Player Matchup

Jing Wei
Jing Wei
Bronze II
 
Jing Wei
Bronze II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver III
DarKSouLGoD8
Loki
Silver III
Level 82
God Stats
1W - 6L
1,664 SR
Queue Stats
18W - 35L
1,233 MMR
Solo
Bacchus
Bacchus
Silver V
Heldenflausch
Bacchus
Silver V
Level 155
God Stats
7W - 1L
1,766 SR
Queue Stats
296W - 301L
460 MMR
Solo
Camazotz
Camazotz
Silver I
kapachao
Camazotz
Silver I
Level 104
God Stats
20W - 7L
1,776 SR
Queue Stats
117W - 116L
1,224 MMR
Solo
Discordia
Discordia
Silver I
v王猩猩v
Discordia
Silver I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 271L
1,248 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,641 SR
1,133 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,533 SR
899 MMR
Skadi
Skadi
Bronze I
Buksa
Skadi
Bronze I
Level 67
God Stats
25W - 23L
1,502 SR
Queue Stats
118W - 143L
447 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Kilstraker
Nu Wa
Gold IV
Level 142
God Stats
31W - 20L
1,645 SR
Queue Stats
137W - 133L
1,385 MMR
Party 1
Lancelot
Lancelot
Silver I
Reydend
Lancelot
Silver I
Level 65
God Stats
3W - 3L
1,612 SR
Queue Stats
100W - 105L
1,228 MMR
Party 1
Athena
Athena
Silver IV
TERREMOTOCANARIO
Athena
Silver IV
Level 67
God Stats
7W - 11L
1,371 SR
Queue Stats
65W - 90L
757 MMR
Solo
Achilles
Achilles
Bronze II
eilay444
Achilles
Bronze II
Level 108
God Stats
3W - 5L
1,534 SR
Queue Stats
35W - 54L
679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 1 / 5
9,965
586
11,731
16,961
6,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 5 / 7
9,466
557
7,650
14,938
5,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
13
4 / 5 / 8
9,057
533
7,353
17,358
18,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
kapachao
Camazotz
16
3 / 0 / 5
10,354
609
13,851
19,947
10,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
v王猩猩v
Discordia
17
6 / 3 / 5
10,769
633
11,225
8,859
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TyrGebIzanamiCernunnos

VS

Bans
HadesYu HuangCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Buksa
Skadi
15
2 / 4 / 2
9,360
551
13,636
14,028
4,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
15
4 / 4 / 1
9,196
541
6,048
11,881
5,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Reydend
Lancelot
15
5 / 4 / 4
9,221
542
10,037
13,104
6,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 3
8,433
496
5,115
17,712
19,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
eilay444
Achilles
12
1 / 3 / 1
7,440
438
11,950
14,690
8,181
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
20
Kills
14
14
Deaths
20
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
1
5
4.5
L
Skadi
Buksa
Skadi
2
4
2
0.75
W
5
5
7
1.7
W
Bacchus
4
5
8
1.6
L
Nu Wa
4
4
1
1.13
L
Lancelot
Reydend
Lancelot
5
4
4
1.75
L
2
5
3
0.7
L
Achilles
eilay444
Achilles
1
3
1
0.5
W
Camazotz
kapachao
Camazotz
3
0
5
5.5
W
Discordia
v王猩猩v
Discordia
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,810
Damage
46,786
78,063
Taken
71,415
43,913
Mitigated
44,697
32,237
Healing
9,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
11,731
7,799
0
9,702
16,961
6,969
514
1,576
15,385
0
94,596
L
Skadi
Buksa
Skadi
13,636
5,242
0
1,378
14,028
4,922
1,668
2,111
11,917
0
80,043
W
7,650
1,297
0
4,106
14,938
5,724
0
1,948
12,990
0
51,259
W
Bacchus
7,353
946
690
2,851
17,358
18,350
0
2,933
14,425
25,765
1,923
L
Nu Wa
6,048
2,046
84
1,419
11,881
5,886
1,008
6,576
5,253
73,788
0
L
Lancelot
Reydend
Lancelot
10,037
3,252
0
3,388
13,104
6,530
0
3,567
9,370
0
66,368
L
5,115
1,361
0
2,250
17,712
19,178
0
4,296
13,128
23,411
1,827
L
Achilles
eilay444
Achilles
11,950
2,548
0
983
14,690
8,181
428
1,643
12,053
0
49,331
W
Camazotz
kapachao
Camazotz
13,851
3,384
0
13,393
19,947
10,038
0
2,313
17,634
0
80,282
W
Discordia
v王猩猩v
Discordia
11,225
987
0
1,495
8,859
2,832
1,112
2,843
6,016
85,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,611
Gold Earned
43,650
557
Minions Killed
457
0
Camps Cleared
0
1,713,136
Distance Traveled
1,652,194
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,965
586
147
9
0
317,030
1
L
Skadi
9,360
551
126
7
0
306,433
4
W
Loki
9,466
557
85
5
0
348,803
3
W
Bacchus
9,057
533
43
3
0
355,649
9
L
Nu Wa
9,196
541
119
7
0
307,170
1
L
Lancelot
9,221
542
112
7
0
366,217
2
L
Athena
8,433
496
32
2
0
332,732
2
L
Achilles
7,440
438
68
4
0
339,642
2
W
Camazotz
10,354
609
139
8
0
377,352
5
W
Discordia
10,769
633
143
8
0
314,302
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role