Player Matchup

Artemis
Artemis
ElpollogamerxD
Artemis
Level 69
God Stats
23W - 11L
1,678 SR
Queue Stats
143W - 175L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
KungFury69
Baron Samedi
Level 143
God Stats
33W - 21L
1,671 SR
Queue Stats
940W - 854L
1,567 Elo+
Party 1
Lancelot
Lancelot
TexasRyan
Lancelot
Level 95
God Stats
1W - 0L
1,371 SR
Queue Stats
4W - 3L
1,498 Elo+
Party 2
Bacchus
Bacchus
conwayconman
Bacchus
Level 19
God Stats
6W - 4L
1,533 SR
Queue Stats
41W - 49L
1,531 Elo+
Party 1
Chaac
Chaac
ohsighful
Chaac
Level 86
God Stats
1W - 0L
1,426 SR
Queue Stats
7W - 5L
1,605 Elo+
Party 2
Team Averages
Level 82
1,536 SR
1,523 Elo+

VS

Team Averages
Level 82
1,458 SR
1,478 Elo+
Vamana
Vamana
FNCKaise
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,561 Elo+
Solo
Danzaburou
Danzaburou
Pittsi
Danzaburou
Level 42
God Stats
7W - 6L
1,520 SR
Queue Stats
97W - 104L
1,526 Elo+
Solo
Ymir
Ymir
ToasTeD4209268
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 65L
1,407 Elo+
Solo
Ao Kuang
Ao Kuang
assassin nopal
Ao Kuang
Level 160
God Stats
43W - 54L
1,452 SR
Queue Stats
801W - 923L
1,404 Elo+
Solo
Pele
Pele
Áaron
Pele
Level 153
God Stats
0W - 2L
1,315 SR
Queue Stats
145W - 158L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 12
9,785
699
10,539
11,283
5,631
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
KungFury69
Baron Samedi
19
7 / 0 / 8
11,270
805
24,929
10,128
6,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
TexasRyan
Lancelot
18
7 / 5 / 9
10,782
770
14,847
18,530
9,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
conwayconman
Bacchus
18
4 / 0 / 15
11,339
810
11,456
15,478
24,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
ohsighful
Chaac
17
3 / 4 / 9
10,449
746
14,414
19,637
19,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FNCKaise
Vamana
15
0 / 4 / 8
9,590
685
7,477
17,505
14,469
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Pittsi
Danzaburou
17
3 / 5 / 7
10,385
742
18,440
18,950
9,888
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 8
9,949
711
6,790
19,376
24,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
16
3 / 5 / 4
10,150
725
9,178
17,551
8,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
Áaron
Pele
18
4 / 3 / 5
10,563
755
18,788
16,029
7,733
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
43
22
Kills
11
12
Deaths
22
53
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
L
Vamana
FNCKaise
Vamana
0
4
8
1
W
Baron Samedi
KungFury69
Baron Samedi
7
0
8
11
L
Danzaburou
Pittsi
Danzaburou
3
5
7
1.3
W
Lancelot
TexasRyan
Lancelot
7
5
9
2.3
L
1
5
8
1
L
Ao Kuang
3
5
4
1
W
Bacchus
conwayconman
Bacchus
4
0
15
11.5
W
Chaac
ohsighful
Chaac
3
4
9
1.88
L
Pele
Áaron
Pele
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,185
Damage
60,673
75,056
Taken
89,411
65,704
Mitigated
65,766
26,284
Healing
24,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,539
3,403
0
1,869
11,283
5,631
1,842
2,835
8,448
0
35,782
L
Vamana
FNCKaise
Vamana
7,477
3,975
1,471
3,946
17,505
14,469
306
8,591
8,914
0
20,220
W
Baron Samedi
KungFury69
Baron Samedi
24,929
1,699
5,190
6,358
10,128
6,265
732
1,493
8,635
62,785
0
L
Danzaburou
Pittsi
Danzaburou
18,440
9,214
0
5,020
18,950
9,888
0
6,952
11,998
0
45,644
W
Lancelot
TexasRyan
Lancelot
14,847
3,364
0
3,862
18,530
9,847
0
3,278
15,252
0
31,889
L
6,790
1,678
0
1,694
19,376
24,689
0
8,223
11,085
20,961
0
L
Ao Kuang
9,178
2,439
1,070
4,832
17,551
8,987
0
6,710
10,841
32,984
0
W
Bacchus
conwayconman
Bacchus
11,456
1,211
0
3,296
15,478
24,379
0
3,773
11,705
27,566
0
W
Chaac
ohsighful
Chaac
14,414
3,983
0
5,709
19,637
19,582
0
4,589
15,048
0
50,461
L
Pele
Áaron
Pele
18,788
3,319
0
6,331
16,029
7,733
0
5,841
10,188
0
51,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,625
Gold Earned
50,637
286
Minions Killed
257
0
Camps Cleared
0
1,527,059
Distance Traveled
1,359,889
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,785
699
47
3
0
262,006
0
L
Vamana
9,590
685
29
2
0
275,196
0
W
Baron Samedi
11,270
805
83
6
0
286,016
4
L
Danzaburou
10,385
742
70
5
0
258,855
1
W
Lancelot
10,782
770
37
3
0
337,377
0
L
Ymir
9,949
711
25
2
0
238,208
1
L
Ao Kuang
10,150
725
44
3
0
289,047
3
W
Bacchus
11,339
810
36
3
0
328,885
0
W
Chaac
10,449
746
83
6
0
312,775
0
L
Pele
10,563
755
89
6
0
298,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role