Player Matchup

Cerberus
Cerberus
Alinaxi
Cerberus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,338 Elo+
Party 2
Charybdis
Charybdis
VVebzie
Charybdis
Level 100
God Stats
6W - 4L
1,792 SR
Queue Stats
246W - 168L
1,531 Elo+
Party 2
Sol
Sol
Valoury
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,263 Elo+
Party 2
Team Averages
Level 51
1,597 SR
1,377 Elo+

VS

Team Averages
Level 61
1,583 SR
1,374 Elo+
Hercules
Hercules
AbyssWalker396
Hercules
Level 34
God Stats
3W - 2L
1,722 SR
Queue Stats
50W - 50L
1,384 Elo+
Party 1
Baron Samedi
Baron Samedi
Artis Epic
Baron Samedi
Level 120
God Stats
249W - 222L
1,526 SR
Queue Stats
450W - 490L
1,406 Elo+
Solo
Artemis
Artemis
Goyshn
Artemis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 27L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alinaxi
Cerberus
12
0 / 8 / 0
8,171
584
7,121
28,141
31,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
VVebzie
Charybdis
13
0 / 3 / 0
8,288
592
13,281
13,654
6,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
13
0 / 6 / 0
8,226
588
8,209
13,385
7,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
5 / 0 / 12
11,476
820
12,695
21,844
25,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Artis Epic
Baron Samedi
17
7 / 0 / 10
11,137
796
16,633
7,578
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Goyshn
Artemis
15
5 / 0 / 11
10,389
742
18,253
11,369
5,264
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
50
0
Kills
17
17
Deaths
0
0
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hercules
5
0
12
11
L
Cerberus
Alinaxi
Cerberus
0
8
0
0
W
Baron Samedi
Artis Epic
Baron Samedi
7
0
10
12
W
Artemis
Goyshn
Artemis
5
0
11
10.5
L
Charybdis
VVebzie
Charybdis
0
3
0
0
L
Sol
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,611
Damage
47,581
55,180
Taken
40,791
45,457
Mitigated
35,193
12,590
Healing
24,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
12,695
3,951
0
11,308
21,844
25,425
647
6,913
14,931
0
21,401
L
Cerberus
Alinaxi
Cerberus
7,121
793
456
6,968
28,141
31,797
0
7,827
20,314
20,259
0
W
Baron Samedi
Artis Epic
Baron Samedi
16,633
1,363
4,446
5,129
7,578
4,504
611
1,810
5,768
61,205
0
W
Artemis
Goyshn
Artemis
18,253
11,673
0
3,727
11,369
5,264
1,474
5,643
5,726
0
35,652
L
Charybdis
VVebzie
Charybdis
13,281
5,835
0
2,765
13,654
6,396
0
5,371
8,283
0
37,829
L
Sol
8,209
3,713
0
2,401
13,385
7,264
0
3,507
9,878
25,378
5,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,685
Gold Earned
33,002
117
Minions Killed
142
0
Camps Cleared
0
635,586
Distance Traveled
775,221
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,476
820
14
1
0
275,230
3
L
Cerberus
8,171
584
24
2
0
226,939
2
W
Baron Samedi
11,137
796
101
7
0
257,893
1
W
Artemis
10,389
742
27
2
0
242,098
0
L
Charybdis
8,288
592
49
4
0
205,898
0
L
Sol
8,226
588
44
3
0
202,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role