Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
MrOwlBack
Cernunnos
Level 105
God Stats
10W - 9L
1,367 SR
Queue Stats
128W - 154L
1,350 Elo+
Party 1
Ymir
Ymir
Wonquen
Ymir
Level 126
God Stats
7W - 2L
1,600 SR
Queue Stats
131W - 142L
1,364 Elo+
Party 1
Raijin
Raijin
pidorasik3000
Raijin
Level 47
God Stats
8W - 6L
1,374 SR
Queue Stats
96W - 116L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
pokemonss
Sun Wukong
Level 45
God Stats
2W - 1L
1,812 SR
Queue Stats
101W - 96L
1,442 Elo+
Party 1
Team Averages
Level 90
1,531 SR
1,398 Elo+

VS

Team Averages
Level 102
1,467 SR
1,482 Elo+
Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
NikolayQWE
Sobek
Level 112
God Stats
27W - 32L
1,397 SR
Queue Stats
562W - 601L
1,386 Elo+
Solo
Danzaburou
Danzaburou
Xmanbob26
Danzaburou
Level 69
God Stats
1W - 1L
1,376 SR
Queue Stats
32W - 30L
1,463 Elo+
Solo
Loki
Loki
dotarskay
Loki
Level 129
God Stats
8W - 8L
1,581 SR
Queue Stats
13W - 12L
1,577 Elo+
Solo
Ao Kuang
Ao Kuang
jasongrace10
Ao Kuang
Level 92
God Stats
0W - 2L
1,481 SR
Queue Stats
23W - 15L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
3 / 3 / 8
11,247
511
8,056
16,832
7,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
MrOwlBack
Cernunnos
19
6 / 2 / 6
12,295
559
16,714
16,829
7,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
Wonquen
Ymir
17
4 / 1 / 14
11,462
521
10,301
16,723
18,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
8 / 2 / 2
11,948
543
13,110
14,636
7,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
pokemonss
Sun Wukong
18
6 / 4 / 0
11,459
521
17,528
19,766
15,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 3 / 5
9,550
434
10,156
8,902
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sobek
13
0 / 11 / 6
8,042
366
9,307
26,030
17,770
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Xmanbob26
Danzaburou
18
3 / 2 / 1
11,217
510
9,367
14,930
6,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
18
3 / 4 / 2
11,479
522
13,042
17,191
7,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
jasongrace10
Ao Kuang
17
5 / 7 / 1
10,893
495
14,800
26,695
11,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
27
Kills
12
12
Deaths
27
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
3
8
2.33
L
Discordia
 
Discordia
1
3
5
1.17
W
Cernunnos
MrOwlBack
Cernunnos
6
2
6
4.5
L
Sobek
0
11
6
0.27
W
Ymir
Wonquen
Ymir
4
1
14
11
L
Danzaburou
Xmanbob26
Danzaburou
3
2
1
1.75
L
Loki
3
4
2
1
L
Ao Kuang
jasongrace10
Ao Kuang
5
7
1
0.79
W
8
2
2
4.5
W
Sun Wukong
pokemonss
Sun Wukong
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,709
Damage
56,672
84,786
Taken
93,748
56,961
Mitigated
47,029
24,975
Healing
25,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,056
3,881
0
1,874
16,832
7,466
513
4,590
12,242
0
91,325
L
Discordia
 
Discordia
10,156
551
0
2,092
8,902
3,429
0
4,270
4,632
65,085
0
W
Cernunnos
MrOwlBack
Cernunnos
16,714
10,569
0
10,690
16,829
7,992
2,340
4,613
12,216
0
129,965
L
Sobek
9,307
865
396
5,020
26,030
17,770
0
7,810
17,610
41,528
0
W
Ymir
Wonquen
Ymir
10,301
2,134
1,097
3,626
16,723
18,630
0
7,422
9,301
41,425
9,480
L
Danzaburou
Xmanbob26
Danzaburou
9,367
3,860
0
5,933
14,930
6,261
1,056
2,842
12,088
0
98,267
L
Loki
13,042
2,288
0
2,542
17,191
7,925
0
453
16,738
0
100,215
L
Ao Kuang
jasongrace10
Ao Kuang
14,800
3,613
510
9,463
26,695
11,644
0
7,062
19,633
75,997
0
W
13,110
1,651
306
1,448
14,636
7,208
1,230
9,220
5,416
92,771
0
W
Sun Wukong
pokemonss
Sun Wukong
17,528
3,742
156
5,778
19,766
15,665
853
9,122
10,644
0
73,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,411
Gold Earned
51,181
642
Minions Killed
580
0
Camps Cleared
0
2,050,220
Distance Traveled
1,953,320
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,247
511
139
6
0
475,476
5
L
Discordia
9,550
434
100
5
0
394,098
6
W
Cernunnos
12,295
559
170
8
0
370,818
0
L
Sobek
8,042
366
42
2
0
398,575
8
W
Ymir
11,462
521
64
3
0
446,591
3
L
Danzaburou
11,217
510
171
8
0
375,901
6
L
Loki
11,479
522
177
8
0
399,519
5
L
Ao Kuang
10,893
495
90
4
0
385,227
0
W
Raijin
11,948
543
171
8
0
392,494
0
W
Sun Wukong
11,459
521
98
4
0
364,841
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role