Player Matchup

Thanatos
Thanatos
JUBORRIS
Thanatos
Level 121
God Stats
10W - 14L
1,459 SR
Queue Stats
136W - 139L
1,556 Elo+
Solo
Danzaburou
Danzaburou
MADERAXIV
Danzaburou
Level 155
God Stats
45W - 51L
1,554 SR
Queue Stats
230W - 239L
1,530 Elo+
Party 1
Chaac
Chaac
kevin_angelo20
Chaac
Level 90
God Stats
71W - 75L
1,509 SR
Queue Stats
393W - 390L
1,464 Elo+
Solo
Cabrakan
Cabrakan
lIBruticusIl
Cabrakan
Level 78
God Stats
3W - 6L
1,513 SR
Queue Stats
150W - 157L
1,565 Elo+
Party 1
Ra
Ra
trapstract
Ra
Level 155
God Stats
3W - 4L
1,577 SR
Queue Stats
66W - 53L
1,545 Elo+
Party 1
Team Averages
Level 120
1,522 SR
1,532 Elo+

VS

Team Averages
Level 89
1,431 SR
1,479 Elo+
Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
FrinZyXKillz
Erlang Shen
Level 41
God Stats
2W - 0L
1,254 SR
Queue Stats
16W - 4L
1,604 Elo+
Party 3
Zeus
Zeus
MikkelAmdi17
Zeus
Level 27
God Stats
3W - 4L
1,437 SR
Queue Stats
28W - 23L
1,463 Elo+
Party 2
Skadi
Skadi
Schwencke10
Skadi
Level 102
God Stats
13W - 7L
1,548 SR
Queue Stats
36W - 28L
1,466 Elo+
Party 2
Chang'e
Chang'e
SkillZzTheQueen
Chang'e
Level 124
God Stats
14W - 13L
1,413 SR
Queue Stats
111W - 97L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JUBORRIS
Thanatos
11
1 / 5 / 1
6,765
423
3,550
11,692
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
MADERAXIV
Danzaburou
14
2 / 1 / 3
8,067
504
8,963
10,312
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 4 / 0
7,333
458
7,189
17,498
10,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cabrakan
lIBruticusIl
Cabrakan
11
2 / 1 / 2
7,257
454
5,913
13,644
13,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 0 / 1
8,445
528
3,689
5,634
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 0 / 3
8,328
521
7,772
10,303
7,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
FrinZyXKillz
Erlang Shen
16
5 / 0 / 1
9,923
620
12,264
14,071
10,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 2 / 0
8,631
539
6,905
5,846
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 3 / 2
7,637
477
6,796
12,364
4,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

13
0 / 2 / 4
7,021
439
4,673
8,003
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
7
Kills
11
11
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
3
4.5
W
Erlang Shen
FrinZyXKillz
Erlang Shen
5
0
1
5.5
L
Thanatos
JUBORRIS
Thanatos
1
5
1
0.3
L
Danzaburou
MADERAXIV
Danzaburou
2
1
3
3.5
W
2
2
0
1
W
1
3
2
0.67
W
0
2
4
1
L
1
4
0
0.25
L
Cabrakan
lIBruticusIl
Cabrakan
2
1
2
3
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,304
Damage
38,410
58,780
Taken
50,587
36,528
Mitigated
27,051
28,790
Healing
23,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,772
2,336
0
4,646
10,303
7,177
0
2,759
7,396
0
72,900
W
Erlang Shen
FrinZyXKillz
Erlang Shen
12,264
7,117
0
9,980
14,071
10,777
156
300
13,771
0
75,677
L
Thanatos
JUBORRIS
Thanatos
3,550
664
0
7,786
11,692
5,468
46
1,481
10,160
0
45,373
L
Danzaburou
MADERAXIV
Danzaburou
8,963
3,472
0
4,983
10,312
4,164
780
889
9,345
0
78,130
W
6,905
152
0
902
5,846
2,237
780
906
4,880
73,700
0
W
6,796
2,710
0
910
12,364
4,196
900
2,698
9,652
0
57,302
W
4,673
369
3,314
3,503
8,003
2,664
370
2,210
5,793
29,321
0
L
7,189
2,816
0
6,916
17,498
10,957
0
2,595
14,881
0
52,103
L
Cabrakan
lIBruticusIl
Cabrakan
5,913
1,102
0
4,909
13,644
13,291
27
4,047
9,253
19,253
3,608
L
3,689
461
1,222
2,974
5,634
2,648
0
2,071
3,563
76,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,867
Gold Earned
41,540
489
Minions Killed
530
0
Camps Cleared
0
1,582,159
Distance Traveled
1,591,708
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,328
521
103
6
0
381,556
4
W
Erlang Shen
9,923
620
132
8
0
328,376
7
L
Thanatos
6,765
423
69
4
0
350,387
5
L
Danzaburou
8,067
504
121
8
0
283,838
1
W
Zeus
8,631
539
142
9
0
293,287
7
W
Skadi
7,637
477
91
6
0
280,913
3
W
Chang'e
7,021
439
62
4
0
307,576
3
L
Chaac
7,333
458
93
6
0
298,702
5
L
Cabrakan
7,257
454
39
2
0
307,549
5
L
Ra
8,445
528
167
10
0
341,683
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role