Player Matchup

Bacchus
Bacchus
HoldenQrow
Bacchus
Level 113
God Stats
12W - 11L
1,540 SR
Queue Stats
239W - 317L
1,409 Elo+
Party 1
Sobek
Sobek
JDOG0710
Sobek
Level 143
God Stats
1W - 1L
1,540 SR
Queue Stats
140W - 158L
1,488 Elo+
Party 1
Eset
Eset
Killa_Queen02
Eset
Level 68
God Stats
6W - 4L
1,731 SR
Queue Stats
239W - 259L
1,470 Elo+
Party 1
Nike
Nike
Yurimai-
Nike
Level 107
God Stats
3W - 3L
1,704 SR
Queue Stats
349W - 336L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
stinky_winky222
Danzaburou
Level 47
God Stats
6W - 4L
1,535 SR
Queue Stats
8W - 12L
1,269 Elo+
Party 1
Team Averages
Level 96
1,610 SR
1,424 Elo+

VS

Team Averages
Level 77
1,448 SR
1,401 Elo+
Ymir
Ymir
Darren1w23
Ymir
Level 148
God Stats
49W - 41L
1,627 SR
Queue Stats
126W - 114L
1,547 Elo+
Party 2
Kuzenbo
Kuzenbo
Drip Anubis
Kuzenbo
Level 77
God Stats
1W - 3L
1,262 SR
Queue Stats
47W - 59L
1,352 Elo+
Party 2
Apollo
Apollo
DripKingpin
Apollo
Level 90
God Stats
9W - 7L
1,547 SR
Queue Stats
86W - 83L
1,455 Elo+
Party 2
Agni
Agni
FlamingoEnFuoco
Agni
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
200W - 199L
1,447 Elo+
Solo
Guan Yu
Guan Yu
sweatykid115
Guan Yu
Level 4
God Stats
1W - 2L
1,305 SR
Queue Stats
22W - 22L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HoldenQrow
Bacchus
9
1 / 1 / 0
5,710
476
4,972
10,620
10,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
JDOG0710
Sobek
8
0 / 2 / 1
5,139
428
3,350
12,675
6,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 1
5,898
492
2,940
7,603
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
11
0 / 5 / 0
6,400
533
5,707
11,770
4,567
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
stinky_winky222
Danzaburou
10
0 / 1 / 0
5,490
458
3,365
8,092
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 2
8,006
667
8,990
7,946
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Drip Anubis
Kuzenbo
10
0 / 1 / 4
6,200
517
2,424
7,870
6,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
11
0 / 0 / 1
6,151
513
5,988
5,893
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 5
7,130
594
8,598
5,921
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
sweatykid115
Guan Yu
11
2 / 0 / 6
6,693
558
6,562
10,428
7,199
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
13
13
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
0
2
10
W
Kuzenbo
Drip Anubis
Kuzenbo
0
1
4
2
W
Apollo
0
0
1
0.5
W
2
0
5
4.5
L
Bacchus
HoldenQrow
Bacchus
1
1
0
1
L
Sobek
JDOG0710
Sobek
0
2
1
0.25
L
0
4
1
0.13
L
Nike
0
5
0
0
L
Danzaburou
stinky_winky222
Danzaburou
0
1
0
0
W
Guan Yu
sweatykid115
Guan Yu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,334
Damage
32,562
50,760
Taken
38,058
27,452
Mitigated
22,164
18,564
Healing
14,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,990
2,087
0
3,905
7,946
3,920
0
2,014
5,932
55,404
2,474
W
Kuzenbo
Drip Anubis
Kuzenbo
2,424
963
0
2,188
7,870
6,575
92
3,722
4,148
17,790
0
W
Apollo
5,988
3,921
0
3,375
5,893
2,194
581
1,318
4,575
0
58,184
W
8,598
206
90
1,303
5,921
2,276
0
2,556
3,365
52,413
0
L
Bacchus
HoldenQrow
Bacchus
4,972
646
546
3,718
10,620
10,168
0
4,570
6,050
20,185
0
L
Sobek
JDOG0710
Sobek
3,350
436
0
6,101
12,675
6,613
0
5,023
7,652
24,142
0
L
2,940
290
207
930
7,603
3,174
0
4,686
2,917
39,471
0
L
Nike
5,707
1,258
0
3,326
11,770
4,567
0
4,218
7,552
0
49,337
L
Danzaburou
stinky_winky222
Danzaburou
3,365
1,042
258
3,478
8,092
2,930
0
1,376
6,716
0
33,727
W
Guan Yu
sweatykid115
Guan Yu
6,562
1,272
467
3,428
10,428
7,199
0
1,652
8,776
0
39,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,637
Gold Earned
34,180
304
Minions Killed
388
0
Camps Cleared
0
1,124,026
Distance Traveled
1,243,320
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,006
667
105
9
0
272,246
2
W
Kuzenbo
6,200
517
27
2
0
239,381
1
W
Apollo
6,151
513
93
8
0
215,662
0
W
Agni
7,130
594
89
7
0
250,673
1
L
Bacchus
5,710
476
32
3
0
220,813
1
L
Sobek
5,139
428
46
4
0
240,612
4
L
Eset
5,898
492
77
6
0
212,787
3
L
Nike
6,400
533
93
8
0
231,751
5
L
Danzaburou
5,490
458
56
5
0
218,063
2
W
Guan Yu
6,693
558
74
6
0
265,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role