Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
daltonicos
Gilgamesh
Level 88
God Stats
2W - 6L
1,553 SR
Queue Stats
308W - 318L
1,479 Elo+
Solo
Hel
Hel
minduin84
Hel
Level 160
God Stats
1W - 4L
1,330 SR
Queue Stats
370W - 390L
1,459 Elo+
Solo
Nemesis
Nemesis
ygorfaria1001
Nemesis
Level 68
God Stats
3W - 6L
1,279 SR
Queue Stats
228W - 262L
1,448 Elo+
Solo
Team Averages
Level 118
1,432 SR
1,477 Elo+

VS

Team Averages
Level 53
1,500 SR
1,347 Elo+
Cerberus
Cerberus
Cheeseguy193
Cerberus
Level 158
God Stats
2W - 1L
1,705 SR
Queue Stats
54W - 56L
1,462 Elo+
Party 1
Hercules
Hercules
JGUIMARAESJR
Hercules
Level 75
God Stats
22W - 19L
1,527 SR
Queue Stats
174W - 194L
1,412 Elo+
Solo
Skadi
Skadi
kritos_Cv
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,280 Elo+
Party 1
Ne Zha
Ne Zha
lote_bebivel
Ne Zha
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 4L
1,280 Elo+
Party 1
Yu Huang
Yu Huang
pera_eu_farma
Yu Huang
Level 20
God Stats
1W - 1L
1,268 SR
Queue Stats
2W - 4L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
3 / 4 / 2
9,352
492
10,300
14,550
5,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
 
Artio
10
0 / 7 / 6
6,795
358
5,596
22,176
19,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
daltonicos
Gilgamesh
14
1 / 2 / 1
8,768
461
10,233
16,694
17,766
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 4 / 4
9,023
475
8,325
15,036
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
13
3 / 8 / 1
8,266
435
7,838
21,073
8,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cheeseguy193
Cerberus
15
3 / 0 / 12
9,905
521
10,089
15,984
17,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
JGUIMARAESJR
Hercules
17
2 / 1 / 2
10,378
546
8,582
16,843
18,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
kritos_Cv
Skadi
16
7 / 2 / 8
10,457
550
20,250
12,070
5,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
16
8 / 0 / 7
10,250
539
15,166
17,517
8,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
pera_eu_farma
Yu Huang
15
5 / 4 / 5
9,519
501
11,980
11,038
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
7
Kills
25
25
Deaths
7
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
4
2
1
L
Artio
 
Artio
0
7
6
0.43
W
Cerberus
Cheeseguy193
Cerberus
3
0
12
9
W
Hercules
JGUIMARAESJR
Hercules
2
1
2
3
L
Gilgamesh
daltonicos
Gilgamesh
1
2
1
0.75
W
Skadi
kritos_Cv
Skadi
7
2
8
5.5
W
Ne Zha
8
0
7
11.5
L
0
4
4
0.5
W
Yu Huang
pera_eu_farma
Yu Huang
5
4
5
1.88
L
Nemesis
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,292
Damage
66,067
89,529
Taken
73,452
56,504
Mitigated
54,928
23,986
Healing
25,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
10,300
5,853
0
3,591
14,550
5,808
318
3,686
10,864
0
68,549
L
Artio
 
Artio
5,596
1,130
224
2,420
22,176
19,283
0
6,359
15,817
15,252
1,802
W
Cerberus
Cheeseguy193
Cerberus
10,089
1,088
0
3,600
15,984
17,587
0
2,880
12,829
42,347
7,666
W
Hercules
JGUIMARAESJR
Hercules
8,582
3,895
0
8,457
16,843
18,383
1,103
642
16,201
0
78,068
L
Gilgamesh
daltonicos
Gilgamesh
10,233
2,871
0
3,268
16,694
17,766
0
2,432
14,262
7,564
59,664
W
Skadi
kritos_Cv
Skadi
20,250
8,908
0
687
12,070
5,412
1,888
2,911
9,159
0
86,467
W
Ne Zha
15,166
3,886
0
9,504
17,517
8,352
601
2,581
14,936
0
81,401
L
8,325
715
2,247
7,657
15,036
5,647
1,110
5,402
9,634
75,868
0
W
Yu Huang
pera_eu_farma
Yu Huang
11,980
1,496
289
2,616
11,038
5,194
184
5,913
5,125
63,913
0
L
Nemesis
7,838
3,095
0
4,579
21,073
8,000
0
3,082
17,991
32
47,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,204
Gold Earned
50,509
455
Minions Killed
545
0
Camps Cleared
0
1,759,608
Distance Traveled
1,869,508
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,352
492
96
5
0
324,482
3
L
Artio
6,795
358
27
1
0
347,015
3
W
Cerberus
9,905
521
81
4
0
400,445
8
W
Hercules
10,378
546
145
8
0
327,593
6
L
Gilgamesh
8,768
461
118
6
0
385,363
3
W
Skadi
10,457
550
108
6
0
383,107
1
W
Ne Zha
10,250
539
111
6
0
416,719
2
L
Hel
9,023
475
137
7
0
358,239
6
W
Yu Huang
9,519
501
100
5
0
341,644
1
L
Nemesis
8,266
435
77
4
0
344,509
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role