Player Matchup

Bacchus
Bacchus
BlackStarFalls
Bacchus
Level 6
God Stats
14W - 2L
1,833 SR
Queue Stats
19W - 8L
1,526 Elo+
Party 2
Janus
Janus
DyslexicPigeon_
Janus
Level 151
God Stats
16W - 17L
1,694 SR
Queue Stats
67W - 59L
1,637 Elo+
Party 2
Cabrakan
Cabrakan
IssaDeadbeat
Cabrakan
Level 17
God Stats
6W - 0L
1,944 SR
Queue Stats
9W - 10L
1,534 Elo+
Party 2
Thor
Thor
WeeWeeingkiller
Thor
Level 150
God Stats
26W - 16L
1,717 SR
Queue Stats
173W - 160L
1,664 Elo+
Party 2
Cupid
Cupid
xPOiS0NN-
Cupid
Level 145
God Stats
8W - 2L
1,714 SR
Queue Stats
150W - 145L
1,553 Elo+
Party 2
Team Averages
Level 94
1,780 SR
1,583 Elo+

VS

Team Averages
Level 67
1,484 SR
1,393 Elo+
Baron Samedi
Baron Samedi
AirCarmony
Baron Samedi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 94L
1,461 Elo+
Party 3
He Bo
He Bo
CantFindMyPulse
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 102L
1,503 Elo+
Party 3
Sol
Sol
Racin Jason 60
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,271 Elo+
Party 1
Kukulkan
Kukulkan
SauceMaster45
Kukulkan
Level 43
God Stats
3W - 7L
1,421 SR
Queue Stats
5W - 13L
1,264 Elo+
Party 1
Nox
Nox
deckfrt
Nox
Level 121
God Stats
0W - 5L
1,500 SR
Queue Stats
345W - 348L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 6
7,524
579
3,106
6,221
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
3 / 1 / 8
7,727
594
8,234
5,079
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
IssaDeadbeat
Cabrakan
13
2 / 0 / 1
7,886
607
2,653
8,027
5,350
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
9 / 2 / 6
8,115
624
10,741
9,888
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
xPOiS0NN-
Cupid
12
5 / 0 / 2
7,456
574
7,127
6,636
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AirCarmony
Baron Samedi
10
0 / 3 / 0
6,244
480
4,369
8,465
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
0 / 5 / 2
6,564
505
4,260
11,433
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 5 / 0
6,156
474
2,793
8,356
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
SauceMaster45
Kukulkan
10
0 / 5 / 0
6,136
472
2,723
7,311
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nox
9
1 / 4 / 0
6,413
493
623
7,906
3,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
22
Kills
2
3
Deaths
22
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AirCarmony
Baron Samedi
0
3
0
0
W
3
0
6
6
L
0
5
2
0.2
W
3
1
8
7
W
Cabrakan
IssaDeadbeat
Cabrakan
2
0
1
2.5
L
1
5
0
0.2
L
Kukulkan
SauceMaster45
Kukulkan
0
5
0
0
W
9
2
6
6
L
Nox
1
4
0
0.25
W
Cupid
xPOiS0NN-
Cupid
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,861
Damage
14,768
35,851
Taken
43,471
20,655
Mitigated
15,390
14,510
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AirCarmony
Baron Samedi
4,369
734
73
2,543
8,465
3,592
351
3,045
5,420
41,069
0
W
3,106
354
0
1,453
6,221
6,571
145
2,064
4,157
15,464
1,900
L
4,260
238
0
3,687
11,433
3,021
0
2,031
9,402
40,554
1,430
W
8,234
331
0
1,171
5,079
1,804
777
1,353
3,726
52,885
0
W
Cabrakan
IssaDeadbeat
Cabrakan
2,653
355
0
3,973
8,027
5,350
0
4,084
3,943
54,309
0
L
2,793
1,270
0
855
8,356
2,756
729
2,689
5,667
18,294
3,485
L
Kukulkan
SauceMaster45
Kukulkan
2,723
230
0
250
7,311
2,559
225
2,911
4,400
36,480
0
W
10,741
2,549
0
3,200
9,888
4,346
0
4,359
5,529
0
46,331
L
Nox
623
30
7
1,249
7,906
3,462
0
3,191
4,715
25,865
0
W
Cupid
xPOiS0NN-
Cupid
7,127
4,594
263
4,450
6,636
2,584
383
2,370
4,266
0
54,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,708
Gold Earned
31,513
423
Minions Killed
305
0
Camps Cleared
0
1,269,270
Distance Traveled
1,157,211
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,244
480
70
5
0
218,910
2
W
Bacchus
7,524
579
24
2
0
293,870
1
L
He Bo
6,564
505
83
6
0
239,414
1
W
Janus
7,727
594
99
8
0
279,063
4
W
Cabrakan
7,886
607
132
10
0
211,926
0
L
Sol
6,156
474
35
3
0
236,647
0
L
Kukulkan
6,136
472
72
6
0
241,782
2
W
Thor
8,115
624
66
5
0
258,141
4
L
Nox
6,413
493
45
3
0
220,458
0
W
Cupid
7,456
574
102
8
0
226,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role