Player Matchup

Cabrakan
Cabrakan
Krunchyboy
Cabrakan
Level 71
God Stats
4W - 2L
1,540 SR
Queue Stats
18W - 20L
1,476 Elo+
Party 1
Cupid
Cupid
Moegli
Cupid
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,608 Elo+
Party 1
Scylla
Scylla
Sadwings13
Scylla
Level 123
God Stats
3W - 0L
1,545 SR
Queue Stats
28W - 20L
1,495 Elo+
Party 1
Artemis
Artemis
Spinehair
Artemis
Level 146
God Stats
1W - 1L
1,306 SR
Queue Stats
62W - 68L
1,533 Elo+
Party 1
Athena
Athena
bjblack
Athena
Level 108
God Stats
1W - 0L
2,041 SR
Queue Stats
34W - 23L
1,604 Elo+
Party 1
Team Averages
Level 111
1,587 SR
1,543 Elo+

VS

Team Averages
Level 94
1,510 SR
1,505 Elo+
Mulan
Mulan
A Lethal Eskimo
Mulan
Level 136
God Stats
1W - 7L
1,115 SR
Queue Stats
325W - 337L
1,477 Elo+
Solo
Olorun
Olorun
Bluestar069
Olorun
Level 86
God Stats
3W - 1L
1,927 SR
Queue Stats
207W - 207L
1,544 Elo+
Solo
Ravana
Ravana
STINKHOLESMASH
Ravana
Level 74
God Stats
0W - 6L
1,733 SR
Queue Stats
235W - 207L
1,514 Elo+
Party 2
Medusa
Medusa
SWAGMUNCH3R
Medusa
Level 86
God Stats
7W - 5L
1,563 SR
Queue Stats
239W - 223L
1,526 Elo+
Party 2
Charybdis
Charybdis
StevenMuncher
Charybdis
Level 87
God Stats
0W - 2L
1,213 SR
Queue Stats
125W - 117L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Krunchyboy
Cabrakan
19
4 / 4 / 23
12,144
867
6,680
21,929
40,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
Moegli
Cupid
20
11 / 4 / 15
12,568
898
17,643
14,733
9,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Sadwings13
Scylla
16
2 / 5 / 12
10,356
740
10,681
11,045
5,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Spinehair
Artemis
19
6 / 4 / 17
11,511
822
16,238
12,599
7,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
bjblack
Athena
18
9 / 6 / 16
11,606
829
20,600
18,870
13,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 14
11,102
793
13,727
22,483
24,374
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
12
0 / 9 / 12
8,167
583
4,591
14,166
6,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 7 / 14
9,394
671
9,337
17,000
18,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
17
5 / 7 / 14
10,146
725
14,783
17,087
8,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
StevenMuncher
Charybdis
20
7 / 3 / 14
11,299
807
22,041
13,123
6,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
91
32
Kills
23
23
Deaths
33
83
Assists
68
Player
Kills
Deaths
Assists
KDA
L
8
7
14
2.14
L
Olorun
0
9
12
0.67
W
Cabrakan
Krunchyboy
Cabrakan
4
4
23
3.88
W
Cupid
Moegli
Cupid
11
4
15
4.63
L
3
7
14
1.43
L
Medusa
5
7
14
1.71
W
Scylla
Sadwings13
Scylla
2
5
12
1.6
W
Artemis
Spinehair
Artemis
6
4
17
3.63
L
Charybdis
StevenMuncher
Charybdis
7
3
14
4.67
W
Athena
bjblack
Athena
9
6
16
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,842
Damage
64,479
79,176
Taken
83,859
77,493
Mitigated
64,923
23,684
Healing
21,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,727
2,172
609
6,287
22,483
24,374
315
7,201
14,912
0
29,611
L
Olorun
4,591
2,520
1,126
1,225
14,166
6,586
308
8,148
5,862
11,219
0
W
Cabrakan
Krunchyboy
Cabrakan
6,680
712
2,248
3,682
21,929
40,505
778
1,869
20,060
12,407
0
W
Cupid
Moegli
Cupid
17,643
11,957
3,197
4,689
14,733
9,771
2,227
400
14,333
0
32,146
L
9,337
1,445
565
2,225
17,000
18,992
136
4,843
12,024
0
14,832
L
Medusa
14,783
6,331
1,680
3,211
17,087
8,305
495
9,826
7,099
0
29,145
W
Scylla
Sadwings13
Scylla
10,681
525
616
1,773
11,045
5,522
132
589
10,456
29,825
0
W
Artemis
Spinehair
Artemis
16,238
8,285
2,541
2,355
12,599
7,793
3,987
186
12,413
0
34,754
L
Charybdis
StevenMuncher
Charybdis
22,041
9,391
435
4,099
13,123
6,666
787
7,022
6,001
0
51,629
W
Athena
bjblack
Athena
20,600
3,414
428
2,155
18,870
13,902
636
1,547
17,323
29,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,185
Gold Earned
50,108
143
Minions Killed
153
0
Camps Cleared
0
1,241,133
Distance Traveled
1,021,966
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,102
793
19
1
0
216,172
2
L
Olorun
8,167
583
15
1
0
134,518
1
W
Cabrakan
12,144
867
8
1
0
259,932
1
W
Cupid
12,568
898
33
2
0
236,749
0
L
Ravana
9,394
671
17
1
0
216,657
1
L
Medusa
10,146
725
25
2
0
241,658
2
W
Scylla
10,356
740
43
3
0
245,829
0
W
Artemis
11,511
822
42
3
0
249,272
0
L
Charybdis
11,299
807
77
6
0
212,961
1
W
Athena
11,606
829
17
1
0
249,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role