Player Matchup

Olorun
Olorun
AcethePilot01
Olorun
Level 94
God Stats
4W - 0L
1,934 SR
Queue Stats
171W - 110L
1,648 Elo+
Party 2
Pele
Pele
BlakeToffy
Pele
Level 88
God Stats
3W - 3L
1,588 SR
Queue Stats
168W - 104L
1,665 Elo+
Party 2
Hercules
Hercules
SSJLokidedede
Hercules
Level 58
God Stats
16W - 5L
1,715 SR
Queue Stats
74W - 46L
1,687 Elo+
Party 2
Team Averages
Level 80
1,746 SR
1,666 Elo+

VS

Team Averages
Level 100
1,499 SR
1,421 Elo+
Lancelot
Lancelot
 
Lancelot
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Battle4
Chaac
Level 114
God Stats
2W - 3L
1,458 SR
Queue Stats
117W - 159L
1,377 Elo+
Party 1
Kukulkan
Kukulkan
IIFenrisII
Kukulkan
Level 65
God Stats
71W - 60L
1,539 SR
Queue Stats
141W - 181L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
7,882
788
6,550
5,904
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
5 / 0 / 5
8,204
820
6,933
10,063
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
SSJLokidedede
Hercules
13
2 / 1 / 8
7,825
783
3,493
6,589
4,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
1 / 6 / 1
6,195
620
4,971
8,907
4,397
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Battle4
Chaac
9
1 / 5 / 1
6,260
626
5,935
11,964
7,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
IIFenrisII
Kukulkan
12
0 / 0 / 2
6,942
694
7,033
2,564
1,163
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
2
2
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
6
1
0.25
W
4
1
5
6.5
L
Chaac
Battle4
Chaac
1
5
1
0.3
W
5
0
5
7.5
L
Kukulkan
IIFenrisII
Kukulkan
0
0
2
1
W
Hercules
SSJLokidedede
Hercules
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,976
Damage
17,939
22,556
Taken
23,435
12,201
Mitigated
12,608
9,724
Healing
3,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,971
1,091
0
719
8,907
4,397
0
3,015
5,841
0
16,126
W
6,550
3,703
622
3,447
5,904
3,168
2,458
1,675
4,229
28,695
3,054
L
Chaac
Battle4
Chaac
5,935
697
0
2,720
11,964
7,048
0
1,935
9,762
0
11,047
W
6,933
3,290
0
4,019
10,063
4,567
306
2,003
8,060
0
35,967
L
Kukulkan
IIFenrisII
Kukulkan
7,033
530
43
231
2,564
1,163
0
561
1,968
34,901
0
W
Hercules
SSJLokidedede
Hercules
3,493
1,606
0
1,636
6,589
4,466
806
3,432
3,157
0
19,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,911
Gold Earned
19,397
146
Minions Killed
104
0
Camps Cleared
0
572,580
Distance Traveled
487,341
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,195
620
20
2
0
161,729
0
W
Olorun
7,882
788
56
6
0
168,720
0
L
Chaac
6,260
626
17
2
0
180,594
2
W
Pele
8,204
820
55
6
0
224,645
1
L
Kukulkan
6,942
694
67
7
0
145,018
2
W
Hercules
7,825
783
35
4
0
179,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role