Player Matchup

Hercules
Hercules
Silver V
AYZAC
Hercules
Silver V
Level 109
God Stats
2W - 14L
1,311 SR
Queue Stats
276W - 305L
581 MMR
Solo
Ravana
Ravana
Bronze II
LelouchViSky
Ravana
Bronze II
Level 98
God Stats
7W - 7L
1,465 SR
Queue Stats
142W - 188L
209 MMR
Solo
Hera
Hera
Bronze I
MAMYLODOCE
Hera
Bronze I
Level 107
God Stats
7W - 6L
1,428 SR
Queue Stats
258W - 299L
361 MMR
Solo
Cerberus
Cerberus
Bronze I
brief-mercy
Cerberus
Bronze I
Level 107
God Stats
6W - 9L
1,481 SR
Queue Stats
285W - 322L
429 MMR
Solo
Neith
Neith
Silver V
rodriguez5033
Neith
Silver V
Level 70
God Stats
6W - 7L
1,528 SR
Queue Stats
120W - 149L
628 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,442 SR
441 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,513 SR
654 MMR
Ymir
Ymir
Silver V
 
Ymir
Silver V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver V
GameWinner_Bando
Izanami
Silver V
Level 43
God Stats
1W - 3L
1,323 SR
Queue Stats
71W - 78L
692 MMR
Party 1
Awilix
Awilix
Silver II
Ron-Boogie02
Awilix
Silver II
Level 89
God Stats
10W - 5L
1,658 SR
Queue Stats
188W - 197L
903 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze I
XxZEPPAxX
Baron Samedi
Bronze I
Level 142
God Stats
15W - 8L
1,578 SR
Queue Stats
408W - 438L
515 MMR
Solo
Camazotz
Camazotz
Bronze III
rflsn_
Camazotz
Bronze III
Level 133
God Stats
9W - 9L
1,504 SR
Queue Stats
689W - 761L
-339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AYZAC
Hercules
20
5 / 6 / 3
15,137
432
22,470
40,970
35,626
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
20
1 / 14 / 11
14,652
419
17,535
32,984
17,146
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
5 / 10 / 6
14,503
414
26,866
26,841
12,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
brief-mercy
Cerberus
20
1 / 7 / 8
14,437
412
18,211
44,349
72,555
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 7 / 6
15,624
446
25,563
30,519
17,289
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
LancelotHadesMedusaSkadi

VS

Bans
MulanArachneMauiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
1 / 4 / 20
17,358
496
18,364
44,022
76,552
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
13 / 2 / 13
20,237
578
33,313
23,850
12,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
20
25 / 6 / 12
21,658
619
43,583
41,313
21,632
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
XxZEPPAxX
Baron Samedi
20
5 / 5 / 15
18,121
518
37,866
30,377
22,988
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
rflsn_
Camazotz
20
0 / 3 / 11
17,849
510
11,724
40,866
45,574
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
115
19
Kills
44
44
Deaths
20
34
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
4
20
2.75
L
Hercules
AYZAC
Hercules
5
6
3
1.08
W
13
2
13
9.75
L
Ravana
1
14
11
0.46
L
5
10
6
0.8
W
Awilix
25
6
12
5.17
W
Baron Samedi
XxZEPPAxX
Baron Samedi
5
5
15
2.5
L
Cerberus
brief-mercy
Cerberus
1
7
8
0.71
W
Camazotz
rflsn_
Camazotz
0
3
11
1.83
L
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,645
Damage
144,850
175,663
Taken
180,428
155,227
Mitigated
179,239
28,295
Healing
74,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
18,364
2,181
0
9,151
44,022
76,552
1,809
11,965
32,057
82,537
4,805
L
Hercules
AYZAC
Hercules
22,470
8,445
0
10,211
40,970
35,626
470
14,982
25,988
50
102,384
W
33,313
18,892
0
11,816
23,850
12,493
6,320
6,700
17,150
0
188,579
L
Ravana
17,535
3,298
0
3,509
32,984
17,146
960
8,391
24,593
0
139,239
L
26,866
8,239
0
0
26,841
12,611
766
8,930
17,911
105,184
0
W
Awilix
43,583
16,763
0
10,863
41,313
21,632
83
10,798
30,515
0
200,144
W
Baron Samedi
XxZEPPAxX
Baron Samedi
37,866
1,264
5,426
14,273
30,377
22,988
2,031
10,758
19,619
167,596
0
L
Cerberus
brief-mercy
Cerberus
18,211
933
0
8,274
44,349
72,555
82
13,590
30,759
63,497
4,915
W
Camazotz
rflsn_
Camazotz
11,724
3,452
775
21,922
40,866
45,574
9,215
9,016
31,850
0
163,838
L
25,563
11,168
0
6,301
30,519
17,289
1,120
9,640
20,879
0
125,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,353
Gold Earned
95,223
740
Minions Killed
892
0
Camps Cleared
0
2,887,247
Distance Traveled
3,267,939
39
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
17,358
496
103
3
0
582,533
6
L
Hercules
15,137
432
148
4
0
587,567
10
W
Izanami
20,237
578
206
6
0
619,181
5
L
Ravana
14,652
419
163
5
0
552,576
2
L
Hera
14,503
414
138
4
0
587,693
8
W
Awilix
21,658
619
168
5
0
728,130
5
W
Baron Samedi
18,121
518
187
5
0
616,377
7
L
Cerberus
14,437
412
116
3
0
622,212
17
W
Camazotz
17,849
510
228
7
0
721,718
1
L
Neith
15,624
446
175
5
0
537,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role