Player Matchup

Erlang Shen
Erlang Shen
Allninjaa
Erlang Shen
Level 118
God Stats
5W - 2L
1,551 SR
Queue Stats
131W - 116L
1,517 Elo+
Party 2
Ravana
Ravana
Harmonic Harbor
Ravana
Level 160
God Stats
0W - 1L
1,680 SR
Queue Stats
35W - 43L
1,478 Elo+
Party 2
Chiron
Chiron
IGetMeatSuck
Chiron
Level 100
God Stats
2W - 2L
1,516 SR
Queue Stats
152W - 167L
1,471 Elo+
Party 2
He Bo
He Bo
OleABurnsy
He Bo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,400 Elo+
Party 2
Xing Tian
Xing Tian
TheChappynator
Xing Tian
Level 118
God Stats
1W - 3L
1,510 SR
Queue Stats
41W - 47L
1,418 Elo+
Party 2
Team Averages
Level 116
1,551 SR
1,457 Elo+

VS

Team Averages
Level 115
1,427 SR
1,474 Elo+
Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AngelusVitae
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
397W - 413L
1,466 Elo+
Party 1
King Arthur
King Arthur
MalakiKi-ninjabo
King Arthur
Level 82
God Stats
1W - 1L
1,135 SR
Queue Stats
68W - 58L
1,522 Elo+
Solo
Mercury
Mercury
Wakaan2019
Mercury
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 41L
1,406 Elo+
Solo
Cthulhu
Cthulhu
pr0t0type9895
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 103L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Allninjaa
Erlang Shen
17
4 / 3 / 8
10,335
689
11,794
19,222
20,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 6 / 9
9,601
640
13,536
21,010
19,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
18
3 / 3 / 9
10,666
711
17,248
14,048
7,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
15
3 / 6 / 7
9,236
616
19,900
15,383
7,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
TheChappynator
Xing Tian
17
1 / 7 / 12
9,923
662
12,350
27,985
34,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
6 / 1 / 14
11,069
738
31,050
8,888
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
17
3 / 4 / 18
10,218
681
8,740
19,479
18,909
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MalakiKi-ninjabo
King Arthur
18
7 / 3 / 14
11,276
752
17,022
19,971
21,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Wakaan2019
Mercury
17
3 / 3 / 16
10,183
679
6,621
25,327
21,326
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
18
5 / 3 / 16
11,725
782
20,195
17,247
24,698
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
102
14
Kills
24
25
Deaths
14
45
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
1
14
13
L
Erlang Shen
Allninjaa
Erlang Shen
4
3
8
2.67
W
Fenrir
3
4
18
3
L
3
6
9
1.25
L
Chiron
3
3
9
2.5
W
King Arthur
MalakiKi-ninjabo
King Arthur
7
3
14
4.67
L
He Bo
3
6
7
1.08
L
Xing Tian
TheChappynator
Xing Tian
1
7
12
1
W
Mercury
Wakaan2019
Mercury
3
3
16
3.67
W
Cthulhu
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,828
Damage
83,628
97,648
Taken
90,912
89,494
Mitigated
91,767
27,846
Healing
34,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
31,050
13,322
4,946
1,688
8,888
5,701
697
2,057
6,831
52,869
0
L
Erlang Shen
Allninjaa
Erlang Shen
11,794
5,799
3,007
6,367
19,222
20,752
880
10,598
8,624
0
23,756
W
Fenrir
8,740
2,550
1,555
1,177
19,479
18,909
1,673
7,088
12,391
0
12,220
L
13,536
5,109
922
2,956
21,010
19,454
0
8,536
12,474
0
27,145
L
Chiron
17,248
5,255
2,188
2,947
14,048
7,421
903
8,678
5,363
0
40,335
W
King Arthur
MalakiKi-ninjabo
King Arthur
17,022
1,123
2,055
2,684
19,971
21,133
521
6,682
13,289
1
29,546
L
He Bo
19,900
1,755
743
2,121
15,383
7,817
0
8,762
6,621
29,433
0
L
Xing Tian
TheChappynator
Xing Tian
12,350
1,080
3,413
3,182
27,985
34,050
0
14,665
13,320
22,829
0
W
Mercury
Wakaan2019
Mercury
6,621
2,998
1,603
7,980
25,327
21,326
2,925
10,741
14,586
0
11,662
W
Cthulhu
20,195
1,345
6,402
4,415
17,247
24,698
650
5,682
11,565
38,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,761
Gold Earned
54,471
154
Minions Killed
135
0
Camps Cleared
0
1,315,846
Distance Traveled
1,514,460
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,069
738
46
3
0
329,267
2
L
Erlang Shen
10,335
689
18
1
0
258,368
3
W
Fenrir
10,218
681
10
1
0
284,657
0
L
Ravana
9,601
640
21
1
0
251,519
0
L
Chiron
10,666
711
71
5
0
280,994
1
W
King Arthur
11,276
752
20
1
0
311,816
1
L
He Bo
9,236
616
31
2
0
234,688
1
L
Xing Tian
9,923
662
13
1
0
290,277
0
W
Mercury
10,183
679
14
1
0
294,369
2
W
Cthulhu
11,725
782
45
3
0
294,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role