Player Matchup

Zeus
Zeus
Anull
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
Serenebeast1
King Arthur
Level 104
God Stats
4W - 2L
1,636 SR
Queue Stats
28W - 35L
1,385 Elo+
Party 2
Izanami
Izanami
SquareOnix
Izanami
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,426 Elo+
Party 2
Team Averages
Level 50
1,545 SR
1,437 Elo+

VS

Team Averages
Level 90
1,458 SR
1,407 Elo+
Sun Wukong
Sun Wukong
GradyDraconisJr
Sun Wukong
Level 149
God Stats
37W - 33L
1,630 SR
Queue Stats
844W - 938L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kevito48
Ah Muzen Cab
Level 62
God Stats
6W - 12L
1,325 SR
Queue Stats
262W - 361L
1,394 Elo+
Party 1
Hera
Hera
Luxs Reloadz
Hera
Level 58
God Stats
27W - 29L
1,420 SR
Queue Stats
185W - 274L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Anull
Zeus
12
0 / 7 / 1
7,597
584
4,142
8,926
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Serenebeast1
King Arthur
13
2 / 2 / 0
8,768
674
6,289
14,571
17,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
SquareOnix
Izanami
15
1 / 1 / 2
8,383
645
6,249
9,097
4,310
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GradyDraconisJr
Sun Wukong
15
4 / 1 / 4
9,431
725
8,982
9,863
10,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
Kevito48
Ah Muzen Cab
16
5 / 0 / 3
10,050
773
9,409
6,079
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 2 / 6
9,061
697
9,319
8,691
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
10
10
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
Anull
Zeus
0
7
1
0.07
W
Sun Wukong
GradyDraconisJr
Sun Wukong
4
1
4
6
W
Ah Muzen Cab
Kevito48
Ah Muzen Cab
5
0
3
6.5
W
1
2
6
2
L
King Arthur
Serenebeast1
King Arthur
2
2
0
1
L
Izanami
SquareOnix
Izanami
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,680
Damage
27,710
32,594
Taken
24,633
24,832
Mitigated
17,130
3,086
Healing
7,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Anull
Zeus
4,142
544
0
295
8,926
3,484
0
1,957
6,549
19,778
0
W
Sun Wukong
GradyDraconisJr
Sun Wukong
8,982
1,508
68
1,455
9,863
10,732
141
1,917
7,666
0
24,197
W
Ah Muzen Cab
Kevito48
Ah Muzen Cab
9,409
4,070
0
4,372
6,079
2,784
1,626
705
5,258
0
44,042
W
9,319
2,657
0
1,414
8,691
3,614
334
1,096
7,441
44,857
0
L
King Arthur
Serenebeast1
King Arthur
6,289
844
0
1,458
14,571
17,038
0
3,877
10,393
0
21,474
L
Izanami
SquareOnix
Izanami
6,249
4,115
0
1,333
9,097
4,310
0
3,533
5,431
0
35,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,748
Gold Earned
28,542
124
Minions Killed
178
0
Camps Cleared
0
632,736
Distance Traveled
677,787
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,597
584
45
3
0
152,288
1
W
Sun Wukong
9,431
725
24
2
0
217,791
2
W
Ah Muzen Cab
10,050
773
60
5
0
228,812
0
W
Hera
9,061
697
94
7
0
231,184
5
L
King Arthur
8,768
674
22
2
0
258,113
3
L
Izanami
8,383
645
57
4
0
222,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role