Player Matchup

Pele
Pele
 
Pele
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Dormillion
Baron Samedi
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
205W - 207L
1,504 Elo+
Solo
Anhur
Anhur
Metvbolic
Anhur
Level 85
God Stats
1W - 1L
1,734 SR
Queue Stats
58W - 23L
1,699 Elo+
Solo
Loki
Loki
dotarskay
Loki
Level 129
God Stats
8W - 8L
1,475 SR
Queue Stats
13W - 12L
1,557 Elo+
Solo
Team Averages
Level 109
1,542 SR
1,552 Elo+

VS

Team Averages
Level 139
1,593 SR
1,535 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Deadsoon
Bellona
Level 111
God Stats
6W - 4L
1,409 SR
Queue Stats
120W - 113L
1,466 Elo+
Solo
Rama
Rama
Golmod
Rama
Level 146
God Stats
24W - 17L
1,620 SR
Queue Stats
478W - 370L
1,624 Elo+
Party 1
Yemoja
Yemoja
MT3Bx
Yemoja
Level 155
God Stats
4W - 0L
1,976 SR
Queue Stats
104W - 62L
1,646 Elo+
Party 1
Ra
Ra
MoDaPPKING
Ra
Level 122
God Stats
30W - 31L
1,461 SR
Queue Stats
155W - 187L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 3 / 2
6,372
490
4,141
12,997
4,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
 
Shiva
9
0 / 2 / 2
5,411
416
7,197
10,634
7,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Dormillion
Baron Samedi
11
0 / 0 / 2
6,025
463
5,734
6,017
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Metvbolic
Anhur
10
3 / 3 / 1
6,618
509
9,215
12,930
4,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
13
0 / 1 / 0
7,033
541
1,560
6,378
2,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
5 / 1 / 2
8,000
615
6,788
9,945
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Deadsoon
Bellona
13
1 / 0 / 0
7,763
597
4,166
4,848
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
Golmod
Rama
10
2 / 2 / 5
6,540
503
6,684
11,742
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
MT3Bx
Yemoja
10
0 / 0 / 7
6,272
482
3,311
11,188
7,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 2 / 3
6,883
529
6,437
7,008
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
9
9
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
3
2
0.67
L
Shiva
 
Shiva
0
2
2
0.5
W
Apollo
 
Apollo
5
1
2
6
W
Bellona
Deadsoon
Bellona
1
0
0
1
L
Baron Samedi
Dormillion
Baron Samedi
0
0
2
1
W
Rama
Golmod
Rama
2
2
5
2.25
W
Yemoja
MT3Bx
Yemoja
0
0
7
3.5
L
Anhur
Metvbolic
Anhur
3
3
1
1.17
W
1
2
3
1.25
L
Loki
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,847
Damage
27,386
48,956
Taken
44,731
22,005
Mitigated
21,482
16,770
Healing
18,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,141
628
0
3,900
12,997
4,638
0
3,390
9,607
0
48,132
L
Shiva
 
Shiva
7,197
1,218
0
3,526
10,634
7,364
0
1,382
9,252
386
34,773
W
Apollo
 
Apollo
6,788
4,186
0
1,177
9,945
3,674
452
896
9,007
0
62,187
W
Bellona
Deadsoon
Bellona
4,166
1,347
0
3,097
4,848
4,905
0
0
4,848
0
55,232
L
Baron Samedi
Dormillion
Baron Samedi
5,734
491
737
2,349
6,017
2,865
100
2,950
3,067
41,160
0
W
Rama
Golmod
Rama
6,684
5,064
0
4,663
11,742
2,933
82
584
10,748
0
46,414
W
Yemoja
MT3Bx
Yemoja
3,311
1,088
3,629
3,338
11,188
7,124
0
2,064
8,885
17,496
0
L
Anhur
Metvbolic
Anhur
9,215
3,090
1,376
3,882
12,930
4,504
0
2,026
10,904
0
35,061
W
6,437
295
942
2,078
7,008
2,846
50
3,128
3,839
47,975
0
L
Loki
1,560
436
0
1,000
6,378
2,634
0
0
6,378
0
57,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,459
Gold Earned
35,458
370
Minions Killed
387
0
Camps Cleared
0
1,197,508
Distance Traveled
1,291,220
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,372
490
80
6
0
267,168
3
L
Shiva
5,411
416
58
4
0
234,855
1
W
Apollo
8,000
615
92
7
0
281,516
1
W
Bellona
7,763
597
123
9
0
247,711
3
L
Baron Samedi
6,025
463
78
6
0
210,112
1
W
Rama
6,540
503
66
5
0
238,129
4
W
Yemoja
6,272
482
26
2
0
228,178
5
L
Anhur
6,618
509
44
3
0
233,001
0
W
Ra
6,883
529
80
6
0
295,686
1
L
Loki
7,033
541
110
8
0
252,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role