Player Matchup

Bacchus
Bacchus
CheckyaMap
Bacchus
Level 22
God Stats
9W - 8L
1,563 SR
Queue Stats
60W - 49L
1,574 Elo+
Party 1
Osiris
Osiris
HazePapiii
Osiris
Level 127
God Stats
4W - 7L
1,390 SR
Queue Stats
401W - 421L
1,517 Elo+
Party 1
Lancelot
Lancelot
KidRick20
Lancelot
Level 123
God Stats
5W - 5L
1,484 SR
Queue Stats
386W - 432L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
RJ FDU
Danzaburou
Level 159
God Stats
2W - 1L
1,462 SR
Queue Stats
58W - 62L
1,465 Elo+
Party 2
Poseidon
Poseidon
unclejames95
Poseidon
Level 44
God Stats
4W - 3L
1,405 SR
Queue Stats
45W - 79L
1,375 Elo+
Party 2
Team Averages
Level 95
1,461 SR
1,490 Elo+

VS

Team Averages
Level 102
1,496 SR
1,560 Elo+
Artemis
Artemis
Cordini9996
Artemis
Level 125
God Stats
1W - 4L
1,618 SR
Queue Stats
15W - 18L
1,471 Elo+
Party 3
Atlas
Atlas
Ilock do you
Atlas
Level 38
God Stats
8W - 5L
1,629 SR
Queue Stats
17W - 12L
1,560 Elo+
Party 3
Lancelot
Lancelot
MeltingWorm653
Lancelot
Level 129
God Stats
3W - 4L
1,564 SR
Queue Stats
47W - 40L
1,508 Elo+
Party 3
Scylla
Scylla
StabboTheCrabbo
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,710 Elo+
Party 3
Achilles
Achilles
iwantmysenpi
Achilles
Level 95
God Stats
0W - 2L
1,169 SR
Queue Stats
21W - 15L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CheckyaMap
Bacchus
13
2 / 1 / 9
9,033
502
4,335
7,400
10,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
HazePapiii
Osiris
17
0 / 1 / 3
10,264
570
10,640
16,346
17,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
KidRick20
Lancelot
15
3 / 1 / 2
9,210
512
10,061
11,162
5,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
RJ FDU
Danzaburou
16
3 / 0 / 3
10,174
565
6,633
9,591
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
unclejames95
Poseidon
17
7 / 2 / 3
10,640
591
8,281
8,324
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cordini9996
Artemis
10
1 / 1 / 0
6,243
347
2,791
5,772
1,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 2
6,621
368
1,402
10,205
7,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
13
0 / 5 / 3
7,579
421
5,644
14,178
5,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 5 / 0
9,002
500
3,425
8,963
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
iwantmysenpi
Achilles
14
1 / 1 / 0
8,255
459
9,531
16,175
19,671
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
15
Kills
5
5
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CheckyaMap
Bacchus
2
1
9
6.5
L
Artemis
Cordini9996
Artemis
1
1
0
1
W
Osiris
HazePapiii
Osiris
0
1
3
1.5
L
0
3
2
0.33
W
Lancelot
KidRick20
Lancelot
3
1
2
4
L
Lancelot
0
5
3
0.3
W
Danzaburou
RJ FDU
Danzaburou
3
0
3
4.5
L
3
5
0
0.6
L
Achilles
iwantmysenpi
Achilles
1
1
0
1
W
Poseidon
unclejames95
Poseidon
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,950
Damage
22,793
52,823
Taken
55,293
40,756
Mitigated
38,565
18,664
Healing
6,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CheckyaMap
Bacchus
4,335
327
79
1,725
7,400
10,135
0
529
6,871
13,591
0
L
Artemis
Cordini9996
Artemis
2,791
876
0
986
5,772
1,822
0
721
5,051
0
29,919
W
Osiris
HazePapiii
Osiris
10,640
5,748
0
9,512
16,346
17,976
858
76
16,270
0
83,896
L
1,402
616
1,213
1,224
10,205
7,538
0
1,637
8,568
15,327
0
W
Lancelot
KidRick20
Lancelot
10,061
1,942
0
500
11,162
5,389
47
1,695
9,467
0
75,163
L
Lancelot
5,644
1,591
0
500
14,178
5,766
0
3,163
11,015
0
49,003
W
Danzaburou
RJ FDU
Danzaburou
6,633
2,516
0
5,848
9,591
4,232
3,132
791
8,800
0
81,334
L
3,425
38
0
452
8,963
3,768
0
5,951
3,012
66,924
0
L
Achilles
iwantmysenpi
Achilles
9,531
2,760
0
2,166
16,175
19,671
0
1,144
15,031
0
58,413
W
Poseidon
unclejames95
Poseidon
8,281
941
0
1,000
8,324
3,024
228
1,736
6,588
88,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,321
Gold Earned
37,700
571
Minions Killed
384
0
Camps Cleared
0
1,744,021
Distance Traveled
1,438,755
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,033
502
25
1
0
337,465
9
L
Artemis
6,243
347
48
3
0
168,441
5
W
Osiris
10,264
570
158
9
0
311,806
1
L
Atlas
6,621
368
23
1
0
299,469
3
W
Lancelot
9,210
512
111
6
0
407,495
0
L
Lancelot
7,579
421
83
5
0
375,356
5
W
Danzaburou
10,174
565
123
7
0
327,002
7
L
Scylla
9,002
500
127
7
0
311,179
5
L
Achilles
8,255
459
103
6
0
284,310
0
W
Poseidon
10,640
591
154
9
0
360,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role