Player Matchup

Sun Wukong
Sun Wukong
Gold I
 
Sun Wukong
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold III
 
He Bo
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Platinum IV
Akimboslayer2000
Ymir
Platinum IV
Level 138
God Stats
8W - 9L
1,564 SR
Queue Stats
319W - 309L
1,645 MMR
Solo
Charybdis
Charybdis
Platinum IV
FanFapForFun
Charybdis
Platinum IV
Level 143
God Stats
3W - 6L
1,555 SR
Queue Stats
208W - 203L
1,746 MMR
Solo
Neith
Neith
Platinum III
Thevege
Neith
Platinum III
Level 155
God Stats
4W - 6L
1,548 SR
Queue Stats
194W - 184L
1,758 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,533 SR
1,630 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 79
1,530 SR
1,623 MMR
Janus
Janus
Platinum V
 
Janus
Platinum V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Diamond V
Kartoffo
Ne Zha
Diamond V
Level 160
God Stats
9W - 6L
1,685 SR
Queue Stats
138W - 124L
1,812 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
Ostananicyag
Amaterasu
Bronze III
Level 31
God Stats
7W - 6L
1,287 SR
Queue Stats
44W - 27L
1,592 MMR
Solo
Cernunnos
Cernunnos
Gold III
RealCryptic
Cernunnos
Gold III
Level 60
God Stats
4W - 2L
1,679 SR
Queue Stats
47W - 47L
1,602 MMR
Party 3
Khepri
Khepri
Gold II
madAapw
Khepri
Gold II
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,608 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 3 / 1
8,791
488
10,715
15,616
16,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
 
He Bo
12
1 / 5 / 0
7,432
413
5,637
9,941
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 1
7,168
398
6,954
18,964
21,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
FanFapForFun
Charybdis
14
0 / 2 / 0
8,206
456
8,826
16,380
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Thevege
Neith
11
0 / 2 / 1
7,034
391
7,905
9,200
3,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
AresThanatosHades

VS

Bans
SusanoVulcanLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
5 / 0 / 6
10,639
591
8,206
7,132
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Kartoffo
Ne Zha
16
4 / 1 / 10
10,193
566
12,531
17,123
7,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Ostananicyag
Amaterasu
20
3 / 1 / 6
12,350
686
11,351
21,605
17,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
RealCryptic
Cernunnos
17
3 / 0 / 1
10,710
595
12,861
15,055
7,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
madAapw
Khepri
13
1 / 0 / 6
8,782
488
4,260
10,678
8,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
16
16
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
1
0.5
L
He Bo
 
He Bo
1
5
0
0.2
W
Janus
 
Janus
5
0
6
8
L
0
4
1
0.13
L
Charybdis
FanFapForFun
Charybdis
0
2
0
0
W
Ne Zha
Kartoffo
Ne Zha
4
1
10
9
W
Amaterasu
Ostananicyag
Amaterasu
3
1
6
6
W
Cernunnos
RealCryptic
Cernunnos
3
0
1
3.5
L
Neith
Thevege
Neith
0
2
1
0.25
W
Khepri
madAapw
Khepri
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,037
Damage
49,209
70,101
Taken
71,593
50,355
Mitigated
44,760
19,029
Healing
35,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,715
2,868
0
4,224
15,616
16,571
0
2,006
13,523
0
67,113
L
He Bo
 
He Bo
5,637
216
0
3,262
9,941
3,191
0
1,297
8,587
53,465
0
W
Janus
 
Janus
8,206
1,311
651
2,064
7,132
3,658
476
2,493
4,639
94,808
0
L
6,954
1,717
0
2,479
18,964
21,514
0
5,425
13,319
29,100
1,699
L
Charybdis
FanFapForFun
Charybdis
8,826
5,127
0
7,036
16,380
5,430
30
964
15,416
0
78,162
W
Ne Zha
Kartoffo
Ne Zha
12,531
5,275
0
5,464
17,123
7,941
1,230
3,522
13,517
0
90,559
W
Amaterasu
Ostananicyag
Amaterasu
11,351
6,274
0
13,901
21,605
17,186
3,987
2,333
18,256
0
120,779
W
Cernunnos
RealCryptic
Cernunnos
12,861
6,937
0
10,789
15,055
7,008
2,990
1,427
13,628
0
105,689
L
Neith
Thevege
Neith
7,905
2,823
0
2,028
9,200
3,649
0
2,324
6,790
0
60,029
W
Khepri
madAapw
Khepri
4,260
799
0
2,459
10,678
8,967
253
2,936
7,691
19,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,631
Gold Earned
52,674
488
Minions Killed
679
0
Camps Cleared
0
1,479,880
Distance Traveled
1,817,179
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,791
488
127
7
0
285,983
8
L
He Bo
7,432
413
90
5
0
282,691
0
W
Janus
10,639
591
164
9
0
371,720
3
L
Ymir
7,168
398
38
2
0
320,256
2
L
Charybdis
8,206
456
135
8
0
307,251
8
W
Ne Zha
10,193
566
122
7
0
379,270
4
W
Amaterasu
12,350
686
208
12
0
389,634
4
W
Cernunnos
10,710
595
169
9
0
322,704
8
L
Neith
7,034
391
98
5
0
283,699
3
W
Khepri
8,782
488
16
1
0
353,851
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role