Player Matchup

Lancelot
Lancelot
Anaklusmos_11
Lancelot
Level 157
God Stats
11W - 7L
1,624 SR
Queue Stats
106W - 125L
1,480 Elo+
Party 3
Ymir
Ymir
DroppedSilvrware
Ymir
Level 1
God Stats
0W - 2L
1,230 SR
Queue Stats
1W - 8L
1,282 Elo+
Party 3
Heimdallr
Heimdallr
LucksMoraes28
Heimdallr
Level 125
God Stats
0W - 1L
1,700 SR
Queue Stats
15W - 11L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
ServPlute
Gilgamesh
Level 151
God Stats
2W - 1L
1,899 SR
Queue Stats
112W - 125L
1,531 Elo+
Party 3
Baron Samedi
Baron Samedi
TaydolfSwiftler9
Baron Samedi
Level 7
God Stats
0W - 1L
1,243 SR
Queue Stats
1W - 8L
1,282 Elo+
Party 3
Team Averages
Level 88
1,539 SR
1,421 Elo+

VS

Team Averages
Level 57
1,381 SR
1,438 Elo+
Morgan Le Fay
Morgan Le Fay
Fxcusd
Morgan Le Fay
Level 83
God Stats
16W - 9L
1,569 SR
Queue Stats
302W - 231L
1,615 Elo+
Party 2
Nu Wa
Nu Wa
Imposter Yosh
Nu Wa
Level 63
God Stats
3W - 3L
1,339 SR
Queue Stats
197W - 167L
1,477 Elo+
Party 2
Cerberus
Cerberus
ShadowMaster268
Cerberus
Level 69
God Stats
3W - 3L
1,196 SR
Queue Stats
79W - 91L
1,528 Elo+
Party 1
Cupid
Cupid
ljknot
Cupid
Level 2
God Stats
2W - 1L
1,302 SR
Queue Stats
3W - 4L
1,295 Elo+
Party 2
Lancelot
Lancelot
namtew
Lancelot
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Anaklusmos_11
Lancelot
18
13 / 2 / 17
13,674
1,367
30,211
14,907
7,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
1 / 7 / 26
11,288
1,129
8,714
18,689
18,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
LucksMoraes28
Heimdallr
18
9 / 5 / 17
12,585
1,259
17,696
15,005
6,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
ServPlute
Gilgamesh
18
4 / 5 / 23
11,668
1,167
14,315
19,936
20,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
TaydolfSwiftler9
Baron Samedi
17
7 / 6 / 19
11,997
1,200
13,828
16,187
8,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

188

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fxcusd
Morgan Le Fay
17
8 / 9 / 15
12,553
1,255
23,509
17,129
8,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 5 / 18
11,423
1,142
20,615
11,430
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
17
2 / 5 / 17
11,811
1,181
6,515
24,144
37,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
ljknot
Cupid
17
9 / 8 / 13
12,865
1,287
15,436
16,213
7,687
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
namtew
Lancelot
17
2 / 7 / 17
10,435
1,044
13,967
19,473
9,419
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
105
34
Kills
25
25
Deaths
34
102
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Anaklusmos_11
Lancelot
13
2
17
10.75
L
1
7
26
2
W
Morgan Le Fay
Fxcusd
Morgan Le Fay
8
9
15
1.72
W
4
5
18
2.6
L
Heimdallr
LucksMoraes28
Heimdallr
9
5
17
3.5
L
Gilgamesh
ServPlute
Gilgamesh
4
5
23
3.1
W
Cerberus
2
5
17
2.1
L
Baron Samedi
TaydolfSwiftler9
Baron Samedi
7
6
19
2.75
W
Cupid
ljknot
Cupid
9
8
13
1.94
W
Lancelot
namtew
Lancelot
2
7
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,764
Damage
80,042
84,724
Taken
88,389
60,480
Mitigated
66,589
12,434
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Anaklusmos_11
Lancelot
30,211
9,365
0
1,853
14,907
7,171
0
8,427
6,480
0
44,570
L
8,714
1,272
606
1,754
18,689
18,080
0
10,439
8,250
17,895
0
W
Morgan Le Fay
Fxcusd
Morgan Le Fay
23,509
3,743
0
440
17,129
8,278
0
3,180
13,624
41,157
0
W
20,615
9,016
111
541
11,430
3,925
0
2,217
9,070
36,636
0
L
Heimdallr
LucksMoraes28
Heimdallr
17,696
8,291
0
2,315
15,005
6,327
0
8,993
6,012
0
52,617
L
Gilgamesh
ServPlute
Gilgamesh
14,315
4,917
0
318
19,936
20,677
0
12,189
7,747
0
27,313
W
Cerberus
6,515
1,058
0
6,533
24,144
37,280
0
8,729
15,090
13,890
0
L
Baron Samedi
TaydolfSwiftler9
Baron Samedi
13,828
1,771
2,706
2,882
16,187
8,225
0
10,591
5,596
37,906
0
W
Cupid
ljknot
Cupid
15,436
10,685
545
2,682
16,213
7,687
0
2,433
13,629
0
42,866
W
Lancelot
namtew
Lancelot
13,967
601
306
574
19,473
9,419
0
5,983
13,316
0
26,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,212
Gold Earned
59,087
195
Minions Killed
168
3
Camps Cleared
5
882,044
Distance Traveled
906,785
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,674
1,367
42
4
1
235,004
0
L
Ymir
11,288
1,129
28
3
0
151,062
0
W
Morgan Le Fay
12,553
1,255
54
5
3
161,590
0
W
Nu Wa
11,423
1,142
24
2
1
172,184
0
L
Heimdallr
12,585
1,259
50
5
2
157,724
0
L
Gilgamesh
11,668
1,167
21
2
0
190,446
0
W
Cerberus
11,811
1,181
8
1
0
173,515
1
L
Baron Samedi
11,997
1,200
54
5
0
147,808
0
W
Cupid
12,865
1,287
56
6
1
210,012
1
W
Lancelot
10,435
1,044
26
3
0
189,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role