Player Matchup

Discordia
Discordia
Hydolf
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,292 Elo+
Party 2
Nike
Nike
Kiss7Shot
Nike
Level 138
God Stats
0W - 2L
1,188 SR
Queue Stats
54W - 78L
1,475 Elo+
Party 2
Nemesis
Nemesis
Viproan
Nemesis
Level 21
God Stats
1W - 2L
1,477 SR
Queue Stats
3W - 7L
1,208 Elo+
Party 2
Team Averages
Level 59
1,388 SR
1,325 Elo+

VS

Team Averages
Level 76
1,607 SR
1,348 Elo+
Izanami
Izanami
AbsoluteChaosXx
Izanami
Level 60
God Stats
3W - 2L
1,579 SR
Queue Stats
6W - 13L
1,264 Elo+
Party 1
Atlas
Atlas
Necirt
Atlas
Level 81
God Stats
3W - 2L
1,496 SR
Queue Stats
17W - 31L
1,351 Elo+
Party 1
Zeus
Zeus
gaborss
Zeus
Level 86
God Stats
1W - 0L
1,746 SR
Queue Stats
61W - 93L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hydolf
Discordia
14
1 / 5 / 4
9,140
653
9,838
10,020
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
15
3 / 3 / 3
9,661
690
10,472
16,077
15,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Viproan
Nemesis
13
2 / 5 / 3
9,879
706
5,438
16,580
13,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 6
10,648
761
11,877
11,228
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
Necirt
Atlas
16
1 / 0 / 11
10,758
768
7,659
12,668
15,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
gaborss
Zeus
17
7 / 4 / 6
11,389
814
13,253
10,116
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
13
13
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
Discordia
Hydolf
Discordia
1
5
4
0.6
L
Nike
3
3
3
1.5
W
Atlas
Necirt
Atlas
1
0
11
6.5
L
Nemesis
Viproan
Nemesis
2
5
3
0.7
W
Zeus
gaborss
Zeus
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,748
Damage
32,789
42,677
Taken
34,012
33,156
Mitigated
24,764
6,082
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,877
7,147
0
2,613
11,228
4,804
2,291
4,293
6,526
0
56,046
L
Discordia
Hydolf
Discordia
9,838
1,119
0
500
10,020
4,462
578
6,610
3,410
38,127
0
L
Nike
10,472
875
0
1,415
16,077
15,470
585
6,987
9,090
6,197
32,419
W
Atlas
Necirt
Atlas
7,659
3,372
693
4,049
12,668
15,294
232
5,448
6,826
22,257
0
L
Nemesis
Viproan
Nemesis
5,438
2,420
1,587
2,580
16,580
13,224
403
7,446
9,134
0
29,741
W
Zeus
gaborss
Zeus
13,253
1,839
0
1,109
10,116
4,666
822
2,567
7,279
51,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,680
Gold Earned
32,795
156
Minions Killed
183
0
Camps Cleared
0
739,545
Distance Traveled
756,869
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,648
761
73
5
0
246,240
2
L
Discordia
9,140
653
51
4
0
226,221
0
L
Nike
9,661
690
65
5
0
270,525
0
W
Atlas
10,758
768
27
2
0
274,348
1
L
Nemesis
9,879
706
40
3
0
242,799
4
W
Zeus
11,389
814
83
6
0
236,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role