Player Matchup

Athena
Athena
 
Athena
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
BUSH-_-HOG420
Hera
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 47L
1,293 Elo+
Solo
Da Ji
Da Ji
Nealio18
Da Ji
Level 146
God Stats
1W - 2L
1,261 SR
Queue Stats
223W - 244L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
闇1ーAg
Tsukuyomi
Level 62
God Stats
1W - 6L
1,329 SR
Queue Stats
343W - 397L
1,430 Elo+
Solo
Team Averages
Level 95
1,418 SR
1,426 Elo+

VS

Team Averages
Level 124
1,542 SR
1,379 Elo+
Gilgamesh
Gilgamesh
Escudero_Joe
Gilgamesh
Level 160
God Stats
3W - 0L
1,593 SR
Queue Stats
37W - 46L
1,403 Elo+
Solo
Neith
Neith
Gorogoroth35
Neith
Level 135
God Stats
1W - 0L
1,311 SR
Queue Stats
31W - 39L
1,356 Elo+
Solo
Cerberus
Cerberus
Legend of Rebel
Cerberus
Level 144
God Stats
5W - 4L
1,639 SR
Queue Stats
477W - 515L
1,386 Elo+
Solo
Anhur
Anhur
iamkingkiko
Anhur
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 21L
1,377 Elo+
Party 1
Chiron
Chiron
strangekreatures
Chiron
Level 112
God Stats
11W - 4L
1,666 SR
Queue Stats
199W - 276L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
3 / 4 / 8
9,791
753
11,065
28,047
25,187
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
 
Odin
15
0 / 5 / 11
8,246
634
5,947
22,920
12,831
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 7 / 4
7,618
586
9,574
10,332
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Nealio18
Da Ji
17
9 / 8 / 2
10,647
819
19,015
15,228
7,909
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
闇1ーAg
Tsukuyomi
14
0 / 6 / 7
7,784
599
17,292
15,558
7,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Escudero_Joe
Gilgamesh
18
3 / 2 / 16
10,469
805
19,306
25,206
18,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 5 / 13
9,406
724
14,555
10,646
4,643
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
18
6 / 4 / 14
10,867
836
10,068
29,907
29,890
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 3 / 18
9,798
754
8,661
12,457
5,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

19
15 / 1 / 11
11,625
894
24,973
12,035
6,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
102
13
Kills
30
30
Deaths
15
32
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
4
8
1.75
L
Odin
 
Odin
0
5
11
1.1
L
1
7
4
0.43
W
Gilgamesh
Escudero_Joe
Gilgamesh
3
2
16
5.5
W
2
5
13
1.7
W
Cerberus
6
4
14
3.25
L
Da Ji
Nealio18
Da Ji
9
8
2
1.25
W
4
3
18
4.33
W
15
1
11
20.5
L
Tsukuyomi
闇1ーAg
Tsukuyomi
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,893
Damage
77,563
92,085
Taken
90,251
57,129
Mitigated
64,653
27,155
Healing
39,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
11,065
2,416
623
10,069
28,047
25,187
576
3,222
24,825
18,488
0
L
Odin
 
Odin
5,947
2,426
1,558
7,142
22,920
12,831
924
2,500
20,420
147
11,028
L
9,574
3,732
221
1,151
10,332
3,400
136
1,247
9,085
15,986
0
W
Gilgamesh
Escudero_Joe
Gilgamesh
19,306
2,392
900
8,686
25,206
18,165
264
4,561
20,645
370
35,389
W
14,555
7,176
1,560
2,220
10,646
4,643
1,506
3,755
6,891
0
22,108
W
Cerberus
10,068
1,264
601
11,365
29,907
29,890
843
6,037
23,870
32,778
0
L
Da Ji
Nealio18
Da Ji
19,015
5,249
947
1,659
15,228
7,909
231
2,455
12,773
0
26,871
W
8,661
4,269
2,332
4,297
12,457
5,613
1,838
2,573
9,884
0
14,097
W
24,973
7,911
3,105
3,946
12,035
6,342
3,497
3,818
8,217
40
46,190
L
Tsukuyomi
闇1ーAg
Tsukuyomi
17,292
1,774
641
3,144
15,558
7,802
0
1,054
14,504
0
33,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,086
Gold Earned
52,165
92
Minions Killed
154
0
Camps Cleared
0
968,923
Distance Traveled
1,122,465
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,791
753
15
1
0
244,909
0
L
Odin
8,246
634
6
0
0
244,010
0
L
Hera
7,618
586
19
1
0
98,412
0
W
Gilgamesh
10,469
805
28
2
0
261,169
1
W
Neith
9,406
724
15
1
0
168,526
0
W
Cerberus
10,867
836
62
5
0
211,594
0
L
Da Ji
10,647
819
21
2
0
178,481
0
W
Anhur
9,798
754
14
1
0
245,954
0
W
Chiron
11,625
894
35
3
0
235,222
0
L
Tsukuyomi
7,784
599
31
2
0
203,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role