Player Matchup

Ishtar
Ishtar
AlphaAmoeba
Ishtar
Level 38
God Stats
19W - 29L
1,493 SR
Queue Stats
38W - 55L
1,383 Elo+
Solo
Kukulkan
Kukulkan
Dchero-the-beast
Kukulkan
Level 40
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 6L
1,111 Elo+
Solo
Thor
Thor
Doctor Who2425
Thor
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 55L
1,368 Elo+
Solo
Maui
Maui
TrulyZyrox
Maui
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,509 Elo+
Solo
Achilles
Achilles
slenderzz
Achilles
Level 39
God Stats
0W - 1L
1,406 SR
Queue Stats
42W - 50L
1,368 Elo+
Solo
Team Averages
Level 40
1,431 SR
1,348 Elo+

VS

Team Averages
Level 60
1,625 SR
1,616 Elo+
Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BigB20006569
Ymir
Level 101
God Stats
44W - 9L
1,845 SR
Queue Stats
263W - 104L
1,761 Elo+
Party 1
Thanatos
Thanatos
CrunchyAsbestos
Thanatos
Level 89
God Stats
8W - 4L
1,628 SR
Queue Stats
354W - 138L
1,708 Elo+
Party 1
Janus
Janus
DaSaltyBoi
Janus
Level 22
God Stats
11W - 3L
1,987 SR
Queue Stats
137W - 34L
1,771 Elo+
Party 1
Bacchus
Bacchus
JoeWard96
Bacchus
Level 42
God Stats
9W - 11L
1,166 SR
Queue Stats
42W - 54L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
6
0 / 1 / 1
3,476
579
1,217
2,856
851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

2
0 / 1 / 0
2,778
463
235
1,253
414
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 2 / 0
3,417
570
1,857
4,745
1,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 1 / 0
3,301
550
1,298
4,246
1,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
slenderzz
Achilles
4
0 / 5 / 0
3,153
526
1,707
6,329
2,516
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 0 / 3
4,121
687
2,775
2,251
695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 0 / 2
4,694
782
3,008
3,706
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
7
5 / 0 / 1
4,961
827
4,282
4,798
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
9
2 / 0 / 1
5,202
867
1,562
3,356
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
JoeWard96
Bacchus
6
2 / 1 / 0
4,440
740
1,803
3,967
2,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
0
Kills
10
10
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
3
1.5
L
Ishtar
0
1
1
0.5
W
1
0
2
2
W
Thanatos
5
0
1
5.5
W
Janus
2
0
1
2.5
L
0
1
0
0
L
0
2
0
0
W
Bacchus
JoeWard96
Bacchus
2
1
0
2
L
0
1
0
0
L
Achilles
slenderzz
Achilles
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,314
Damage
13,430
19,429
Taken
18,078
6,639
Mitigated
7,789
3,091
Healing
9,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,775
1,978
0
1,080
2,251
695
552
631
1,620
0
18,941
L
Ishtar
1,217
846
0
868
2,856
851
0
934
1,922
0
15,699
W
3,008
1,030
0
1,607
3,706
1,700
350
0
3,706
18,158
0
W
Thanatos
4,282
1,825
0
4,258
4,798
1,949
0
168
4,630
0
19,833
W
Janus
1,562
254
0
1,650
3,356
1,016
0
235
3,121
34,465
0
L
235
39
0
391
1,253
414
0
840
315
3,967
0
L
1,857
1,011
0
721
4,745
1,138
0
420
4,273
0
12,537
W
Bacchus
JoeWard96
Bacchus
1,803
524
53
923
3,967
2,429
0
499
3,468
9,043
0
L
1,298
464
0
344
4,246
1,720
0
869
3,377
4,691
0
L
Achilles
slenderzz
Achilles
1,707
707
0
767
6,329
2,516
0
2,850
3,169
0
10,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,125
Gold Earned
23,418
88
Minions Killed
205
0
Camps Cleared
0
484,476
Distance Traveled
593,274
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,121
687
41
7
0
102,813
0
L
Ishtar
3,476
579
28
5
0
96,416
0
W
Ymir
4,694
782
39
7
0
110,940
0
W
Thanatos
4,961
827
37
6
0
139,478
0
W
Janus
5,202
867
81
14
0
111,738
3
L
Kukulkan
2,778
463
7
1
0
29,757
0
L
Thor
3,417
570
33
6
0
108,880
0
W
Bacchus
4,440
740
7
1
0
128,305
2
L
Maui
3,301
550
4
1
0
130,074
0
L
Achilles
3,153
526
16
3
0
119,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role