Player Matchup

Anubis
Anubis
AtomicaXGaming
Anubis
Level 68
God Stats
2W - 5L
1,425 SR
Queue Stats
160W - 150L
1,496 Elo+
Party 1
Artemis
Artemis
BloodChaotic
Artemis
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 13L
1,554 Elo+
Party 1
Thanatos
Thanatos
GripPOL
Thanatos
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 68L
1,241 Elo+
Solo
Athena
Athena
Thomasdeile974
Athena
Level 46
God Stats
1W - 3L
1,371 SR
Queue Stats
37W - 53L
1,331 Elo+
Solo
Shiva
Shiva
ailhan
Shiva
Level 59
God Stats
32W - 24L
1,436 SR
Queue Stats
188W - 213L
1,304 Elo+
Solo
Team Averages
Level 45
1,446 SR
1,385 Elo+

VS

Team Averages
Level 88
1,423 SR
1,414 Elo+
Sun Wukong
Sun Wukong
Fifty_y
Sun Wukong
Level 60
God Stats
5W - 2L
1,638 SR
Queue Stats
27W - 42L
1,404 Elo+
Solo
Pele
Pele
Okami_P
Pele
Level 45
God Stats
2W - 2L
1,462 SR
Queue Stats
130W - 88L
1,493 Elo+
Solo
Ra
Ra
SirRqkan
Ra
Level 82
God Stats
7W - 10L
1,431 SR
Queue Stats
63W - 98L
1,387 Elo+
Party 2
Sobek
Sobek
ii-ZoRo_oO
Sobek
Level 125
God Stats
6W - 8L
1,372 SR
Queue Stats
246W - 276L
1,381 Elo+
Party 2
Medusa
Medusa
marsalbazilou57
Medusa
Level 129
God Stats
2W - 0L
1,212 SR
Queue Stats
74W - 66L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
10,054
529
11,629
9,313
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
BloodChaotic
Artemis
14
2 / 2 / 3
8,572
451
10,533
10,203
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
GripPOL
Thanatos
13
0 / 4 / 3
8,479
446
4,190
13,510
6,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 2
7,455
392
2,659
9,464
6,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
ailhan
Shiva
13
0 / 4 / 2
8,306
437
7,305
13,973
5,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fifty_y
Sun Wukong
17
0 / 0 / 6
10,700
563
4,334
13,361
8,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
Okami_P
Pele
19
6 / 1 / 5
11,688
615
10,358
13,229
5,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 5 / 3
9,200
484
10,000
10,347
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
13
2 / 1 / 6
9,160
482
5,774
18,240
23,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 2 / 2
9,317
490
4,002
11,607
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
9
Kills
13
13
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
1
3
7.5
L
Artemis
BloodChaotic
Artemis
2
2
3
1.75
W
Sun Wukong
Fifty_y
Sun Wukong
0
0
6
3
L
Thanatos
GripPOL
Thanatos
0
4
3
0.38
W
Pele
Okami_P
Pele
6
1
5
8.5
W
4
5
3
1.1
L
1
2
2
1
L
Shiva
ailhan
Shiva
0
4
2
0.25
W
Sobek
2
1
6
5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,316
Damage
34,468
56,463
Taken
66,784
27,889
Mitigated
44,863
24,945
Healing
19,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,629
323
0
5,116
9,313
5,035
642
4,538
4,775
73,756
0
L
Artemis
BloodChaotic
Artemis
10,533
4,839
0
4,707
10,203
4,216
1,178
2,891
7,312
0
57,820
W
Sun Wukong
Fifty_y
Sun Wukong
4,334
1,218
0
5,066
13,361
8,342
3,227
526
12,835
0
80,345
L
Thanatos
GripPOL
Thanatos
4,190
720
0
10,438
13,510
6,640
0
3,059
10,451
0
59,720
W
Pele
Okami_P
Pele
10,358
2,342
0
897
13,229
5,955
0
1,436
11,793
0
129,188
W
10,000
427
1,304
1,623
10,347
3,638
0
5,830
4,517
56,059
0
L
2,659
712
0
2,325
9,464
6,238
394
2,816
6,648
31,628
3,762
L
Shiva
ailhan
Shiva
7,305
1,345
26
2,333
13,973
5,760
1,176
2,470
11,503
0
49,687
W
Sobek
5,774
393
0
6,043
18,240
23,059
0
3,744
14,496
28,834
0
W
4,002
1,437
280
3,809
11,607
3,869
188
2,698
8,909
0
68,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,866
Gold Earned
50,065
458
Minions Killed
569
0
Camps Cleared
0
1,768,572
Distance Traveled
1,824,615
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,054
529
126
7
0
362,125
11
L
Artemis
8,572
451
86
5
0
334,784
4
W
Sun Wukong
10,700
563
138
7
0
391,432
5
L
Thanatos
8,479
446
102
5
0
388,489
2
W
Pele
11,688
615
188
10
0
428,934
4
W
Ra
9,200
484
91
5
0
383,473
1
L
Athena
7,455
392
57
3
0
361,320
4
L
Shiva
8,306
437
87
5
0
321,854
1
W
Sobek
9,160
482
25
1
0
343,821
2
W
Medusa
9,317
490
127
7
0
276,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role