Player Matchup

Merlin
Merlin
ALDOCFH97
Merlin
Level 140
God Stats
2W - 4L
1,502 SR
Queue Stats
96W - 99L
1,426 Elo+
Party 2
Bacchus
Bacchus
AcewildUnleashed
Bacchus
Level 119
God Stats
15W - 9L
1,631 SR
Queue Stats
157W - 176L
1,419 Elo+
Party 3
Tyr
Tyr
NotRevognah
Tyr
Level 153
God Stats
5W - 5L
1,423 SR
Queue Stats
347W - 345L
1,464 Elo+
Party 3
Anubis
Anubis
Saphiria
Anubis
Level 96
God Stats
103W - 66L
1,624 SR
Queue Stats
126W - 102L
1,482 Elo+
Solo
Apollo
Apollo
brvno97
Apollo
Level 114
God Stats
2W - 1L
1,605 SR
Queue Stats
106W - 96L
1,427 Elo+
Party 2
Team Averages
Level 124
1,557 SR
1,444 Elo+

VS

Team Averages
Level 116
1,451 SR
1,414 Elo+
Janus
Janus
A13Xf023
Janus
Level 127
God Stats
9W - 20L
1,305 SR
Queue Stats
265W - 284L
1,383 Elo+
Party 1
Pele
Pele
DanBoy OC
Pele
Level 113
God Stats
4W - 3L
1,500 SR
Queue Stats
130W - 123L
1,431 Elo+
Solo
Nemesis
Nemesis
Grandedbike96
Nemesis
Level 108
God Stats
13W - 14L
1,420 SR
Queue Stats
145W - 161L
1,401 Elo+
Party 1
Maui
Maui
MSerranoWolf
Maui
Level 125
God Stats
14W - 15L
1,425 SR
Queue Stats
218W - 236L
1,370 Elo+
Party 1
Artemis
Artemis
Sanch201970
Artemis
Level 108
God Stats
6W - 3L
1,608 SR
Queue Stats
149W - 135L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ALDOCFH97
Merlin
11
1 / 1 / 1
6,471
588
4,368
4,892
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 2 / 2
6,027
548
4,502
6,412
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 0 / 3
6,985
635
5,708
9,177
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Saphiria
Anubis
10
1 / 1 / 3
6,160
560
5,399
6,650
2,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
brvno97
Apollo
11
4 / 0 / 3
6,573
598
6,265
8,046
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
A13Xf023
Janus
10
0 / 3 / 0
5,618
511
3,223
6,223
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
11
2 / 4 / 0
6,824
620
5,188
9,498
4,314
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
10
1 / 1 / 1
6,021
547
3,748
8,017
3,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
0 / 3 / 1
5,333
485
1,164
7,593
3,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Sanch201970
Artemis
9
1 / 3 / 0
5,461
496
4,518
7,670
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
4
4
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
A13Xf023
Janus
0
3
0
0
W
Merlin
ALDOCFH97
Merlin
1
1
1
1.5
W
3
2
2
2
L
Pele
2
4
0
0.5
L
Nemesis
1
1
1
1.5
L
0
3
1
0.17
W
5
0
3
6.5
L
Artemis
Sanch201970
Artemis
1
3
0
0.33
W
Anubis
Saphiria
Anubis
1
1
3
2.5
W
Apollo
brvno97
Apollo
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,242
Damage
17,841
35,177
Taken
39,001
14,753
Mitigated
15,871
12,811
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
A13Xf023
Janus
3,223
0
0
1,305
6,223
2,349
0
2,510
3,713
40,190
0
W
Merlin
ALDOCFH97
Merlin
4,368
48
0
375
4,892
1,999
313
1,921
2,849
48,860
0
W
4,502
299
0
676
6,412
3,570
0
0
6,412
21,715
0
L
Pele
5,188
1,078
0
2,194
9,498
4,314
0
3,544
5,420
0
47,743
L
Nemesis
3,748
1,217
0
1,415
8,017
3,518
0
2,160
5,851
0
36,037
L
1,164
235
0
751
7,593
3,884
0
2,941
4,652
15,901
1,826
W
5,708
777
0
4,440
9,177
3,937
0
1,130
7,923
0
39,005
L
Artemis
Sanch201970
Artemis
4,518
2,039
0
2,803
7,670
1,806
0
2,574
5,096
0
32,557
W
Anubis
Saphiria
Anubis
5,399
356
0
2,575
6,650
2,862
492
471
6,179
39,259
0
W
Apollo
brvno97
Apollo
6,265
3,635
0
4,745
8,046
2,385
680
497
7,549
0
42,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,216
Gold Earned
29,257
336
Minions Killed
327
0
Camps Cleared
0
1,071,730
Distance Traveled
1,091,181
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,618
511
80
7
0
214,251
6
W
Merlin
6,471
588
80
7
0
210,759
1
W
Bacchus
6,027
548
42
4
0
203,773
0
L
Pele
6,824
620
92
8
0
222,135
1
L
Nemesis
6,021
547
69
6
0
271,447
5
L
Maui
5,333
485
27
2
0
202,311
3
W
Tyr
6,985
635
79
7
0
251,831
0
L
Artemis
5,461
496
59
5
0
181,037
3
W
Anubis
6,160
560
65
6
0
197,896
0
W
Apollo
6,573
598
70
6
0
207,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role