR
1,244 Elo+

VS

Team Averages
Level 119
1,479 SR
1,429 Elo+
Thor
Thor
ALdino1165
Thor
Level 107
God Stats
6W - 2L
1,517 SR
Queue Stats
106W - 109L
1,456 Elo+
Solo
Vamana
Vamana
FiZZeSchteven
Vamana
Level 123
God Stats
49W - 32L
1,599 SR
Queue Stats
560W - 561L
1,441 Elo+
Solo
Anhur
Anhur
Lillwn
Anhur
Level 61
God Stats
3W - 8L
1,229 SR
Queue Stats
119W - 140L
1,461 Elo+
Solo
Nox
Nox
StaRDuSt NL9623
Nox
Level 156
God Stats
8W - 3L
1,499 SR
Queue Stats
116W - 135L
1,410 Elo+
Solo
Anubis
Anubis
sirpoto
Anubis
Level 146
God Stats
9W - 5L
1,550 SR
Queue Stats
175W - 195L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BIG-DON-EUAN420
Kumbhakarna
8
0 / 3 / 2
5,444
454
2,375
11,188
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Boran_57
Chaac
12
0 / 0 / 0
6,453
538
3,402
4,330
2,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Dead Kevin
Tiamat
10
2 / 3 / 2
6,187
516
4,368
6,311
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 2 / 2
6,682
557
5,110
9,095
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 1
5,631
469
3,550
5,063
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 0
6,349
529
6,254
7,499
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 0
6,904
575
464
6,370
3,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Lillwn
Anhur
10
2 / 1 / 3
6,023
502
3,522
7,107
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 1 / 5
6,801
567
3,988
5,777
3,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
sirpoto
Anubis
11
2 / 2 / 2
6,636
553
5,968
6,976
3,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
6
Kills
10
10
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
L
Kumbhakarna
BIG-DON-EUAN420
Kumbhakarna
0
3
2
0.33
L
Chaac
Boran_57
Chaac
0
0
0
0
L
Tiamat
Dead Kevin
Tiamat
2
3
2
1
W
0
0
0
0
L
3
2
2
2
W
Anhur
Lillwn
Anhur
2
1
3
3.5
W
2
1
5
4.5
W
Anubis
sirpoto
Anubis
2
2
2
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,805
Damage
20,196
35,987
Taken
33,729
16,576
Mitigated
17,622
7,129
Healing
12,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,254
1,917
0
1,337
7,499
3,530
144
1,119
6,380
0
36,414
L
Kumbhakarna
BIG-DON-EUAN420
Kumbhakarna
2,375
188
0
1,620
11,188
5,941
0
2,997
8,191
9,934
152
L
Chaac
Boran_57
Chaac
3,402
221
0
966
4,330
2,458
0
0
4,254
0
48,040
L
Tiamat
Dead Kevin
Tiamat
4,368
376
0
1,378
6,311
2,913
92
4,176
2,135
33,520
0
W
464
306
0
3,908
6,370
3,787
392
0
6,370
0
46,650
L
5,110
971
0
2,152
9,095
3,864
0
1,948
7,147
0
42,011
W
Anhur
Lillwn
Anhur
3,522
1,676
0
2,712
7,107
2,485
854
1,636
5,471
0
29,338
W
3,988
760
224
1,625
5,777
3,944
480
1,380
4,397
32,679
2,516
W
Anubis
sirpoto
Anubis
5,968
40
0
2,745
6,976
3,876
0
2,456
4,520
44,831
0
L
3,550
1,868
0
1,013
5,063
1,400
203
492
4,571
0
39,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,397
Gold Earned
32,713
314
Minions Killed
380
0
Camps Cleared
0
1,124,669
Distance Traveled
1,106,732
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,349
529
59
5
0
254,488
4
L
Kumbhakarna
5,444
454
18
2
0
232,257
8
L
Chaac
6,453
538
79
7
0
240,954
0
L
Tiamat
6,187
516
69
6
0
202,577
3
W
Vamana
6,904
575
105
9
0
228,696
4
L
Fenrir
6,682
557
73
6
0
234,005
3
W
Anhur
6,023
502
72
6
0
201,079
2
W
Nox
6,801
567
67
6
0
215,961
3
W
Anubis
6,636
553
77
6
0
206,508
0
L
Izanami
5,631
469
75
6
0
214,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role