Player Matchup

Freya
Freya
LordDanks
Freya
Level 66
God Stats
9W - 5L
1,579 SR
Queue Stats
108W - 88L
1,481 Elo+
Party 1
Atlas
Atlas
Slimb0
Atlas
Level 47
God Stats
26W - 32L
1,453 SR
Queue Stats
61W - 86L
1,412 Elo+
Party 1
Hun Batz
Hun Batz
UnholyKiefGnome
Hun Batz
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 88L
1,393 Elo+
Party 1
Team Averages
Level 57
1,511 SR
1,429 Elo+

VS

Team Averages
Level 46
1,446 SR
1,430 Elo+
Baron Samedi
Baron Samedi
Squinty313
Baron Samedi
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 28L
1,419 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheGreatBolbino
Cu Chulainn
Level 61
God Stats
4W - 3L
1,651 SR
Queue Stats
70W - 87L
1,437 Elo+
Party 2
Heimdallr
Heimdallr
clutchmagoo
Heimdallr
Level 65
God Stats
1W - 2L
1,187 SR
Queue Stats
45W - 65L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
LordDanks
Freya
14
4 / 0 / 4
8,635
785
6,281
7,998
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Slimb0
Atlas
15
2 / 0 / 9
9,356
851
10,534
13,676
11,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hun Batz
14
5 / 1 / 6
9,045
822
10,533
9,813
4,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Squinty313
Baron Samedi
11
0 / 3 / 1
6,975
634
4,399
8,069
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
TheGreatBolbino
Cu Chulainn
12
0 / 5 / 0
6,903
628
8,910
12,949
7,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
clutchmagoo
Heimdallr
12
1 / 3 / 0
7,426
675
8,534
10,725
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
1
1
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
LordDanks
Freya
4
0
4
6
W
Atlas
Slimb0
Atlas
2
0
9
6.5
L
Baron Samedi
Squinty313
Baron Samedi
0
3
1
0.17
L
Cu Chulainn
TheGreatBolbino
Cu Chulainn
0
5
0
0
W
Hun Batz
5
1
6
8
L
Heimdallr
clutchmagoo
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,348
Damage
21,843
31,487
Taken
31,743
18,968
Mitigated
16,744
8,940
Healing
7,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
LordDanks
Freya
6,281
1,904
0
4,462
7,998
3,490
877
1,870
6,081
27,181
0
W
Atlas
Slimb0
Atlas
10,534
3,582
0
4,228
13,676
11,402
24
1,763
11,575
29,816
0
L
Baron Samedi
Squinty313
Baron Samedi
4,399
161
669
1,370
8,069
4,576
0
4,905
3,164
20,347
0
L
Cu Chulainn
TheGreatBolbino
Cu Chulainn
8,910
974
0
3,562
12,949
7,677
0
4,810
8,139
0
28,065
W
Hun Batz
10,533
1,394
0
250
9,813
4,076
318
841
8,604
0
35,743
L
Heimdallr
clutchmagoo
Heimdallr
8,534
3,797
0
2,097
10,725
4,491
0
7,154
3,571
0
27,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,036
Gold Earned
21,304
135
Minions Killed
117
0
Camps Cleared
0
703,094
Distance Traveled
599,861
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,635
785
64
6
0
226,643
0
W
Atlas
9,356
851
26
2
0
259,555
0
L
Baron Samedi
6,975
634
39
4
0
181,328
1
L
Cu Chulainn
6,903
628
37
3
0
207,775
2
W
Hun Batz
9,045
822
45
4
0
216,896
1
L
Heimdallr
7,426
675
41
4
0
210,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role