Player Matchup

Baron Samedi
Baron Samedi
Faltrus
Baron Samedi
Level 142
God Stats
1W - 0L
1,653 SR
Queue Stats
38W - 27L
1,601 Elo+
Party 2
Vamana
Vamana
Wildcat45
Vamana
Level 77
God Stats
3W - 1L
1,522 SR
Queue Stats
29W - 22L
1,578 Elo+
Party 2
Cupid
Cupid
jasonREDACTED
Cupid
Level 100
God Stats
10W - 5L
1,786 SR
Queue Stats
26W - 19L
1,608 Elo+
Party 2
Team Averages
Level 106
1,654 SR
1,596 Elo+

VS

Team Averages
Level 81
1,531 SR
1,522 Elo+
Thanatos
Thanatos
Nadeemz
Thanatos
Level 114
God Stats
13W - 9L
1,511 SR
Queue Stats
158W - 143L
1,556 Elo+
Party 1
Chang'e
Chang'e
oNautical
Chang'e
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
385W - 371L
1,501 Elo+
Party 1
Atlas
Atlas
uglyshea
Atlas
Level 26
God Stats
44W - 34L
1,581 SR
Queue Stats
46W - 42L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Faltrus
Baron Samedi
18
8 / 2 / 3
12,245
816
17,358
12,231
9,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Wildcat45
Vamana
16
2 / 5 / 10
11,539
769
11,796
23,337
23,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 1 / 7
11,143
743
17,072
17,350
7,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Nadeemz
Thanatos
14
4 / 7 / 4
10,007
667
12,404
18,099
9,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
oNautical
Chang'e
15
1 / 5 / 7
9,636
642
13,696
18,753
7,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
uglyshea
Atlas
17
3 / 1 / 5
10,847
723
12,768
18,017
26,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
13
Kills
8
8
Deaths
13
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Faltrus
Baron Samedi
8
2
3
4.75
L
Thanatos
Nadeemz
Thanatos
4
7
4
0.86
W
Vamana
Wildcat45
Vamana
2
5
10
1.4
W
3
1
7
6.5
L
Chang'e
oNautical
Chang'e
1
5
7
0.9
L
Atlas
uglyshea
Atlas
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,226
Damage
38,868
52,918
Taken
54,869
41,394
Mitigated
44,341
27,138
Healing
18,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Faltrus
Baron Samedi
17,358
1,239
2,621
6,303
12,231
9,640
675
5,915
6,042
52,827
0
L
Thanatos
Nadeemz
Thanatos
12,404
2,932
0
8,746
18,099
9,761
0
7,142
10,957
0
43,993
W
Vamana
Wildcat45
Vamana
11,796
4,974
2,296
6,518
23,337
23,863
194
10,996
11,902
0
31,996
W
17,072
8,745
723
8,677
17,350
7,891
2,333
9,607
7,439
0
78,793
L
Chang'e
oNautical
Chang'e
13,696
1,888
3,539
4,931
18,753
7,962
0
5,708
13,045
35,923
0
L
Atlas
uglyshea
Atlas
12,768
5,544
0
1,387
18,017
26,618
216
4,631
13,386
43,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,927
Gold Earned
30,490
197
Minions Killed
175
0
Camps Cleared
0
844,993
Distance Traveled
722,921
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,245
816
75
5
0
280,363
3
L
Thanatos
10,007
667
68
5
0
247,680
2
W
Vamana
11,539
769
22
1
0
293,351
3
W
Cupid
11,143
743
100
7
0
271,279
1
L
Chang'e
9,636
642
58
4
0
217,390
1
L
Atlas
10,847
723
49
3
0
257,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role