Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AndrewDemiurg
Bakasura
Level 153
God Stats
1W - 1L
1,294 SR
Queue Stats
619W - 740L
1,335 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gesuk
Morgan Le Fay
Level 160
God Stats
26W - 31L
1,337 SR
Queue Stats
66W - 84L
1,337 Elo+
Solo
Medusa
Medusa
pheonixkille
Medusa
Level 137
God Stats
6W - 7L
1,452 SR
Queue Stats
208W - 168L
1,506 Elo+
Solo
Nike
Nike
sdp673290370
Nike
Level 105
God Stats
4W - 1L
1,923 SR
Queue Stats
137W - 152L
1,438 Elo+
Solo
Team Averages
Level 135
1,501 SR
1,423 Elo+

VS

Team Averages
Level 78
1,485 SR
1,496 Elo+
Bellona
Bellona
 
Bellona
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AlphaWolfLiid
Olorun
Level 57
God Stats
9W - 3L
1,704 SR
Queue Stats
157W - 173L
1,500 Elo+
Solo
Ymir
Ymir
byarex10
Ymir
Level 64
God Stats
1W - 2L
1,222 SR
Queue Stats
156W - 201L
1,481 Elo+
Solo
Chaac
Chaac
javitsk
Chaac
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 1 / 0
6,907
576
4,180
5,954
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
AndrewDemiurg
Bakasura
9
0 / 10 / 0
5,730
478
5,876
14,588
6,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
gesuk
Morgan Le Fay
10
1 / 3 / 1
5,954
496
3,839
7,680
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
9
1 / 1 / 1
5,399
450
5,931
7,347
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 3 / 1
5,387
449
5,519
8,523
3,296
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
10 / 0 / 1
8,892
741
13,060
11,114
10,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
 
Bakasura
13
2 / 0 / 3
7,308
609
2,922
8,715
3,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 0
7,275
606
4,683
7,493
3,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
10
3 / 0 / 2
6,822
569
5,212
7,764
5,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
javitsk
Chaac
9
1 / 2 / 3
5,628
469
4,829
8,237
3,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
18
18
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
0
1
W
Bellona
 
Bellona
10
0
1
10.5
W
Bakasura
 
Bakasura
2
0
3
3.5
W
2
2
0
1
L
Bakasura
AndrewDemiurg
Bakasura
0
10
0
0
W
Ymir
3
0
2
4
L
Morgan Le Fay
gesuk
Morgan Le Fay
1
3
1
0.5
W
Chaac
javitsk
Chaac
1
2
3
1.25
L
Medusa
1
1
1
1.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,345
Damage
30,706
44,092
Taken
43,323
18,187
Mitigated
26,981
8,033
Healing
16,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,180
727
0
500
5,954
2,830
0
4,226
1,728
65,070
0
W
Bellona
 
Bellona
13,060
6,651
0
5,804
11,114
10,445
0
393
9,840
0
66,877
W
Bakasura
 
Bakasura
2,922
1,729
0
2,534
8,715
3,682
0
1,400
7,275
0
58,717
W
4,683
1,904
116
4,093
7,493
3,386
0
4,704
2,789
56,225
0
L
Bakasura
AndrewDemiurg
Bakasura
5,876
3,749
0
2,442
14,588
6,562
0
0
14,378
0
29,231
W
Ymir
5,212
1,599
0
2,062
7,764
5,962
0
627
7,137
23,940
0
L
Morgan Le Fay
gesuk
Morgan Le Fay
3,839
437
0
2,557
7,680
2,863
0
837
6,633
39,115
0
W
Chaac
javitsk
Chaac
4,829
756
0
2,223
8,237
3,506
200
895
7,342
0
29,755
L
Medusa
5,931
3,350
0
1,784
7,347
2,636
0
2,318
5,029
0
30,392
L
5,519
935
0
750
8,523
3,296
0
2,514
5,768
0
23,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,377
Gold Earned
35,925
349
Minions Killed
443
0
Camps Cleared
0
1,076,202
Distance Traveled
1,250,485
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,907
576
118
10
0
239,688
1
W
Bellona
8,892
741
131
11
0
242,350
0
W
Bakasura
7,308
609
135
11
0
298,377
3
W
Olorun
7,275
606
95
8
0
229,913
8
L
Bakasura
5,730
478
68
6
0
187,171
0
W
Ymir
6,822
569
36
3
0
231,784
2
L
Morgan Le Fay
5,954
496
73
6
0
261,225
1
W
Chaac
5,628
469
46
4
0
248,061
0
L
Medusa
5,399
450
57
5
0
210,746
1
L
Nike
5,387
449
33
3
0
177,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role