Player Matchup

Nu Wa
Nu Wa
Atomicguns101
Nu Wa
Level 157
God Stats
3W - 2L
1,738 SR
Queue Stats
231W - 132L
1,702 Elo+
Party 2
Guan Yu
Guan Yu
DecayTrash
Guan Yu
Level 40
God Stats
4W - 0L
1,588 SR
Queue Stats
73W - 54L
1,563 Elo+
Solo
Danzaburou
Danzaburou
Weak3nIsCheeks
Danzaburou
Level 47
God Stats
7W - 2L
1,834 SR
Queue Stats
176W - 94L
1,696 Elo+
Party 2
Maui
Maui
chatos2000
Maui
Level 38
God Stats
1W - 1L
1,695 SR
Queue Stats
25W - 18L
1,618 Elo+
Solo
Shiva
Shiva
monsterassmonky
Shiva
Level 145
God Stats
1W - 4L
1,621 SR
Queue Stats
276W - 186L
1,663 Elo+
Party 2
Team Averages
Level 85
1,695 SR
1,649 Elo+

VS

Team Averages
Level 94
1,670 SR
1,624 Elo+
Bacchus
Bacchus
BlackStarFalls
Bacchus
Level 6
God Stats
14W - 2L
1,925 SR
Queue Stats
19W - 8L
1,634 Elo+
Party 1
Hera
Hera
DyslexicPigeon_
Hera
Level 151
God Stats
0W - 2L
1,317 SR
Queue Stats
67W - 59L
1,651 Elo+
Party 1
Cupid
Cupid
IssaDeadbeat
Cupid
Level 18
God Stats
1W - 1L
1,667 SR
Queue Stats
9W - 10L
1,594 Elo+
Party 1
Camazotz
Camazotz
WeeWeeingkiller
Camazotz
Level 150
God Stats
2W - 2L
1,832 SR
Queue Stats
173W - 160L
1,675 Elo+
Party 1
Thanatos
Thanatos
xPOiS0NN-
Thanatos
Level 145
God Stats
3W - 1L
1,609 SR
Queue Stats
150W - 145L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,734
595
4,892
4,510
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
DecayTrash
Guan Yu
13
2 / 1 / 3
7,785
599
9,630
14,483
16,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
Weak3nIsCheeks
Danzaburou
13
5 / 0 / 2
8,247
634
9,899
6,167
3,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
3 / 0 / 7
6,887
530
3,458
7,705
6,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
5 / 0 / 4
7,435
572
6,940
10,353
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
5,225
402
3,353
10,017
7,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 4 / 0
5,798
446
4,134
6,997
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,683
437
3,071
7,643
2,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
10
1 / 3 / 0
6,087
468
9,571
16,064
5,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
xPOiS0NN-
Thanatos
10
1 / 4 / 0
6,211
478
2,995
12,119
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
16
Kills
2
2
Deaths
16
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
0
2
0
0
W
Guan Yu
DecayTrash
Guan Yu
2
1
3
3.5
L
0
4
0
0
L
0
3
0
0
W
Danzaburou
Weak3nIsCheeks
Danzaburou
5
0
2
6
L
Camazotz
1
3
0
0.33
W
3
0
7
6.5
W
5
0
4
7
L
Thanatos
xPOiS0NN-
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,819
Damage
23,124
43,218
Taken
52,840
32,544
Mitigated
21,991
15,467
Healing
20,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,892
1,069
0
1,071
4,510
1,696
84
1,470
3,040
62,534
0
L
3,353
544
0
882
10,017
7,072
0
1,801
8,177
14,419
0
W
Guan Yu
DecayTrash
Guan Yu
9,630
2,968
582
7,738
14,483
16,002
40
400
12,880
0
55,344
L
4,134
889
0
750
6,997
2,418
0
3,523
3,272
38,850
0
L
3,071
1,679
134
1,032
7,643
2,433
0
759
6,854
0
32,628
W
Danzaburou
Weak3nIsCheeks
Danzaburou
9,899
3,836
0
3,125
6,167
3,308
0
1,627
4,495
0
64,909
L
Camazotz
9,571
2,818
0
9,175
16,064
5,784
0
746
15,304
0
44,369
W
3,458
1,038
0
1,478
7,705
6,807
0
1,968
5,386
13,425
1,468
W
6,940
1,975
287
1,186
10,353
4,731
0
2,022
8,286
0
49,316
L
Thanatos
xPOiS0NN-
Thanatos
2,995
970
0
8,963
12,119
4,284
0
979
11,072
0
34,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,088
Gold Earned
29,004
440
Minions Killed
267
0
Camps Cleared
0
1,360,178
Distance Traveled
1,269,649
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,734
595
115
9
0
249,597
5
L
Bacchus
5,225
402
17
1
0
294,162
1
W
Guan Yu
7,785
599
108
8
0
267,993
1
L
Hera
5,798
446
73
6
0
240,712
4
L
Cupid
5,683
437
51
4
0
232,580
2
W
Danzaburou
8,247
634
107
8
0
259,053
4
L
Camazotz
6,087
468
55
4
0
231,059
0
W
Maui
6,887
530
21
2
0
279,618
2
W
Shiva
7,435
572
89
7
0
303,917
4
L
Thanatos
6,211
478
71
5
0
271,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role