Player Matchup

Serqet
Serqet
DarkCommander251
Serqet
Level 124
God Stats
4W - 3L
1,636 SR
Queue Stats
219W - 188L
1,556 Elo+
Party 3
Hercules
Hercules
KINGLAMA5
Hercules
Level 11
God Stats
0W - 2L
1,392 SR
Queue Stats
38W - 27L
1,520 Elo+
Party 4
Chang'e
Chang'e
StormanMGL
Chang'e
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 67L
1,538 Elo+
Solo
Fafnir
Fafnir
corbooger
Fafnir
Level 26
God Stats
1W - 3L
1,459 SR
Queue Stats
30W - 33L
1,482 Elo+
Party 3
Chernobog
Chernobog
xXGCx
Chernobog
Level 103
God Stats
2W - 2L
1,658 SR
Queue Stats
239W - 193L
1,542 Elo+
Party 4
Team Averages
Level 61
1,529 SR
1,528 Elo+

VS

Team Averages
Level 76
1,665 SR
1,599 Elo+
Medusa
Medusa
BigMeeech12
Medusa
Level 152
God Stats
3W - 4L
1,472 SR
Queue Stats
467W - 480L
1,549 Elo+
Solo
Thanatos
Thanatos
DirtyDramaKing
Thanatos
Level 37
God Stats
21W - 13L
1,592 SR
Queue Stats
143W - 140L
1,535 Elo+
Party 2
Ymir
Ymir
KaliHandjob
Ymir
Level 40
God Stats
3W - 0L
1,877 SR
Queue Stats
49W - 15L
1,769 Elo+
Party 1
Ishtar
Ishtar
KingGeorgelll
Ishtar
Level 84
God Stats
2W - 1L
1,640 SR
Queue Stats
227W - 198L
1,612 Elo+
Party 1
Eset
Eset
agtorange29
Eset
Level 65
God Stats
4W - 2L
1,744 SR
Queue Stats
294W - 295L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 4
12,646
550
13,331
20,490
8,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
KINGLAMA5
Hercules
17
1 / 4 / 2
10,120
440
5,178
13,844
12,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
StormanMGL
Chang'e
17
2 / 5 / 0
10,238
445
10,021
20,820
7,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
corbooger
Fafnir
13
0 / 4 / 3
8,661
377
3,150
21,217
26,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
xXGCx
Chernobog
18
2 / 5 / 5
11,050
480
8,696
16,244
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
7 / 1 / 3
12,764
555
18,557
14,571
7,037
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
20
8 / 3 / 6
13,798
600
16,052
19,545
10,509
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 3 / 2
14,513
631
16,896
19,729
17,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
1 / 4 / 6
13,005
565
13,308
18,728
7,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 2 / 8
11,786
512
5,387
13,444
12,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
13
Kills
23
23
Deaths
13
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
1
3
8.5
L
8
5
4
2
W
Thanatos
8
3
6
3.67
L
Hercules
KINGLAMA5
Hercules
1
4
2
0.5
W
6
3
2
2.33
W
1
4
6
1
L
Chang'e
StormanMGL
Chang'e
2
5
0
0.4
W
1
2
8
2.5
L
Fafnir
corbooger
Fafnir
0
4
3
0.38
L
Chernobog
xXGCx
Chernobog
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,376
Damage
70,200
92,615
Taken
86,017
59,989
Mitigated
55,326
26,035
Healing
47,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
18,557
8,632
0
4,654
14,571
7,037
1,185
4,512
10,059
0
131,042
L
13,331
2,938
0
5,843
20,490
8,062
0
4,112
16,378
0
84,724
W
Thanatos
16,052
5,569
0
21,965
19,545
10,509
0
3,171
15,691
0
122,654
L
Hercules
KINGLAMA5
Hercules
5,178
1,460
0
3,116
13,844
12,305
0
9,597
4,247
0
66,905
W
16,896
7,975
0
8,923
19,729
17,177
623
2,581
16,417
112,226
0
W
13,308
9,325
0
7,307
18,728
7,785
3,539
1,600
16,912
0
120,673
L
Chang'e
StormanMGL
Chang'e
10,021
909
1,099
6,048
20,820
7,549
0
3,313
17,507
97,768
0
W
5,387
408
540
4,353
13,444
12,818
419
3,131
10,259
52,007
3,049
L
Fafnir
corbooger
Fafnir
3,150
1,481
0
3,491
21,217
26,640
0
4,194
17,023
23,119
0
L
Chernobog
xXGCx
Chernobog
8,696
4,988
0
6,438
16,244
5,433
0
718
15,526
0
90,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,715
Gold Earned
65,866
600
Minions Killed
745
0
Camps Cleared
0
2,070,645
Distance Traveled
2,109,188
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,764
555
144
6
0
430,761
0
L
Serqet
12,646
550
121
5
0
466,952
3
W
Thanatos
13,798
600
140
6
0
501,505
6
L
Hercules
10,120
440
119
5
0
371,038
5
W
Ymir
14,513
631
201
9
0
386,599
0
W
Ishtar
13,005
565
183
8
0
384,713
6
L
Chang'e
10,238
445
171
7
0
430,320
7
W
Eset
11,786
512
77
3
0
405,610
3
L
Fafnir
8,661
377
33
1
0
441,587
4
L
Chernobog
11,050
480
156
7
0
360,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role