Player Matchup

Yu Huang
Yu Huang
Dwarfxboiii
Yu Huang
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,401 Elo+
Party 1
Da Ji
Da Ji
KingSaltLife
Da Ji
Level 149
God Stats
4W - 1L
1,440 SR
Queue Stats
113W - 99L
1,497 Elo+
Party 1
Zeus
Zeus
RandreaM9614
Zeus
Level 157
God Stats
1W - 3L
1,130 SR
Queue Stats
296W - 293L
1,454 Elo+
Party 1
Guan Yu
Guan Yu
Th3miniman11
Guan Yu
Level 107
God Stats
1W - 0L
1,458 SR
Queue Stats
17W - 18L
1,493 Elo+
Party 1
Kuzenbo
Kuzenbo
Zaverene
Kuzenbo
Level 127
God Stats
1W - 0L
1,721 SR
Queue Stats
14W - 28L
1,366 Elo+
Party 1
Team Averages
Level 124
1,450 SR
1,442 Elo+

VS

Team Averages
Level 110
1,531 SR
1,469 Elo+
Agni
Agni
JJ-BYRD
Agni
Level 119
God Stats
1W - 5L
1,470 SR
Queue Stats
125W - 132L
1,465 Elo+
Solo
Lancelot
Lancelot
Silent_hangman
Lancelot
Level 123
God Stats
1W - 1L
1,427 SR
Queue Stats
66W - 61L
1,445 Elo+
Party 2
Izanami
Izanami
UROBOROS_U8
Izanami
Level 109
God Stats
2W - 4L
1,432 SR
Queue Stats
187W - 169L
1,474 Elo+
Party 2
Vulcan
Vulcan
eXeSuicidee
Vulcan
Level 123
God Stats
0W - 1L
1,824 SR
Queue Stats
24W - 16L
1,545 Elo+
Solo
Ra
Ra
gaby6938
Ra
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dwarfxboiii
Yu Huang
15
1 / 1 / 13
8,386
839
7,807
7,362
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 2 / 9
9,293
929
11,855
10,981
10,163
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 2 / 8
7,942
794
5,678
6,850
2,531
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Th3miniman11
Guan Yu
15
6 / 1 / 11
8,716
872
10,198
14,548
15,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kuzenbo
Zaverene
Kuzenbo
13
0 / 1 / 14
7,905
791
5,356
7,461
7,962
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
JJ-BYRD
Agni
14
1 / 3 / 3
7,749
775
8,247
7,358
2,397
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
13
2 / 6 / 4
7,744
774
6,244
11,834
5,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
UROBOROS_U8
Izanami
13
1 / 3 / 3
7,383
738
7,257
7,785
3,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
16
2 / 3 / 2
8,355
836
10,479
8,782
3,772
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 5 / 1
6,878
688
4,578
7,883
2,793
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
20
Kills
7
7
Deaths
20
55
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Dwarfxboiii
Yu Huang
1
1
13
7.5
L
Agni
JJ-BYRD
Agni
1
3
3
0.83
W
11
2
9
7.75
W
2
2
8
3
L
Lancelot
2
6
4
0.67
W
Guan Yu
Th3miniman11
Guan Yu
6
1
11
11.5
L
Izanami
UROBOROS_U8
Izanami
1
3
3
0.83
W
Kuzenbo
Zaverene
Kuzenbo
0
1
14
7
L
Vulcan
2
3
2
1
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,894
Damage
36,805
47,202
Taken
43,642
38,954
Mitigated
18,226
27,737
Healing
11,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Dwarfxboiii
Yu Huang
7,807
954
1,507
1,627
7,362
3,245
468
4,158
3,204
24,068
0
L
Agni
JJ-BYRD
Agni
8,247
198
965
1,161
7,358
2,397
0
2,888
4,242
16,312
0
W
11,855
2,190
3,668
2,498
10,981
10,163
295
4,144
6,837
0
16,136
W
5,678
323
1,439
1,532
6,850
2,531
431
3,236
3,614
23,240
0
L
Lancelot
6,244
603
605
1,909
11,834
5,813
0
5,771
5,708
0
9,932
W
Guan Yu
Th3miniman11
Guan Yu
10,198
751
5,422
6,028
14,548
15,053
230
8,294
6,254
0
15,386
L
Izanami
UROBOROS_U8
Izanami
7,257
3,520
568
1,028
7,785
3,451
0
2,875
4,814
0
19,242
W
Kuzenbo
Zaverene
Kuzenbo
5,356
2,677
2,219
1,797
7,461
7,962
165
3,472
3,989
9,781
0
L
Vulcan
10,479
3,770
408
1,900
8,782
3,772
0
4,400
4,243
31,930
0
L
4,578
374
1,492
983
7,883
2,793
0
2,907
4,932
9,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,242
Gold Earned
38,109
112
Minions Killed
114
0
Camps Cleared
0
1,012,206
Distance Traveled
855,891
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,386
839
40
4
0
196,525
0
L
Agni
7,749
775
14
1
0
186,568
0
W
Da Ji
9,293
929
8
1
0
220,441
1
W
Zeus
7,942
794
44
4
0
178,444
0
L
Lancelot
7,744
774
8
1
0
171,031
1
W
Guan Yu
8,716
872
12
1
0
240,543
0
L
Izanami
7,383
738
27
3
0
154,106
0
W
Kuzenbo
7,905
791
8
1
0
176,253
0
L
Vulcan
8,355
836
43
4
0
198,311
0
L
Ra
6,878
688
22
2
0
145,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role