Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
CaptainRally
Anhur
Level 160
God Stats
17W - 4L
1,796 SR
Queue Stats
539W - 164L
1,853 Elo+
Party 1
Terra
Terra
Chamanikus
Terra
Level 129
God Stats
3W - 0L
1,794 SR
Queue Stats
58W - 35L
1,670 Elo+
Party 1
Team Averages
Level 150
1,697 SR
1,674 Elo+

VS

Team Averages
Level 89
1,487 SR
1,583 Elo+
Baron Samedi
Baron Samedi
Bowiet
Baron Samedi
Level 32
God Stats
2W - 4L
1,167 SR
Queue Stats
9W - 15L
1,455 Elo+
Solo
Nox
Nox
JavierMF_96
Nox
Level 89
God Stats
15W - 13L
1,678 SR
Queue Stats
269W - 324L
1,566 Elo+
Solo
Anhur
Anhur
S4mU3I
Anhur
Level 147
God Stats
4W - 3L
1,616 SR
Queue Stats
63W - 44L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 2 / 6
8,377
838
6,643
7,871
3,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 0 / 5
8,804
880
6,422
6,008
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
13
0 / 0 / 10
8,028
803
2,485
7,885
9,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bowiet
Baron Samedi
12
1 / 4 / 0
7,092
709
3,310
5,445
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 5 / 1
6,390
639
1,387
6,724
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
S4mU3I
Anhur
12
1 / 2 / 1
7,035
704
4,937
5,119
1,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
11
Kills
2
2
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
6
4
L
Baron Samedi
Bowiet
Baron Samedi
1
4
0
0.25
W
6
0
5
8.5
W
Terra
0
0
10
5
L
0
5
1
0.1
L
Anhur
S4mU3I
Anhur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,550
Damage
9,634
21,764
Taken
17,288
15,877
Mitigated
4,530
10,230
Healing
1,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,643
348
0
4,294
7,871
3,969
230
2,194
5,677
40,680
0
L
Baron Samedi
Bowiet
Baron Samedi
3,310
375
219
509
5,445
1,496
0
3,071
2,374
17,943
0
W
6,422
2,258
0
1,833
6,008
2,773
2,521
716
5,292
0
40,435
W
Terra
2,485
467
138
3,965
7,885
9,135
0
1,799
6,086
13,697
0
L
1,387
161
0
176
6,724
1,740
0
3,272
3,452
14,864
0
L
Anhur
S4mU3I
Anhur
4,937
2,754
0
1,067
5,119
1,294
0
2,789
2,330
0
30,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,209
Gold Earned
20,517
144
Minions Killed
124
0
Camps Cleared
0
564,943
Distance Traveled
489,777
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,377
838
64
6
0
154,096
3
L
Baron Samedi
7,092
709
31
3
0
167,425
3
W
Anhur
8,804
880
60
6
0
188,423
1
W
Terra
8,028
803
20
2
0
222,424
3
L
Nox
6,390
639
29
3
0
154,900
2
L
Anhur
7,035
704
64
6
0
167,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role