Player Matchup

Ganesha
Ganesha
KenpashyZarack
Ganesha
Level 160
God Stats
5W - 1L
1,386 SR
Queue Stats
139W - 159L
1,439 Elo+
Party 1
Mercury
Mercury
LuxCrowd
Mercury
Level 142
God Stats
1W - 0L
1,312 SR
Queue Stats
122W - 153L
1,371 Elo+
Party 1
Chang'e
Chang'e
Moethugz1
Chang'e
Level 108
God Stats
12W - 4L
1,659 SR
Queue Stats
100W - 91L
1,470 Elo+
Solo
Ymir
Ymir
SirGunzworthITB
Ymir
Level 57
God Stats
7W - 3L
1,477 SR
Queue Stats
27W - 27L
1,440 Elo+
Solo
Izanami
Izanami
StMarysK_
Izanami
Level 106
God Stats
23W - 16L
1,566 SR
Queue Stats
154W - 177L
1,408 Elo+
Solo
Team Averages
Level 115
1,480 SR
1,425 Elo+

VS

Team Averages
Level 111
1,458 SR
1,446 Elo+
Rama
Rama
ICER0YAL
Rama
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 141L
1,433 Elo+
Solo
Guan Yu
Guan Yu
OMG ItZ Shanks
Guan Yu
Level 158
God Stats
0W - 1L
1,532 SR
Queue Stats
196W - 198L
1,432 Elo+
Solo
Baba Yaga
Baba Yaga
Vision vF
Baba Yaga
Level 108
God Stats
1W - 3L
1,329 SR
Queue Stats
94W - 99L
1,446 Elo+
Solo
Cabrakan
Cabrakan
WartyFilly84667
Cabrakan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 145L
1,480 Elo+
Solo
Thor
Thor
apotsokers420
Thor
Level 139
God Stats
3W - 7L
1,431 SR
Queue Stats
150W - 172L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 1
8,868
493
6,741
11,446
7,229
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
LuxCrowd
Mercury
15
4 / 2 / 2
9,087
505
11,551
15,024
5,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Moethugz1
Chang'e
15
2 / 2 / 2
8,800
489
7,877
16,706
6,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 0 / 5
9,029
502
9,611
12,061
17,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
StMarysK_
Izanami
16
4 / 1 / 6
9,860
548
17,408
13,188
6,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
0 / 3 / 0
7,413
412
6,861
12,658
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 2 / 0
8,808
489
5,420
18,331
15,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
Vision vF
Baba Yaga
14
4 / 2 / 1
9,006
500
20,051
10,179
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
11
0 / 4 / 0
7,122
396
2,821
17,846
15,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 3 / 1
8,802
489
7,476
18,712
7,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
14
Kills
5
5
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
0
3
0
0
W
0
0
1
0.5
W
Mercury
LuxCrowd
Mercury
4
2
2
2.5
W
Chang'e
Moethugz1
Chang'e
2
2
2
1.5
L
0
2
0
0
W
4
0
5
6.5
W
Izanami
StMarysK_
Izanami
4
1
6
7
L
Baba Yaga
Vision vF
Baba Yaga
4
2
1
2.25
L
Cabrakan
0
4
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,188
Damage
42,629
68,425
Taken
77,726
43,638
Mitigated
47,759
21,693
Healing
30,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,861
5,149
0
5,758
12,658
4,322
0
2,138
10,520
0
62,356
W
6,741
373
47
2,252
11,446
7,229
16
2,910
8,536
72,072
0
W
Mercury
LuxCrowd
Mercury
11,551
6,081
0
0
15,024
5,750
0
3,675
11,349
0
64,541
W
Chang'e
Moethugz1
Chang'e
7,877
1,173
1,605
9,598
16,706
6,797
1,232
8,932
7,774
60,056
0
L
5,420
1,045
962
10,001
18,331
15,499
954
6,881
11,348
0
64,570
W
9,611
1,491
0
1,694
12,061
17,262
36
2,249
9,812
23,525
3,753
W
Izanami
StMarysK_
Izanami
17,408
12,024
0
6,497
13,188
6,600
546
5,106
8,082
0
118,374
L
Baba Yaga
Vision vF
Baba Yaga
20,051
636
0
2,258
10,179
4,547
632
5,134
4,741
65,906
0
L
Cabrakan
2,821
346
568
4,735
17,846
15,418
0
4,742
13,059
21,828
0
L
7,476
2,382
0
6,698
18,712
7,973
386
3,850
14,738
0
81,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,644
Gold Earned
41,151
536
Minions Killed
484
0
Camps Cleared
0
1,712,185
Distance Traveled
1,617,414
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,413
412
103
6
0
312,339
0
W
Ganesha
8,868
493
111
6
0
347,589
5
W
Mercury
9,087
505
93
5
0
419,895
1
W
Chang'e
8,800
489
122
7
0
343,435
4
L
Guan Yu
8,808
489
122
7
0
301,131
3
W
Ymir
9,029
502
39
2
0
302,480
2
W
Izanami
9,860
548
171
10
0
298,786
0
L
Baba Yaga
9,006
500
87
5
0
331,690
0
L
Cabrakan
7,122
396
35
2
0
307,272
0
L
Thor
8,802
489
137
8
0
364,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role