Player Matchup

Cerberus
Cerberus
CrumBlyDRO
Cerberus
Level 141
God Stats
8W - 12L
1,462 SR
Queue Stats
76W - 75L
1,511 Elo+
Party 1
Chronos
Chronos
FearProvider
Chronos
Level 160
God Stats
9W - 9L
1,604 SR
Queue Stats
251W - 215L
1,575 Elo+
Party 1
Pele
Pele
NinjaSage414
Pele
Level 160
God Stats
6W - 2L
1,615 SR
Queue Stats
262W - 247L
1,500 Elo+
Party 1
Team Averages
Level 154
1,561 SR
1,529 Elo+

VS

Team Averages
Level 103
1,471 SR
1,498 Elo+
Chernobog
Chernobog
DonV3rgon420
Chernobog
Level 156
God Stats
19W - 26L
1,404 SR
Queue Stats
97W - 102L
1,476 Elo+
Solo
Janus
Janus
Eyezz Loww
Janus
Level 47
God Stats
4W - 7L
1,247 SR
Queue Stats
18W - 25L
1,385 Elo+
Solo
Shiva
Shiva
ZestyWombtomb
Shiva
Level 107
God Stats
19W - 9L
1,761 SR
Queue Stats
249W - 181L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrumBlyDRO
Cerberus
19
2 / 4 / 8
15,634
711
12,899
32,776
46,278
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chronos
FearProvider
Chronos
20
8 / 0 / 9
17,834
811
31,158
35,984
28,719
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 5 / 4
16,486
749
24,010
25,610
12,240
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DonV3rgon420
Chernobog
20
6 / 7 / 2
15,550
707
33,534
29,912
15,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
17
0 / 9 / 3
12,816
583
11,748
16,343
7,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
3 / 4 / 4
14,148
643
29,437
33,983
49,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
20
Kills
9
9
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CrumBlyDRO
Cerberus
2
4
8
1.5
L
Chernobog
DonV3rgon420
Chernobog
6
7
2
1
L
Janus
0
9
3
0.17
W
Chronos
FearProvider
Chronos
8
0
9
12.5
W
10
5
4
2.4
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,067
Damage
74,719
94,370
Taken
80,238
87,237
Mitigated
73,006
32,653
Healing
10,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CrumBlyDRO
Cerberus
12,899
796
468
8,156
32,776
46,278
0
3,261
28,503
52,046
0
L
Chernobog
DonV3rgon420
Chernobog
33,534
19,876
0
4,023
29,912
15,611
256
19,014
10,898
0
91,824
L
Janus
11,748
849
0
158
16,343
7,859
0
8,926
7,417
44,569
0
W
Chronos
FearProvider
Chronos
31,158
9,903
1,717
18,634
35,984
28,719
2,111
6,694
28,223
108,778
0
W
24,010
4,717
0
3,678
25,610
12,240
1,629
4,382
20,600
0
88,154
L
29,437
6,008
967
5,759
33,983
49,536
0
16,179
17,804
1,878
69,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,954
Gold Earned
42,514
292
Minions Killed
226
0
Camps Cleared
0
1,184,264
Distance Traveled
1,099,131
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,634
711
96
4
0
394,572
0
L
Chernobog
15,550
707
105
5
0
329,947
3
L
Janus
12,816
583
76
3
0
333,865
0
W
Chronos
17,834
811
121
6
0
399,290
1
W
Pele
16,486
749
75
3
0
390,402
2
L
Shiva
14,148
643
45
2
0
435,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role