Player Matchup

Bellona
Bellona
DigiTaL-XaN
Bellona
Level 103
God Stats
5W - 3L
1,567 SR
Queue Stats
114W - 110L
1,466 Elo+
Party 1
Khepri
Khepri
Kingofhearts302
Khepri
Level 67
God Stats
3W - 2L
1,428 SR
Queue Stats
166W - 179L
1,256 Elo+
Solo
Artemis
Artemis
ProvingWind117
Artemis
Level 101
God Stats
27W - 21L
1,478 SR
Queue Stats
157W - 157L
1,323 Elo+
Solo
Chernobog
Chernobog
Shai-HuludH20
Chernobog
Level 77
God Stats
9W - 9L
1,376 SR
Queue Stats
467W - 542L
1,332 Elo+
Solo
Vulcan
Vulcan
TBT_crawlkiller
Vulcan
Level 94
God Stats
1W - 0L
1,149 SR
Queue Stats
22W - 21L
1,370 Elo+
Party 1
Team Averages
Level 88
1,400 SR
1,349 Elo+

VS

Team Averages
Level 85
1,538 SR
1,305 Elo+
Arachne
Arachne
Dchero-the-beast
Arachne
Level 40
God Stats
0W - 3L
1,378 SR
Queue Stats
0W - 6L
1,154 Elo+
Solo
Kukulkan
Kukulkan
bobshobs
Kukulkan
Level 121
God Stats
15W - 15L
1,537 SR
Queue Stats
261W - 272L
1,412 Elo+
Solo
Nu Wa
Nu Wa
donquecristal16
Nu Wa
Level 123
God Stats
54W - 55L
1,450 SR
Queue Stats
426W - 453L
1,307 Elo+
Solo
Tyr
Tyr
levijaffe
Tyr
Level 63
God Stats
0W - 1L
1,796 SR
Queue Stats
10W - 10L
1,296 Elo+
Solo
Anubis
Anubis
porcossassino
Anubis
Level 78
God Stats
6W - 5L
1,529 SR
Queue Stats
17W - 18L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DigiTaL-XaN
Bellona
15
6 / 0 / 2
9,221
659
10,795
11,057
7,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 0 / 0
6,532
467
1,690
12,531
5,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 0 / 1
6,307
451
6,356
8,547
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
Shai-HuludH20
Chernobog
13
7 / 0 / 3
8,318
594
6,647
8,488
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 1
7,052
504
3,825
7,725
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,690
478
2,924
11,038
4,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
bobshobs
Kukulkan
11
2 / 3 / 1
6,996
500
7,052
7,972
3,691
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 2 / 0
5,047
361
5,511
7,689
2,005
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 1
6,431
459
3,864
12,422
5,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
5,625
402
5,498
6,403
2,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
14
Kills
5
5
Deaths
14
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Bellona
DigiTaL-XaN
Bellona
6
0
2
7
W
0
0
0
0
W
1
0
1
1.5
W
Chernobog
Shai-HuludH20
Chernobog
7
0
3
8.5
W
0
5
1
0.1
L
Kukulkan
bobshobs
Kukulkan
2
3
1
0.83
L
0
2
0
0
L
0
4
1
0.13
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,313
Damage
24,849
48,348
Taken
45,524
23,211
Mitigated
17,978
21,203
Healing
8,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,924
2,458
0
1,275
11,038
4,036
0
1,798
9,083
0
40,877
W
Bellona
DigiTaL-XaN
Bellona
10,795
4,238
0
5,951
11,057
7,265
0
796
10,261
0
70,313
W
1,690
194
1,760
4,740
12,531
5,844
518
7,763
4,768
16,863
0
W
6,356
2,264
0
4,407
8,547
2,857
1,403
6,148
2,399
0
41,544
W
Chernobog
Shai-HuludH20
Chernobog
6,647
3,592
0
4,345
8,488
3,698
1,359
1,227
7,261
0
51,963
W
3,825
1,418
0
0
7,725
3,547
560
2,127
5,598
47,367
0
L
Kukulkan
bobshobs
Kukulkan
7,052
183
60
2,245
7,972
3,691
195
401
7,437
48,604
0
L
5,511
3,133
39
1,956
7,689
2,005
0
987
6,624
18,924
0
L
3,864
597
0
2,519
12,422
5,492
428
603
11,769
0
38,745
L
5,498
489
298
404
6,403
2,754
302
1,516
4,845
35,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,430
Gold Earned
30,789
412
Minions Killed
298
0
Camps Cleared
0
1,329,055
Distance Traveled
1,261,744
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,690
478
67
5
0
284,126
2
W
Bellona
9,221
659
142
10
0
326,956
2
W
Khepri
6,532
467
23
2
0
235,911
0
W
Artemis
6,307
451
70
5
0
234,781
2
W
Chernobog
8,318
594
85
6
0
282,269
5
W
Vulcan
7,052
504
92
7
0
249,138
1
L
Kukulkan
6,996
500
89
6
0
243,811
0
L
Nu Wa
5,047
361
19
1
0
222,895
0
L
Tyr
6,431
459
72
5
0
262,426
3
L
Anubis
5,625
402
51
4
0
248,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role